Ejemplo n.º 1
0
        public void CanParse_pop_jobs_should_be_true()
        {
            var args = new CanParseArgs()
            {
                File     = "common\\pop_jobs\\t.txt",
                GameType = "Stellaris"
            };
            var parser = new OverwrittenParser(new CodeParser(new Logger()), null);

            parser.CanParse(args).Should().BeTrue();
        }
Ejemplo n.º 2
0
        public void CanParse_should_be_false()
        {
            var args = new CanParseArgs()
            {
                File     = "common\\ship_designs\\test.txt",
                GameType = "Stellaris"
            };
            var parser = new OverwrittenParser(new CodeParser(new Logger()), null);

            parser.CanParse(args).Should().BeFalse();
        }
Ejemplo n.º 3
0
        public void CanParse_prescripted_countries_should_be_true()
        {
            var args = new CanParseArgs()
            {
                File     = "prescripted_countries\\t.txt",
                GameType = "Stellaris"
            };
            var parser = new OverwrittenParser(new CodeParser(new Logger()), null);

            parser.CanParse(args).Should().BeTrue();
        }