Ejemplo n.º 1
0
        public static void ReloadSystemConfig()
        {
            bool wasRunning = Execution.IsOpen;

            Execution.CloseExecution();

            // purge all existing elements, nodes, and controllers (to try and clean up a bit).
            // might not actually matter, since we're going to make new Managers for them all
            // in a tick, but better safe than sorry.
            foreach (ElementNode cn in Nodes.ToArray())
            {
                Nodes.RemoveNode(cn, null, true);
            }
            foreach (OutputController oc in OutputControllers.ToArray())
            {
                OutputControllers.Remove(oc);
            }
            foreach (SmartOutputController smartOutputController in SmartOutputControllers.ToArray())
            {
                SmartOutputControllers.Remove(smartOutputController);
            }
            foreach (OutputPreview outputPreview in Previews.ToArray())
            {
                Previews.Remove(outputPreview);
            }

            LoadSystemConfig();

            if (wasRunning)
            {
                Execution.OpenExecution();
            }
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Finishes the cabinet
        /// </summary>
        public void Finish()
        {
            Log.Write("Finishing cabinet");

            Toys.Finish();
            OutputControllers.Finish();
            Log.Write("Cabinet finished");
        }
Ejemplo n.º 3
0
        /// <summary>
        /// Initializes the cabinet.
        /// <param name="CabinetOwner">The ICabinetOwner object for the cabinet instance.</param>
        /// </summary>
        public void Init(ICabinetOwner CabinetOwner)
        {
            Log.Write("Initializing cabinet");
            this.Owner = CabinetOwner;
            OutputControllers.Init(this);
            Toys.Init(this);

            Log.Write("Cabinet initialized");
        }
Ejemplo n.º 4
0
 /// <summary>
 /// Calls the update method for toys and output controllers in the cabinet
 /// </summary>
 public void Update()
 {
     //Log.Write("Cabinet.Update... ");
     Toys.UpdateOutputs();
     OutputControllers.Update();
 }