Ejemplo n.º 1
0
 public override byte[] Freeze()
 {
     lock (Sync)
     {
         _Incoming  = null; _Outgoing = null; Frozen = true;
         gotReqHead = gotReqBody = gotResHead = hasResBody = false;
         Base.Unpipe();
         IncomingHead.Unpipe();
         IncomingHead.OnFail -= OnSegmentFail;
         if (!gotReqHead)
         {
             IncomingHead.OnCollect -= PushIncoming;
         }
         IncomingBody.Unpipe();
         IncomingBody.Excess.Unpipe();
         IncomingBody.OnFail -= OnSegmentFail;
         if (!gotReqBody)
         {
             IncomingBody.OnFinish -= FinishIncomingMessage;
         }
         OutgoingHead.Unpipe();
         OutgoingHead.OnFail -= OnSegmentFail;
         OutgoingBody.Unpipe();
         OutgoingBody.OnFail -= OnSegmentFail;
         if (!hasResBody)
         {
             OutgoingBody.OnFinish -= FinishOutgoingMessage;
         }
         return(excess.Read());
     }
 }
Ejemplo n.º 2
0
        public override bool StartOutgoing(ResponseHead head)
        {
            lock (Sync)
            {
                if (!gotReqHead)
                {
                    return(false);
                }

                BodyType?type = BodyType.TryDetectFor(head, true);
                if (type == null)
                {
                    return(false);
                }
                if (!OutgoingBody.TrySetFor(type.Value))
                {
                    return(false);
                }

                OutgoingHead.Write(head);
                OutgoingHead.Burst(Base);

                if (!OutgoingBody.Finished)
                {
                    hasResBody             = true;
                    OutgoingBody.OnFinish += FinishOutgoingMessage;
                    OutgoingBody.Pipe(Base);
                    _Outgoing.Pipe(OutgoingBody);
                }
                return(gotResHead = true);
            }
        }
Ejemplo n.º 3
0
 /// <summary>
 /// Indicate all work with this instance is done; typically flushes data into underlying stream.
 /// </summary>
 public virtual void Done()
 {
     if (HasWriter())
     {
         writer.Flush();
     }
     OutgoingBody.Flush();
 }
Ejemplo n.º 4
0
 public override bool FinishOutgoing()
 {
     lock (Sync)
     {
         if (!gotResHead)
         {
             return(false);
         }
         OutgoingBody.OnFinish -= FinishOutgoingMessage;
         if (!OutgoingBody.Finished)
         {
             OutgoingBody.Finish();
         }
         OutgoingBody.Unpipe();
         _Outgoing.Finish();
         _Incoming = null;
         _Outgoing = null;
         WaitIncoming();
         return(!(hasResBody = false));
     }
 }