Ejemplo n.º 1
0
        public void PaintOverlays_PaintsAllOverlaysAndRestoresGraphicsContextForEachOne()
        {
            var overlayManager = new OverlayManager();
            var overlay1       = new OverlayThatChangesInterpolationMode();
            var overlay2       = new OverlayThatChangesInterpolationMode();

            overlayManager.AddOverlay(overlay1);
            overlayManager.AddOverlay(overlay2);

            using (Bitmap bitmap = new Bitmap(32, 32))
            {
                using (Graphics graphics = Graphics.FromImage(bitmap))
                {
                    graphics.InterpolationMode = InterpolationMode.HighQualityBilinear;
                    var request = new OverlayPaintRequest(graphics, new Rectangle(0, 0, 32, 32), 0, 0);

                    overlayManager.PaintOverlays(request);

                    Assert.Multiple(() =>
                    {
                        Assert.AreEqual(InterpolationMode.HighQualityBilinear, graphics.InterpolationMode);

                        Assert.IsTrue(overlay1.WasPainted);
                        Assert.AreEqual(InterpolationMode.HighQualityBilinear, overlay1.OldInterpolationMode);

                        Assert.IsTrue(overlay2.WasPainted);
                        Assert.AreEqual(InterpolationMode.HighQualityBilinear, overlay2.OldInterpolationMode);
                    });
                }
            }
        }
Ejemplo n.º 2
0
        public void ToOverlay_ReturnsACompositeOverlay()
        {
            var overlayManager = new OverlayManager();
            var overlay        = new OverlayThatChangesInterpolationMode();

            overlayManager.AddOverlay(overlay);

            Overlay compositeOverlay = overlayManager.ToOverlay();

            var compositeOverlayManager = new OverlayManager();

            compositeOverlayManager.AddOverlay(compositeOverlay);
            using (Bitmap bitmap = new Bitmap(32, 32))
                compositeOverlayManager.PaintOverlaysOnImage(bitmap, 0, 0);
            Assert.IsTrue(overlay.WasPainted);
        }
Ejemplo n.º 3
0
        public void PaintOverlays_PaintsAllOverlaysAndRestoresGraphicsContextForEachOne()
        {
            var overlayManager = new OverlayManager();
            var overlay1 = new OverlayThatChangesInterpolationMode();
            var overlay2 = new OverlayThatChangesInterpolationMode();
            overlayManager.AddOverlay(overlay1);
            overlayManager.AddOverlay(overlay2);

            using (Bitmap bitmap = new Bitmap(32, 32))
            {
                using (Graphics graphics = Graphics.FromImage(bitmap))
                {
                    graphics.InterpolationMode = InterpolationMode.HighQualityBilinear;
                    var request = new OverlayPaintRequest(graphics, new Rectangle(0, 0, 32, 32), 0, 0);

                    overlayManager.PaintOverlays(request);

                    Assert.Multiple(() =>
                    {
                        Assert.AreEqual(InterpolationMode.HighQualityBilinear, graphics.InterpolationMode);

                        Assert.IsTrue(overlay1.WasPainted);
                        Assert.AreEqual(InterpolationMode.HighQualityBilinear, overlay1.OldInterpolationMode);

                        Assert.IsTrue(overlay2.WasPainted);
                        Assert.AreEqual(InterpolationMode.HighQualityBilinear, overlay2.OldInterpolationMode);
                    });
                }
            }
        }
Ejemplo n.º 4
0
        public void ToOverlay_ReturnsACompositeOverlay()
        {
            var overlayManager = new OverlayManager();
            var overlay = new OverlayThatChangesInterpolationMode();
            overlayManager.AddOverlay(overlay);

            Overlay compositeOverlay = overlayManager.ToOverlay();

            var compositeOverlayManager = new OverlayManager();
            compositeOverlayManager.AddOverlay(compositeOverlay);
            using (Bitmap bitmap = new Bitmap(32, 32))
                compositeOverlayManager.PaintOverlaysOnImage(bitmap, 0, 0);
            Assert.IsTrue(overlay.WasPainted);
        }