Ejemplo n.º 1
0
        private void Open()
        {
            isOpened = true;

            if (this.GDHUD().GDOwner.CanPause)
            {
                this.GDHUD().GDOwner.IsPaused = true;
            }

            var t1 = L10N.T(L10NImpl.STR_PAUS_RESUME);
            var t2 = L10N.T(L10NImpl.STR_PAUS_RESTART);
            var t3 = L10N.T(L10NImpl.STR_PAUS_EXIT);

            var w1 = FontRenderHelper.MeasureStringCached(Textures.HUDFontBold, t1, 40f);
            var w2 = FontRenderHelper.MeasureStringCached(Textures.HUDFontBold, t2, 40f);
            var w3 = FontRenderHelper.MeasureStringCached(Textures.HUDFontBold, t3, 40f);

            var w = FloatMath.Max(w1.Width, w2.Width, w3.Width);

            int cnt = (_showResume ? 1 : 0) + (_showRestart ? 1 : 0) + (_showExit ? 1 : 0);

            var m   = new List <HUDPauseMenuButton>();
            int idx = 0;
            int dep = -1;

            if (_showResume)
            {
                m.Add(new HUDPauseMenuButton(this, t1, w, dep--, idx++, cnt, OnResume));
            }
            if (_showRestart)
            {
                m.Add(new HUDPauseMenuButton(this, t2, w, dep--, idx++, cnt, OnRestart));
            }
            if (_showExit)
            {
                m.Add(new HUDPauseMenuButton(this, t3, w, dep--, idx++, cnt, OnExit));
            }

            subMenu = m.ToArray();

            Owner.AddElements(subMenu);
        }
Ejemplo n.º 2
0
        private void Open()
        {
            if (isOpened)
            {
                return;
            }
            if (!IsEnabled)
            {
                return;
            }

            isOpened   = true;
            isDragging = true;

            if (speedButtons != null)
            {
                foreach (var btn in speedButtons)
                {
                    btn.Remove();
                    btn.IsOpened    = false;
                    btn.IsClickable = false;
                }
                speedButtons = null;
            }

            speedButtons = new[]
            {
                new HUDSpeedSetButton(this, GameSpeedModes.SUPERSLOW),
                new HUDSpeedSetButton(this, GameSpeedModes.SLOW),
                new HUDSpeedSetButton(this, GameSpeedModes.NORMAL),
                new HUDSpeedSetButton(this, GameSpeedModes.FAST),
                new HUDSpeedSetButton(this, GameSpeedModes.SUPERFAST),
            };

            Owner.AddElements(speedButtons);
        }