// Use this for initialization public override void Start() { base.Start(); //gm = GameObject.Find("MainGO").GetComponent<GameManager>(); GM = GameObject.Find("SpawnPoint").GetComponent <OpsHub>(); obstacles = GameObject.FindGameObjectsWithTag("Solid"); task = Task.None; //target = GameObject.Find("Waypoint16").GetComponent<Node>(); }
// Use this for initialization void Start() { hub = FindObjectOfType <OpsHub>(); text = GetComponent <Text>(); }