Ejemplo n.º 1
0
    void UpdateGroundPlaneCollision()
    {
        OverworldTerrainEngine engine = OverworldTerrainEngine.Instance;

        if (engine != null)
        {
            engine.GroundPlaneCollisionEnabled = GhostModeIsEnabled && !FlyingIsEnabled;
        }
    }
Ejemplo n.º 2
0
    void OverrideSectorWithThisSectorsVoxels(Index2 sector, bool doOverride)
    {
        OverworldTerrainEngine eng = OverworldTerrainEngine.Instance;

        OverworldChunk ch = eng.GetChunkForSector(sector) as OverworldChunk;

        if (ch != null)
        {
            OverrideChunkWithThisSectorsVoxels(ch, doOverride);

            OverworldChunk ch_down = ch.GetChunkDirectlyBelowThisChunk() as OverworldChunk;        // TODO: Better methods for getting neighbors
            if (ch_down != null)
            {
                OverrideChunkWithThisSectorsVoxels(ch_down, doOverride);
            }
        }
    }