void ReleaseDesignerOutlets() { if (OptionOne != null) { OptionOne.Dispose(); OptionOne = null; } if (OptionTwo != null) { OptionTwo.Dispose(); OptionTwo = null; } }
public InputOptionFactory() { _optionMap["1"] = new OptionOne(); _optionMap["2"] = new OptionTwo(); _optionMap["3"] = new OptionThree(); }