public void SelectTab(OptionsTab tabID) { switch (tabID) { case OptionsTab.AutoUpdate: tabControl1.SelectedTab = autoUpdatePage; break; case OptionsTab.Misc: tabControl1.SelectedTab = miscPage; break; case OptionsTab.StartPage: tabControl1.SelectedTab = startPagePage; break; case OptionsTab.Text: tabControl1.SelectedTab = textPage; break; case OptionsTab.Threads: tabControl1.SelectedTab = threadsPage; break; case OptionsTab.Time: tabControl1.SelectedTab = timePage; break; case OptionsTab.VersionChecking: tabControl1.SelectedTab = versionPage; break; } }
private void ListBoxItem_Selected(object sender, RoutedEventArgs e) { // I call it a tab, but it's not really a tab appearance wise. It functions the same way though. string tabName = (string)(e.Source as FrameworkElement).Tag; OptionsTab selectedTab = (OptionsTab)Enum.Parse(typeof(OptionsTab), tabName); ActiveTab = selectedTab; }
void AddDynamicTab(IConfigToggle toggle) { if (toggle.IsOn) { var dynamicTab = new OptionsTab("dynamic", "Dynamic"); dynamicTab.Options.Add(new ConfigHeader("header", "Dynamically Added Tab!")); Package.Tabs.Add(dynamicTab); } else { Package.Tabs.Remove("dynamic"); } }
public void OpenDialog(OptionsTab defaultTab) { if(defaultTab == OptionsTab.General) { tabControl.SelectTab("tabPage_General"); } if(defaultTab == OptionsTab.Rulers) { tabControl.SelectTab("tabPage_Rulers"); } if(defaultTab == OptionsTab.Grid) { tabControl.SelectTab("tabPage_Grid"); } GetOptionsToGUI(); this.ShowDialog(); }
public void OpenDialog(OptionsTab defaultTab) { if (defaultTab == OptionsTab.General) { tabControl.SelectTab("tabPage_General"); } if (defaultTab == OptionsTab.Rulers) { tabControl.SelectTab("tabPage_Rulers"); } if (defaultTab == OptionsTab.Grid) { tabControl.SelectTab("tabPage_Grid"); } GetOptionsToGUI(); this.ShowDialog(); }
/// <summary> /// The goto tab. /// </summary> /// <param name="tab"> /// The tab. /// </param> public void GotoTab(OptionsTab tab) { this.SelectedTab = tab; }
/// <summary> /// The goto tab. /// </summary> /// <param name="tab"> /// The tab. /// </param> public void GotoTab(OptionsTab tab) { this.SelectedTab = tab; }
private void DrawContent(int windowID) { if (GUI.Button(new Rect(windowRect.width - 24, 0, 19, 19), "X")) { display = false; } //Player color GUI.DragWindow(moveRect); GUI.Box(new Rect(2, 20, windowRect.width - 4, 20), string.Empty, sectionHeaderStyle); selectedTab = (OptionsTab)GUILayout.Toolbar((int)selectedTab, GetOptionsTabStrings(), toolbarBtnStyle); int windowY = 17; windowY += 20 + 2; int groupY = 0; if (selectedTab == OptionsTab.PLAYER) { GUI.BeginGroup(new Rect(10, windowY, windowRect.width - 20, 106)); groupY = 0; GUI.Label(new Rect(0, groupY, descWidth, 20), "Name:", descriptorStyle); plrNameStyle.normal.textColor = dmpSettings.playerColor; if (networkWorker != null && networkWorker.state == DarkMultiPlayerCommon.ClientState.RUNNING) { GUI.Label(new Rect(descWidth + sepWidth, groupY, windowRect.width - (descWidth + sepWidth) - 20, 20), dmpSettings.playerName, plrNameStyle); } else { string newName = GUI.TextField(new Rect( descWidth + sepWidth, 0, windowRect.width - (descWidth + sepWidth) - 20, 20), dmpSettings.playerName, plrNameStyle); if (!newName.Equals(dmpSettings.playerName)) { dmpSettings.playerName = newName; dmpSettings.SaveSettings(); } } groupY += 20 + 4; Color playerColor = dmpSettings.playerColor; GUI.Label(new Rect(0, groupY, descWidth, 20), "Red:", descriptorStyle); playerColor.r = GUI.HorizontalSlider(new Rect( descWidth + sepWidth, groupY + 5, windowRect.width - (descWidth + sepWidth) - 20, 12 ), dmpSettings.playerColor.r, 0, 1); groupY += 20; GUI.Label(new Rect(0, groupY, descWidth, 20), "Green:", descriptorStyle); playerColor.g = GUI.HorizontalSlider(new Rect( descWidth + sepWidth, groupY + 5, windowRect.width - (descWidth + sepWidth) - 20, 12 ), dmpSettings.playerColor.g, 0, 1); groupY += 20; GUI.Label(new Rect(0, groupY, descWidth, 20), "Blue:", descriptorStyle); playerColor.b = GUI.HorizontalSlider(new Rect( descWidth + sepWidth, groupY + 5, windowRect.width - (descWidth + sepWidth) - 20, 12 ), dmpSettings.playerColor.b, 0, 1); groupY += 22; if (GUI.Button(new Rect(0, groupY, windowRect.width - 20, 20), "Random Color", buttonStyle)) { playerColor = PlayerColorWorker.GenerateRandomColor(); } if (!playerColor.Equals(dmpSettings.playerColor)) { dmpSettings.playerColor = playerColor; dmpSettings.SaveSettings(); if (networkWorker != null && playerColorWorker != null && networkWorker.state == DarkMultiPlayerCommon.ClientState.RUNNING) { playerColorWorker.SendPlayerColorToServer(); } } GUI.EndGroup(); // windowY += 106 + 5; } if (selectedTab == OptionsTab.CACHE) { GUI.BeginGroup(new Rect(10, windowY, windowRect.width - 20, 84)); groupY = 0; GUI.Label(new Rect(0, groupY, descWidth, 20), "Current:", descriptorStyle); GUI.Label( new Rect(descWidth + sepWidth, groupY, windowRect.width - (descWidth + sepWidth) - 102, 20), Mathf.Round(universeSyncCache.currentCacheSize / 1024).ToString() + " KB"); groupY += 20; GUI.Label(new Rect(0, groupY, descWidth, 20), "Maximum:", descriptorStyle); string newSizeStr = GUI.TextField(new Rect(descWidth + sepWidth, groupY, windowRect.width - (descWidth + sepWidth) - 152, 20), (dmpSettings.cacheSize / 1024).ToString(), textFieldStyle); GUI.Label(new Rect(descWidth + sepWidth + 80, groupY, 100, 20), "kilobytes (KB)"); int newSize; if (string.IsNullOrEmpty(newSizeStr)) { newSize = 1; } else { if (int.TryParse(newSizeStr, out newSize)) { if (newSize < 1) { newSize = 1; } else if (newSize > 1000000) { newSize = 1000000; } } else { newSize = 100000; } } if (newSize != dmpSettings.cacheSize) { dmpSettings.cacheSize = newSize * 1024; dmpSettings.SaveSettings(); } groupY += 22; GUI.Label(new Rect(0, groupY, descWidth, 20), "Manage:", descriptorStyle); if (GUI.Button(new Rect(descWidth + sepWidth, groupY, windowRect.width - (descWidth + sepWidth) - 20, 20), "Expire")) { universeSyncCache.ExpireCache(); } groupY += 22; if (GUI.Button(new Rect(descWidth + sepWidth, groupY, windowRect.width - (descWidth + sepWidth) - 20, 20), "Delete")) { universeSyncCache.DeleteCache(); } GUI.EndGroup(); } //Key bindings if (selectedTab == OptionsTab.CONTROLS) { GUI.BeginGroup(new Rect(10, windowY, windowRect.width - 20, 92)); groupY = 0; GUI.Label(new Rect(0, groupY, windowRect.width - 20, 48), "Click a button below to select the action you want to change. Then press a key to set the binding. To cancel, click the button again or press Escape.", noteStyle); groupY += 48; GUI.Label(new Rect(0, groupY, descWidth, 20), "Chat:", descriptorStyle); string chatKey = dmpSettings.chatKey.ToString(); if (settingChat) { chatKey = settingKeyMessage; if (Event.current.isKey) { if (Event.current.keyCode != KeyCode.Escape) { dmpSettings.chatKey = Event.current.keyCode; dmpSettings.SaveSettings(); } settingChat = false; } } if (GUI.Button(new Rect(descWidth + sepWidth, groupY, windowRect.width - (descWidth + sepWidth) - 20, 20), chatKey, buttonStyle)) { settingScreenshot = false; settingChat = !settingChat; } groupY += 22; GUI.Label(new Rect(0, groupY, descWidth, 20), "Screenshot:", descriptorStyle); string screenshotKey = dmpSettings.screenshotKey.ToString(); if (settingScreenshot) { screenshotKey = settingKeyMessage; if (Event.current.isKey) { if (Event.current.keyCode != KeyCode.Escape) { dmpSettings.screenshotKey = Event.current.keyCode; dmpSettings.SaveSettings(); } settingScreenshot = false; } } if (GUI.Button(new Rect(descWidth + sepWidth, groupY, windowRect.width - (descWidth + sepWidth) - 20, 20), screenshotKey, buttonStyle)) { settingChat = false; settingScreenshot = !settingScreenshot; } GUI.EndGroup(); } if (selectedTab == OptionsTab.ADVANCED) { GUI.Box(new Rect(2, windowY, windowRect.width - 4, 20), "Mod Control", sectionHeaderStyle); windowY += 22; GUI.BeginGroup(new Rect(10, windowY, windowRect.width - 20, 42)); groupY = 0; GUI.Label(new Rect(0, groupY, descWidth, 20), "Generate:", descriptorStyle); if (GUI.Button(new Rect(descWidth + sepWidth, groupY, windowRect.width - (descWidth + sepWidth) - 20, 20), "Whitelist", buttonStyle)) { modWorker.GenerateModControlFile(true); } groupY += 22; if (GUI.Button(new Rect(descWidth + sepWidth, groupY, windowRect.width - (descWidth + sepWidth) - 20, 20), "Blacklist", buttonStyle)) { modWorker.GenerateModControlFile(false); } GUI.EndGroup(); windowY += 47; GUI.Box(new Rect(2, windowY, windowRect.width - 4, 20), "Other", sectionHeaderStyle); windowY += 22; GUI.BeginGroup(new Rect(10, windowY, windowRect.width - 20, 148)); groupY = 0; bool toggleCompression = GUI.Toggle(new Rect(0, groupY, windowRect.width - 20, 20), dmpSettings.compressionEnabled, "Compress Network Traffic"); if (toggleCompression != dmpSettings.compressionEnabled) { dmpSettings.compressionEnabled = toggleCompression; dmpSettings.SaveSettings(); } groupY += 22; bool toggleRevert = GUI.Toggle(new Rect(0, groupY, windowRect.width - 20, 20), dmpSettings.revertEnabled, "Enable Revert"); if (toggleRevert != dmpSettings.revertEnabled) { dmpSettings.revertEnabled = toggleRevert; dmpSettings.SaveSettings(); } groupY += 22; universeConverterWindow.display = GUI.Toggle(new Rect(0, groupY, windowRect.width - 20, 20), universeConverterWindow.display, "Generate DMP universe from saved game...", buttonStyle); groupY += 22; if (GUI.Button(new Rect(0, groupY, windowRect.width - 20, 20), "Reset Disclaimer", buttonStyle)) { dmpSettings.disclaimerAccepted = 0; dmpSettings.SaveSettings(); } groupY += 22; if (GUI.Button(new Rect(0, groupY, windowRect.width - 20, 20), toolbarMode, buttonStyle)) { int newSetting = (int)dmpSettings.toolbarType + 1; //Overflow to 0 if (!Enum.IsDefined(typeof(DMPToolbarType), newSetting)) { newSetting = 0; } dmpSettings.toolbarType = (DMPToolbarType)newSetting; dmpSettings.SaveSettings(); UpdateToolbarString(); toolbarSupport.DetectSettingsChange(); } groupY += 22; #if DEBUG if (GUI.Button(new Rect(0, groupY, windowRect.width - 20, 20), "Check missing parts", buttonStyle)) { modWorker.CheckCommonStockParts(); } #endif GUI.EndGroup(); } }
private FrameworkElement getFrameworkElementFromTab(OptionsTab tab) { return((FrameworkElement)OptionsTabsListBox.FindName(tab.ToString() + "Options")); }
private void GenerateOptions(TabbedOptionsPackage options, ModConfig config) { var firstTab = new OptionsTab("main", "Main"); options.Tabs.Add(firstTab); var enableDrop = new ConfigToggle("enableDrop", "Enable Dropdown", config.enableDropdown); firstTab.Options.Add(enableDrop); var choices = new List <ISelectionChoice> { new SelectionChoice("none", "None"), new SelectionChoice("5", "Checkbox 5", "Hover text for Checkbox 5"), new SelectionChoice("6", "Checkbox 6", "Hover text for Checkbox 6"), new SelectionChoice("7", "Checkbox 7", "Hover text for Checkbox 7") }; var dropdown = new ConfigSelection("drop", "Disable Another Option", choices, config.dropdownChoice, config.enableDropdown); dropdown.SelectionDidChange += Dropdown_SelectionDidChange;; firstTab.Options.Add(dropdown); enableDrop.StateDidChange += (toggle) => { dropdown.Enabled = toggle.IsOn; }; var checkbox2 = new ConfigToggle("toggle2", "Add checkbox 9", config.checkbox2); firstTab.Options.Add(checkbox2); checkbox2.StateDidChange += AddDynamicOption; firstTab.Options.Add(new ConfigToggle("toggle3", "Checkbox 3", false)); var slider = new ConfigRange("range", "Slider", 10, 25, 1, config.rangeValue, true); var stepper = new ConfigStepper("stepper", "Plus/Minus Controls", (decimal)5.0, (decimal)105.0, (decimal)1.5, config.stepperValue, RangeDisplayType.PERCENT); firstTab.Options.Add(slider); firstTab.Options.Add(stepper); firstTab.Options.Add(new ConfigToggle("stepperCheck", "Show Stepper Value", false)); firstTab.Options.Add(new ConfigToggle("toggle5", "Checkbox 5")); firstTab.Options.Add(new ConfigToggle("toggle6", "Checkbox 6")); firstTab.Options.Add(new ConfigToggle("toggle7", "Checkbox 7")); firstTab.Options.Add(new ConfigToggle("toggle8", "Checkbox 8")); var saveButton = new ConfigAction("okButton", "OK Button", ButtonType.OK); firstTab.Options.Add(saveButton); saveButton.ActionWasTriggered += SaveButton_ActionWasTriggered; GraphicsEvents.OnPostRenderEvent += (sender, e) => { if (firstTab.GetOption <IConfigToggle>("toggle3").IsOn) { Game1.spriteBatch.DrawString(Game1.dialogueFont, "Cool!", new Vector2(Game1.getMouseX(), Game1.getMouseY()), Color.Black); } if (firstTab.GetOption <IConfigToggle>("stepperCheck").IsOn) { Game1.spriteBatch.DrawString(Game1.dialogueFont, stepper.Value.ToString(), new Vector2(Game1.getMouseX(), Game1.getMouseY() + 12 * Game1.pixelZoom), Color.Black); } }; var secondTab = new OptionsTab("second", "Second"); secondTab.Options.Add(new ConfigHeader("secondTabHeader", "Second Tab!")); options.Tabs.Add(secondTab); }
public void ExecuteTabChangedCommand(object parameter) { string tabName = parameter.ToString(); CurrentTab = parameter.ToString(); ChartsButtonHeight = 25; WindowHeight = _defaultWindowsHeight; if (ChartsHeight > 0) { ExecuteShowChartsCommand(this); } switch (tabName) { case "Calendar": { MainPanel = new CalendarTab(); MainPanel.DataContext = CalendarTabViewModel.Instance; ChartsButtonHeight = 0; if ((MainPanel.DataContext as CalendarTabViewModel).TaskHeight > 0) { (MainPanel.DataContext as CalendarTabViewModel).TaskHeight = 0; (MainPanel.DataContext as CalendarTabViewModel).ShowTasksLabel = Resources.showTasksLabel; } break; } case "Credit": { MainPanel = new CostsTab(); MainPanel.DataContext = CostsTabViewModel.Instance; break; } case "Water": { MainPanel = new WaterTab(); MainPanel.DataContext = WaterTabViewModel.Instance; break; } case "Dream": { MainPanel = new DreamTab(); MainPanel.DataContext = DreamTabViewModel.Instance; break; } case "Options": { MainPanel = new OptionsTab(); MainPanel.DataContext = new OptionsTabViewModel(); ChartsButtonHeight = 0; break; } } if (WindowWidth < _defaultWindowWidth) { ChangeWindowSize.Execute(this); } }
private void DrawContent(int windowID) { if (!loadEventHandled) { loadEventHandled = true; tempColor = Settings.fetch.playerColor; newCacheSize = Settings.fetch.cacheSize.ToString(); } if (GUI.Button(new Rect(windowRect.width - 24, 0, 19, 19), "X")) { display = false; } //Player color GUI.DragWindow(moveRect); GUI.Box(new Rect(2, 20, windowRect.width - 4, 20), string.Empty, sectionHeaderStyle); selectedTab = (OptionsTab)GUILayout.Toolbar((int)selectedTab, GetOptionsTabStrings(), toolbarBtnStyle); int windowY = 17; windowY += 20 + 2; int groupY = 0; if (selectedTab == OptionsTab.PLAYER) { GUI.BeginGroup(new Rect(10, windowY, windowRect.width - 20, 106)); groupY = 0; GUI.Label(new Rect(0, groupY, descWidth, 20), "Name:", descriptorStyle); plrNameStyle.normal.textColor = Settings.fetch.playerColor; if (NetworkWorker.fetch.state == DarkMultiPlayerCommon.ClientState.RUNNING) GUI.Label(new Rect(descWidth + sepWidth, groupY, windowRect.width - (descWidth + sepWidth) - 20, 20), Settings.fetch.playerName, plrNameStyle); else { string newName = GUI.TextField(new Rect( descWidth + sepWidth, 0, windowRect.width - (descWidth + sepWidth) - 20, 20), Settings.fetch.playerName, plrNameStyle); if (!newName.Equals(Settings.fetch.playerName)) { Settings.fetch.playerName = newName; Settings.fetch.SaveSettings(); } } groupY += 20 + 4; Color playerColor = Settings.fetch.playerColor; GUI.Label(new Rect(0, groupY, descWidth, 20), "Red:", descriptorStyle); playerColor.r = GUI.HorizontalSlider(new Rect( descWidth + sepWidth, groupY + 5, windowRect.width - (descWidth + sepWidth) - 20, 12 ), Settings.fetch.playerColor.r, 0, 1); groupY += 20; GUI.Label(new Rect(0, groupY, descWidth, 20), "Green:", descriptorStyle); playerColor.g = GUI.HorizontalSlider(new Rect( descWidth + sepWidth, groupY + 5, windowRect.width - (descWidth + sepWidth) - 20, 12 ), Settings.fetch.playerColor.g, 0, 1); groupY += 20; GUI.Label(new Rect(0, groupY, descWidth, 20), "Blue:", descriptorStyle); playerColor.b = GUI.HorizontalSlider(new Rect( descWidth + sepWidth, groupY + 5, windowRect.width - (descWidth + sepWidth) - 20, 12 ), Settings.fetch.playerColor.b, 0, 1); groupY += 22; if (GUI.Button(new Rect(0, groupY, windowRect.width - 20, 20), "Random Color", buttonStyle)) playerColor = PlayerColorWorker.GenerateRandomColor(); if (!playerColor.Equals(Settings.fetch.playerColor)) { Settings.fetch.playerColor = playerColor; Settings.fetch.SaveSettings(); if (NetworkWorker.fetch.state == DarkMultiPlayerCommon.ClientState.RUNNING) PlayerColorWorker.fetch.SendPlayerColorToServer(); } GUI.EndGroup(); // windowY += 106 + 5; } if (selectedTab == OptionsTab.CACHE) { GUI.BeginGroup(new Rect(10, windowY, windowRect.width - 20, 84)); groupY = 0; GUI.Label(new Rect(0, groupY, descWidth, 20), "Current:", descriptorStyle); GUI.Label( new Rect(descWidth + sepWidth, groupY, windowRect.width - (descWidth + sepWidth) - 102, 20), Mathf.Round(UniverseSyncCache.fetch.currentCacheSize / 1024).ToString() + " KB"); groupY += 20; GUI.Label(new Rect(0, groupY, descWidth, 20), "Maximum:", descriptorStyle); string newSizeStr = GUI.TextField(new Rect(descWidth + sepWidth, groupY, windowRect.width - (descWidth + sepWidth) - 152, 20), (Settings.fetch.cacheSize / 1024).ToString(), textFieldStyle); GUI.Label(new Rect(descWidth + sepWidth + 80, groupY, 100, 20), "kilobytes (KB)"); int newSize; if (string.IsNullOrEmpty(newSizeStr)) newSize = 1; else { if (int.TryParse(newSizeStr, out newSize)) { if (newSize < 1) newSize = 1; else if (newSize > 1000000) newSize = 1000000; } else newSize = 100000; } if (newSize != Settings.fetch.cacheSize) { Settings.fetch.cacheSize = newSize * 1024; Settings.fetch.SaveSettings(); } groupY += 22; GUI.Label(new Rect(0, groupY, descWidth, 20), "Manage:", descriptorStyle); if (GUI.Button(new Rect(descWidth + sepWidth, groupY, windowRect.width - (descWidth + sepWidth) - 20, 20), "Expire")) UniverseSyncCache.fetch.ExpireCache(); groupY += 22; if (GUI.Button(new Rect(descWidth + sepWidth, groupY, windowRect.width - (descWidth + sepWidth) - 20, 20), "Delete")) UniverseSyncCache.fetch.DeleteCache(); GUI.EndGroup(); } //Key bindings if (selectedTab == OptionsTab.CONTROLS) { GUI.BeginGroup(new Rect(10, windowY, windowRect.width - 20, 92)); groupY = 0; GUI.Label(new Rect(0, groupY, windowRect.width - 20, 48), "Click a button below to select the action you want to change. Then press a key to set the binding. To cancel, click the button again or press Escape.", noteStyle); groupY += 48; GUI.Label(new Rect(0, groupY, descWidth, 20), "Chat:", descriptorStyle); string chatKey = Settings.fetch.chatKey.ToString(); if (settingChat) { chatKey = settingKeyMessage; if (Event.current.isKey) { if (Event.current.keyCode != KeyCode.Escape) { Settings.fetch.chatKey = Event.current.keyCode; Settings.fetch.SaveSettings(); } settingChat = false; } } if (GUI.Button(new Rect(descWidth + sepWidth, groupY, windowRect.width - (descWidth + sepWidth) - 20, 20), chatKey, buttonStyle)) { settingScreenshot = false; settingChat = !settingChat; } groupY += 22; GUI.Label(new Rect(0, groupY, descWidth, 20), "Screenshot:", descriptorStyle); string screenshotKey = Settings.fetch.screenshotKey.ToString(); if (settingScreenshot) { screenshotKey = settingKeyMessage; if (Event.current.isKey) { if (Event.current.keyCode != KeyCode.Escape) { Settings.fetch.screenshotKey = Event.current.keyCode; Settings.fetch.SaveSettings(); } settingScreenshot = false; } } if (GUI.Button(new Rect(descWidth + sepWidth, groupY, windowRect.width - (descWidth + sepWidth) - 20, 20), screenshotKey, buttonStyle)) { settingChat = false; settingScreenshot = !settingScreenshot; } GUI.EndGroup(); } if (selectedTab == OptionsTab.ADVANCED) { GUI.Box(new Rect(2, windowY, windowRect.width - 4, 20), "Mod Control", sectionHeaderStyle); windowY += 22; GUI.BeginGroup(new Rect(10, windowY, windowRect.width - 20, 42)); groupY = 0; GUI.Label(new Rect(0, groupY, descWidth, 20), "Generate:", descriptorStyle); if (GUI.Button(new Rect(descWidth + sepWidth, groupY, windowRect.width - (descWidth + sepWidth) - 20, 20), "Whitelist", buttonStyle)) ModWorker.fetch.GenerateModControlFile(true); groupY += 22; if (GUI.Button(new Rect(descWidth + sepWidth, groupY, windowRect.width - (descWidth + sepWidth) - 20, 20), "Blacklist", buttonStyle)) ModWorker.fetch.GenerateModControlFile(false); GUI.EndGroup(); windowY += 47; GUI.Box(new Rect(2, windowY, windowRect.width - 4, 20), "Other", sectionHeaderStyle); windowY += 22; GUI.BeginGroup(new Rect(10, windowY, windowRect.width - 20, 148)); groupY = 0; bool toggleCompression = GUI.Toggle(new Rect(0, groupY, windowRect.width - 20, 20), Settings.fetch.compressionEnabled, "Compress Network Traffic"); if (toggleCompression != Settings.fetch.compressionEnabled) { Settings.fetch.compressionEnabled = toggleCompression; Settings.fetch.SaveSettings(); } groupY += 22; bool toggleRevert = GUI.Toggle(new Rect(0, groupY, windowRect.width - 20, 20), Settings.fetch.revertEnabled, "Enable Revert"); if (toggleRevert != Settings.fetch.revertEnabled) { Settings.fetch.revertEnabled = toggleRevert; Settings.fetch.SaveSettings(); } groupY += 22; UniverseConverterWindow.fetch.display = GUI.Toggle(new Rect(0, groupY, windowRect.width - 20, 20), UniverseConverterWindow.fetch.display, "Generate DMP universe from saved game...", buttonStyle); groupY += 22; if (GUI.Button(new Rect(0, groupY, windowRect.width - 20, 20), "Reset Disclaimer", buttonStyle)) { Settings.fetch.disclaimerAccepted = 0; Settings.fetch.SaveSettings(); } groupY += 22; if (GUI.Button(new Rect(0, groupY, windowRect.width - 20, 20), toolbarMode, buttonStyle)) { int newSetting = (int)Settings.fetch.toolbarType + 1; //Overflow to 0 if (!Enum.IsDefined(typeof(DMPToolbarType), newSetting)) { newSetting = 0; } Settings.fetch.toolbarType = (DMPToolbarType)newSetting; Settings.fetch.SaveSettings(); UpdateToolbarString(); ToolbarSupport.fetch.DetectSettingsChange(); } groupY += 22; #if DEBUG if (GUI.Button(new Rect(0, groupY, windowRect.width - 20, 20), "Check missing parts", buttonStyle)) { ModWorker.fetch.CheckCommonStockParts(); } #endif GUI.EndGroup(); } }