Ejemplo n.º 1
0
    void Start()
    {
        Application.runInBackground = true;
        _networkView = GetComponent <NetworkView>();
        _config      = GameObject.Find("Main").GetComponent <ConfigProperties>();
        _draw        = GameObject.Find("Main").GetComponent <Draw>();
        _slicer      = GameObject.Find("Main").GetComponent <Slicer>();
        _otherSlices = GameObject.Find("Main").GetComponent <OtherSlices>();

        port          = _config.port;
        serverAddress = _config.address;
        peerType      = _config.networkPeerType;

        if (peerType == ASSPeerType.server)
        {
            Network.InitializeServer(16, port, false);
        }
        else
        {
            Network.Connect(serverAddress, port);
        }

        _userID = _config.userID;
    }