Ejemplo n.º 1
0
        //IOpsCommand
        public void Run(OpsContext context, OpsStatement statement)
        {
            AddVDataArguments arguments = statement.Arguments as AddVDataArguments;

            OpsConsole.WriteLine(String.Format("Adding vertex element {0} of type {1}", arguments.FriendlyName, arguments.type));

            foreach (OpsModel model in statement.GetContent(context))
            {
                foreach (OpsMeshContainer meshContainer in model.GetMeshEnumerator())
                {
                    VertexElement[] OldVEs = meshContainer.MeshData.Mesh.Declaration.Clone() as VertexElement[];

                    int iExists;
                    if (false == MeshDeclarationHelper.FindElement(OldVEs, arguments.usage, arguments.usageIdx, out iExists))
                    {
                        int             addedIdx;
                        VertexElement[] VEs = MeshDeclarationHelper.AddElement(OldVEs, arguments.type, arguments.usage, arguments.usageIdx, out addedIdx);

                        Mesh newMesh = meshContainer.MeshData.Mesh.Clone(meshContainer.MeshData.Mesh.Options.Value, VEs, meshContainer.MeshData.Mesh.Device);
                        meshContainer.ReplaceMesh(newMesh);
                    }
                    else
                    {
                        OpsConsole.WriteLine(String.Format("Found existing vertex element {0}{1} on {2}", arguments.usage, arguments.usageIdx, meshContainer.FriendlyName(model)));
                    }
                }
            }
        }
Ejemplo n.º 2
0
        //IOpsCommand
        public void Run(OpsContext context, OpsStatement statement)
        {
            AdjacencyArguments arguments = statement.Arguments as AdjacencyArguments;

            OpsConsole.WriteLine("Generating Adjacencies");

            foreach (OpsModel model in statement.GetContent(context))
            {
                foreach (OpsMeshContainer meshContainer in model.GetMeshEnumerator())
                {
                    int[] adj = null;
                    if (arguments.Topological)
                    {
                        adj = meshContainer.MeshData.Mesh.ConvertPointRepsToAdjacency((int[])null);
                    }
                    else
                    {
                        adj = new int[meshContainer.MeshData.Mesh.NumberFaces * 3];
                        meshContainer.MeshData.Mesh.GenerateAdjacency(
                            arguments.Epsilon,
                            adj);
                    }

                    meshContainer.SetAdjacency(adj);
                }
            }
        }
Ejemplo n.º 3
0
        //IOpsCommand
        public void Run(OpsContext context, OpsStatement statement)
        {
            OptimizeArguments arguments = statement.Arguments as OptimizeArguments;

            OpsConsole.WriteLine("Optimizing models");

            foreach (OpsModel model in statement.GetContent(context))
            {
                foreach (OpsMeshContainer meshContainer in model.GetMeshEnumerator())
                {
                    int[]          adjIn             = null;
                    int[]          adjOut            = null;
                    int[]          faceRemap         = null;
                    GraphicsStream vertexRemapStream = null;

                    if (arguments.weldType != WeldType.None)
                    {
                        adjIn = meshContainer.GetAdjacency();
                        meshContainer.MeshData.Mesh.WeldVertices(arguments.epsilonFlags, arguments.epsilons, adjIn, out adjOut, out faceRemap, out vertexRemapStream);
                        meshContainer.SetAdjacency(adjOut);
                        meshContainer.RemapSkin(vertexRemapStream);
                    }

                    adjIn = meshContainer.GetAdjacency();
                    Mesh newMesh = meshContainer.MeshData.Mesh.Optimize(arguments.meshFlags, adjIn, out adjOut, out faceRemap, out vertexRemapStream);
                    meshContainer.ReplaceMesh(newMesh);
                    meshContainer.SetAdjacency(adjOut);
                    meshContainer.RemapSkin(vertexRemapStream);
                }
            }
        }
Ejemplo n.º 4
0
        //IOpsCommand
        public void Run(OpsContext context, OpsStatement statement)
        {
            TexLoaderArgs texArgs = statement.Arguments as TexLoaderArgs;

            string[] paths = OpsHelpers.ResolvePathToMany(texArgs.Path as string);

            foreach (string path in paths)
            {
                OpsConsole.WriteLine("Loading texture from file: \"{0}\"", path);

                OpsTexture result = new OpsTexture();

                ImageInformation Info = TextureLoader.ImageInformationFromFile(path);
                result.SRGB = texArgs.SRGB;

                if (Info.ResourceType == ResourceType.Textures)
                {
                    result.Texture = TextureLoader.FromFile(context.Device, path);
                }
                else if (Info.ResourceType == ResourceType.VolumeTexture)
                {
                    result.Texture = TextureLoader.FromVolumeFile(context.Device, path);
                }
                else if (Info.ResourceType == ResourceType.CubeTexture)
                {
                    result.Texture = TextureLoader.FromCubeFile(context.Device, path);
                }

                result.Name = System.IO.Path.GetFileNameWithoutExtension(path);

                context.AddTexture(result);
            }
        }
Ejemplo n.º 5
0
        //IOpsCommand
        public void Run(OpsContext context, OpsStatement statement)
        {
            UnloadArguments args = statement.Arguments as UnloadArguments;


            if (args.Type == ContentType.GENERIC || args.Type == ContentType.MODELS)
            {
                ArrayList models = context.FindModels(args.Src);
                foreach (OpsModel model in models)
                {
                    OpsConsole.WriteLine("Unloading model: '{0}'", model.Name);
                    context.RemoveModel(model.Name);
                }
            }

            if (args.Type == ContentType.GENERIC || args.Type == ContentType.TEXTURES)
            {
                ArrayList textures = context.FindTextures(args.Src);
                foreach (OpsTexture texture in textures)
                {
                    OpsConsole.WriteLine("Unloading texture: '{0}'", texture.Name);
                    context.RemoveTexture(texture.Name);
                }
            }
        }
Ejemplo n.º 6
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        public void Run(OpsContext context, OpsStatement statement)
        {
            TexFormatArgs args = statement.Arguments as TexFormatArgs;

            ArrayList containers = statement.GetContent(context);

            OpsConsole.WriteLine("Changing texture formats to " + args.Format);

            foreach (OpsTexture container in containers)
            {
                if (container.Texture is Texture)
                {
                    Texture            oldTexture = container.Texture as Texture;
                    SurfaceDescription sd         = oldTexture.GetLevelDescription(0);

                    container.Texture = OpsTextureHelper.CloneTexture(oldTexture, sd.Width, sd.Height, oldTexture.LevelCount, args.Format, Usage.None, Filter.Triangle | Filter.Dither | (container.SRGB?Filter.Srgb:0), Pool.Managed);
                }
                else if (container.Texture is VolumeTexture)
                {
                    VolumeTexture     oldTexture = container.Texture as VolumeTexture;
                    VolumeDescription vd         = oldTexture.GetLevelDescription(0);

                    container.Texture = OpsTextureHelper.CloneVolume(oldTexture, vd.Width, vd.Height, vd.Depth, oldTexture.LevelCount, args.Format, Usage.None, Filter.Triangle | Filter.Dither | (container.SRGB?Filter.Srgb:0), Pool.Managed);
                }
                else if (container.Texture is CubeTexture)
                {
                    CubeTexture        oldTexture = container.Texture as CubeTexture;
                    SurfaceDescription sd         = oldTexture.GetLevelDescription(0);

                    container.Texture = OpsTextureHelper.CloneCube(oldTexture, sd.Width, oldTexture.LevelCount, args.Format, Usage.None, Filter.Triangle | Filter.Dither | (container.SRGB?Filter.Srgb:0), Pool.Managed);
                }
            }
        }
Ejemplo n.º 7
0
        public void Run(OpsContext context, OpsStatement statement)
        {
            OpsConsole.WriteLine("Texture information");
            OpsConsole.WriteLine(format, "Names", "Type", "Width", "Height", "Depth", "Mips", "Format");

            foreach (OpsTexture container in statement.GetContent(context))
            {
                string name        = container.Name;
                string type        = container.Texture.GetType().Name;
                int    width       = 0;
                int    height      = 0;
                int    depth       = 0;
                int    mips        = 0;
                string pixelFormat = "";

                if (container.Texture is Texture)
                {
                    Texture            texture = container.Texture as Texture;
                    SurfaceDescription sd      = texture.GetLevelDescription(0);
                    width       = sd.Width;
                    height      = sd.Height;
                    mips        = texture.LevelCount;
                    pixelFormat = sd.Format.ToString();
                }
                else if (container.Texture is VolumeTexture)
                {
                    VolumeTexture     texture = container.Texture as VolumeTexture;
                    VolumeDescription vd      = texture.GetLevelDescription(0);
                    width       = vd.Width;
                    height      = vd.Height;
                    depth       = vd.Depth;
                    mips        = texture.LevelCount;
                    pixelFormat = vd.Format.ToString();
                }
                else if (container.Texture is CubeTexture)
                {
                    CubeTexture        texture = container.Texture as CubeTexture;
                    SurfaceDescription sd      = texture.GetLevelDescription(0);
                    width       = sd.Width;
                    height      = sd.Height;
                    mips        = texture.LevelCount;
                    pixelFormat = sd.Format.ToString();
                }

                OpsConsole.WriteLine(format,
                                     name,
                                     type,
                                     width,
                                     height,
                                     depth,
                                     mips,
                                     pixelFormat);
            }
        }
Ejemplo n.º 8
0
        //IOpsCommand
        public void Run(OpsContext context, OpsStatement statement)
        {
            OpsConsole.WriteLine("Generating normals");

            foreach (OpsModel model in statement.GetContent(context))
            {
                foreach (OpsMeshContainer meshContainer in model.GetMeshEnumerator())
                {
                    meshContainer.MeshData.Mesh.ComputeNormals(meshContainer.GetAdjacencyStream());
                }
            }
        }
Ejemplo n.º 9
0
        //IOpsCommand
        public void Run(OpsContext context, OpsStatement statement)
        {
            OpsUVAtlasArguments options = statement.Arguments as OpsUVAtlasArguments;

            OpsConsole.WriteLine("UVAtlasing models.  This might take a while.");

            foreach (OpsModel model in statement.GetContent(context))
            {
                foreach (OpsMeshContainer meshContainer in model.GetMeshEnumerator())
                {
                    OpsConsole.WriteLine("\t\tBeginning " + meshContainer.FriendlyName(model));

                    VertexElement[] VEs = meshContainer.MeshData.Mesh.Declaration;

                    int destinationIdx;
                    if (false == MeshDeclarationHelper.FindElement(VEs, DeclarationUsage.TextureCoordinate, options.TexIdx, out destinationIdx))
                    {
                        throw new OpsException("Cannot generate UVAtlas without texture coordinates (use command AddVData)");
                    }

                    UVAtlasOutput uvout;
                    try
                    {
                        uvout = UVAtlas.Create(
                            meshContainer.MeshData.Mesh,
                            options.MaxCharts,
                            options.Stretch,
                            options.Width,
                            options.Height,
                            options.Gutter,
                            options.TexIdx,
                            meshContainer.GetAdjacencyStream(),
                            null,
                            null,
                            0.0f);
                    }
                    catch (Microsoft.DirectX.Direct3D.InvalidMeshException e)
                    {
                        throw new OpsException("UVAtlas considers this mesh invalid.  This is most likely because the mesh is non-manifold.  Using the clean and optimize commands first to remove some non-manifold properties MAY fix the problem.  Also consider less restrictive argument values.", e);
                    }
                    catch (Exception e)
                    {
                        throw new OpsException("UVAtlas was unable to complete.  Try using more flexible argument values, cleaning, and/or optimizing models first.", e);
                    }

                    meshContainer.ReplaceMesh(uvout.Mesh);
                    meshContainer.RemapSkin(uvout.VertexRemapArray);

                    OpsConsole.WriteLine("\ttCompleted");
                }
            }
        }
Ejemplo n.º 10
0
        //IOpsCommand
        public void Run(OpsContext context, OpsStatement statement)
        {
            string[] paths = OpsHelpers.ResolvePathToMany(statement.Arguments as string);

            foreach (string path in paths)
            {
                OpsConsole.WriteLine("Loading model from file: \"{0}\"", path);

                OpsModel model = OpsModel.FromFile(context.Device, path);

                context.AddModel(model);
            }
        }
Ejemplo n.º 11
0
        public void Run(OpsContext context, OpsStatement statement)
        {
            MipArgs args = statement.Arguments as MipArgs;

            ArrayList containers = statement.GetContent(context);

            OpsConsole.WriteLine("Generating Mipmaps");

            foreach (OpsTexture container in containers)
            {
                TextureLoader.FilterTexture(container.Texture, args.Start, args.Filter | (container.SRGB?Filter.Srgb:0));
            }
        }
Ejemplo n.º 12
0
        public void Run(OpsContext context, OpsStatement statement)
        {
            Slice2dArgs args = statement.Arguments as Slice2dArgs;

            ArrayList containers = statement.GetContent(context);

            if (containers.Count != 1)
            {
                throw new OpsException("Src argument does not resolve to 1 texture.  Textures found: " + containers.Count);
            }

            OpsTexture container = containers[0] as OpsTexture;

            OpsConsole.WriteLine("Slicing from texture:{0} and saving as {1}", container.Name, args.Dst);

            OpsTexture result = new OpsTexture();

            result.Name = args.Dst;
            result.SRGB = container.SRGB;

            Texture newTexture = null;

            if (container.Texture is Texture)
            {
                Texture            srcTexture = container.Texture as Texture;
                SurfaceDescription sd         = srcTexture.GetLevelDescription(args.Mips);

                newTexture = new Texture(srcTexture.Device, sd.Width, sd.Height, 1, Usage.None, sd.Format, Pool.Managed);
                SurfaceLoader.FromSurface(newTexture.GetSurfaceLevel(0), srcTexture.GetSurfaceLevel(0), Filter.Dither | Filter.Triangle | (container.SRGB?Filter.Srgb:0), 0);
            }
            else if (container.Texture is VolumeTexture)
            {
                VolumeTexture     srcTexture = container.Texture as VolumeTexture;
                VolumeDescription vd         = srcTexture.GetLevelDescription(args.Mips);

                newTexture = new Texture(srcTexture.Device, vd.Width, vd.Height, 1, Usage.None, vd.Format, Pool.Managed);
                OpsTextureHelper.LoadSurfaceFromVolumeSlice(srcTexture, args.Mips, args.Volume, Filter.Dither | Filter.Triangle | (container.SRGB?Filter.Srgb:0), newTexture.GetSurfaceLevel(0));
            }
            else if (container.Texture is CubeTexture)
            {
                CubeTexture        srcTexture = container.Texture as CubeTexture;
                SurfaceDescription sd         = srcTexture.GetLevelDescription(args.Mips);

                newTexture = new Texture(srcTexture.Device, sd.Width, sd.Height, 1, Usage.None, sd.Format, Pool.Managed);
                SurfaceLoader.FromSurface(newTexture.GetSurfaceLevel(0), srcTexture.GetCubeMapSurface(args.Face, 0), Filter.Dither | Filter.Triangle | (container.SRGB?Filter.Srgb:0), 0);
            }

            result.Texture = newTexture;

            context.AddTexture(result);
        }
Ejemplo n.º 13
0
        //IOpsCommand
        public void Run(OpsContext context, OpsStatement statement)
        {
            FlattenArguments arguments = statement.Arguments as FlattenArguments;

            ArrayList models = statement.GetContent(context);

            OpsConsole.WriteLine("Flattening models into '{0}'", arguments.NewModel);


            Mesh[]             meshes;
            Matrix[]           localToWorlds;
            int[][]            adjacencies;
            ExtendedMaterial[] materials;
            EffectInstance[]   effectInstances;

            GetLists(models, out meshes, out localToWorlds, out adjacencies, out materials, out effectInstances);

            Mesh newMesh = PrtEngine.ConcatenateMeshes(
                meshes,
                MeshFlags.SystemMemory | MeshFlags.Use32Bit,
                localToWorlds,
                null,
                null,
                context.Device);

            int[] newAdj = ConcatenateAdjacency(newMesh, meshes, adjacencies);

            OpsMeshContainer newMC = new OpsMeshContainer();

            newMC.Name = arguments.NewModel;
            newMC.ReplaceMesh(newMesh);
            newMC.SetMaterials(materials);
            newMC.SetEffectInstances(effectInstances);
            newMC.SetAdjacency(newAdj);

            OpsFrame newFrame = new OpsFrame();

            newFrame.Name          = arguments.NewModel;
            newFrame.MeshContainer = newMC;

            OpsModel newModel = new OpsModel();

            newModel.Name          = arguments.NewModel;
            newModel.HierarchyRoot = newFrame;

            context.AddModel(newModel);
        }
Ejemplo n.º 14
0
        public void Run(OpsContext context, OpsStatement statement)
        {
            Splice2dArgs args = statement.Arguments as Splice2dArgs;

            ArrayList srcList = statement.GetContent(context);

            if (srcList.Count != 1)
            {
                throw new OpsException("Could not find the source texture.  1 is require but found " + srcList.Count);
            }

            OpsTexture srcContainer = ((OpsTexture)srcList[0]);

            if (!(srcContainer.Texture is Texture))
            {
                throw new OpsException("Source texture is not 2D");
            }

            Texture srcTexture = srcContainer.Texture as Texture;

            OpsConsole.WriteLine("Splicing texture:{0} into one or more textures", srcContainer.Name);


            ArrayList dstContainers = context.FindTextures(args.Dst);

            foreach (OpsTexture dstContainer in dstContainers)
            {
                if (dstContainer.Texture is Texture)
                {
                    Texture dstTexture = dstContainer.Texture as Texture;

                    SurfaceLoader.FromSurface(dstTexture.GetSurfaceLevel(args.Mips), srcTexture.GetSurfaceLevel(0), Filter.Dither | Filter.Triangle | (srcContainer.SRGB?Filter.SrgbIn:0) | (dstContainer.SRGB?Filter.SrgbOut:0), 0);
                }
                else if (dstContainer.Texture is VolumeTexture)
                {
                    VolumeTexture dstTexture = dstContainer.Texture as VolumeTexture;

                    OpsTextureHelper.LoadVolumeSliceFromSurface(dstTexture, args.Mips, args.Volume, Filter.Dither | Filter.Triangle | (srcContainer.SRGB?Filter.SrgbIn:0) | (dstContainer.SRGB?Filter.SrgbOut:0), srcTexture.GetSurfaceLevel(0));
                }
                else if (dstContainer.Texture is CubeTexture)
                {
                    CubeTexture dstTexture = dstContainer.Texture as CubeTexture;

                    SurfaceLoader.FromSurface(dstTexture.GetCubeMapSurface(args.Face, args.Mips), srcTexture.GetSurfaceLevel(0), Filter.Dither | Filter.Triangle | (srcContainer.SRGB?Filter.SrgbIn:0) | (dstContainer.SRGB?Filter.SrgbOut:0), 0);
                }
            }
        }
Ejemplo n.º 15
0
        //IOpsCommand
        public void Run(OpsContext context, OpsStatement statement)
        {
            DelVDataArguments arguments = statement.Arguments as DelVDataArguments;

            OpsConsole.WriteLine(String.Format("Deleting vertex element {0}", arguments.FriendlyName));

            foreach (OpsModel model in statement.GetContent(context))
            {
                foreach (OpsMeshContainer meshContainer in model.GetMeshEnumerator())
                {
                    VertexElement[] OldVEs = meshContainer.MeshData.Mesh.Declaration.Clone() as VertexElement[];

                    int srcUsageIdx = arguments.usageIdx;
                    if (arguments.hasSrcUsageIdx == false)
                    {
                        for (int i = 0; i < OldVEs.Length; i++)
                        {
                            if (OldVEs[i].DeclarationUsage == arguments.usage)
                            {
                                srcUsageIdx = OldVEs[i].UsageIndex;
                                break;
                            }
                        }
                    }

                    if (srcUsageIdx < 0)
                    {
                        continue;
                    }


                    int iRemove;
                    if (MeshDeclarationHelper.FindElement(OldVEs, arguments.usage, srcUsageIdx, out iRemove))
                    {
                        VertexElement[] VEs = MeshDeclarationHelper.RemoveElement(OldVEs, iRemove);

                        Mesh newMesh = meshContainer.MeshData.Mesh.Clone(meshContainer.MeshData.Mesh.Options.Value, VEs, meshContainer.MeshData.Mesh.Device);
                        meshContainer.ReplaceMesh(newMesh);
                    }
                    else
                    {
                        OpsConsole.WriteLine(String.Format("Could not find vertex element {0}{1} on {2}", arguments.usage, arguments.usageIdx, meshContainer.FriendlyName(model)));
                    }
                }
            }
        }
Ejemplo n.º 16
0
        public void Run(OpsContext context, OpsStatement statement)
        {
            NewTex3dArgs args = statement.Arguments as NewTex3dArgs;

            OpsConsole.WriteLine("Creating new volume texture named " + args.Name);

            OpsTexture result = new OpsTexture();

            result.Name = args.Name;
            VolumeTexture newTexture = new VolumeTexture(context.Device, args.Width, args.Height, args.Depth, args.Mips, Usage.None, args.Format, Pool.Managed);

            result.Texture = newTexture;

            CopyToVolume(context, newTexture, args.Src, Filter.Triangle | Filter.Dither);

            context.AddTexture(result);
        }
Ejemplo n.º 17
0
        //IOpsCommand
        public void Run(OpsContext context, OpsStatement statement)
        {
            TexSaverArgs texArgs = statement.Arguments as TexSaverArgs;

            ArrayList containers = statement.GetContent(context);

            if (containers.Count != 1)
            {
                throw new OpsException("'src' argument resolves to " + containers.Count + " textures where it must be 1 texture");
            }


            OpsTexture container = containers[0] as OpsTexture;

            OpsConsole.WriteLine("Saving texture: {0} to path: {1}", container.Name, texArgs.Path);

            TextureLoader.Save(texArgs.Path, texArgs.Format, container.Texture);
        }
Ejemplo n.º 18
0
        //IOpsCommand
        public void Run(OpsContext context, OpsStatement statement)
        {
            OpsConsole.WriteLine("Validating models");

            foreach (OpsModel model in statement.GetContent(context))
            {
                foreach (OpsMeshContainer meshContainer in model.GetMeshEnumerator())
                {
                    string errorsAndWarnings;
                    meshContainer.MeshData.Mesh.Validate(meshContainer.GetAdjacencyStream(), out errorsAndWarnings);

                    if (errorsAndWarnings.Length != 0)
                    {
                        OpsConsole.WriteLine("Invalid " + meshContainer.FriendlyName(model));
                        OpsConsole.WriteLine(errorsAndWarnings);
                    }
                }
            }
        }
Ejemplo n.º 19
0
        //IOpsCommand
        public void Run(OpsContext context, OpsStatement statement)
        {
            OpsConsole.WriteLine("Mesh information");

            foreach (OpsModel model in statement.GetContent(context))
            {
                OpsConsole.WriteLine("MODEL: '{0}'", model.Name);
                OpsConsole.WriteLine(format, "Names", "Faces", "Vertices", "Attributes", "Boundings");

                foreach (OpsMeshContainer meshContainer in model.GetMeshEnumerator())
                {
                    float radius = 0;

                    VertexElement[] VEs = meshContainer.MeshData.Mesh.Declaration;
                    int             posIdx;
                    if (MeshDeclarationHelper.FindElement(VEs, DeclarationUsage.Position, 0, out posIdx))
                    {
                        using (VertexBuffer vb = meshContainer.MeshData.Mesh.VertexBuffer)
                        {
                            GraphicsStream vertexData = vb.Lock(VEs[posIdx].Offset, vb.Description.Size - VEs[posIdx].Offset, LockFlags.None);

                            Vector3 center;
                            radius = Geometry.ComputeBoundingSphere(vertexData,
                                                                    meshContainer.MeshData.Mesh.NumberVertices,
                                                                    meshContainer.MeshData.Mesh.NumberBytesPerVertex,
                                                                    out center);

                            vb.Unlock();
                        }
                    }

                    OpsConsole.WriteLine(format,
                                         meshContainer.Name,
                                         meshContainer.MeshData.Mesh.NumberFaces,
                                         meshContainer.MeshData.Mesh.NumberVertices,
                                         meshContainer.MeshData.Mesh.NumberAttributes,
                                         radius);
                }
            }
        }
Ejemplo n.º 20
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        public void Run(OpsContext context, OpsStatement statement)
        {
            NewTexCubeArgs args = statement.Arguments as NewTexCubeArgs;

            OpsConsole.WriteLine("Creating new cube texture named" + args.Name);

            OpsTexture result = new OpsTexture();

            result.Name = args.Name;
            CubeTexture newTexture = new CubeTexture(context.Device, args.Size, args.Mips, Usage.None, args.Format, Pool.Managed);

            result.Texture = newTexture;

            CopyToCubeSide(context, newTexture, args.SrcXP, CubeMapFace.PositiveX, Filter.Triangle | Filter.Dither);
            CopyToCubeSide(context, newTexture, args.SrcYP, CubeMapFace.PositiveY, Filter.Triangle | Filter.Dither);
            CopyToCubeSide(context, newTexture, args.SrcZP, CubeMapFace.PositiveZ, Filter.Triangle | Filter.Dither);

            CopyToCubeSide(context, newTexture, args.SrcXM, CubeMapFace.NegativeX, Filter.Triangle | Filter.Dither);
            CopyToCubeSide(context, newTexture, args.SrcYM, CubeMapFace.NegativeY, Filter.Triangle | Filter.Dither);
            CopyToCubeSide(context, newTexture, args.SrcZM, CubeMapFace.NegativeZ, Filter.Triangle | Filter.Dither);

            context.AddTexture(result);
        }
Ejemplo n.º 21
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        //IOpsCommand
        public void Run(OpsContext context, OpsStatement statement)
        {
            SavexArguments arguments = statement.Arguments as SavexArguments;

            ArrayList models = statement.GetContent(context);


            if (models.Count != 1)
            {
                string errorStr = string.Format("Save requires only one model but found {0}.  Try changing/using the Src argument.", models.Count);
                throw new OpsException(errorStr);
            }

            OpsModel model = models[0] as OpsModel;

            OpsConsole.WriteLine("Saving model: {0} to path: {1}", model.Name, arguments.Filename);

            if (model.HierarchyRoot == null)
            {
                throw new OpsException("There is nothing currently in the application's context.  Must use a Load command first.");
            }

            Mesh.SaveHierarchyToFile(arguments.Filename, arguments.saveType, model.HierarchyRoot, model.AnimationMixer, null);
        }
Ejemplo n.º 22
0
        //IOpsCommand
        public void Run(OpsContext context, OpsStatement statement)
        {
            StripifyArguments arguments = statement.Arguments as StripifyArguments;

            OpsConsole.WriteLine("Stripifying models");

            foreach (OpsModel model in statement.GetContent(context))
            {
                foreach (OpsMeshContainer meshContainer in model.GetMeshEnumerator())
                {
                    int[]          adjIn             = null;
                    int[]          adjOut            = null;
                    int[]          faceRemap         = null;
                    GraphicsStream vertexRemapStream = null;

                    adjIn = meshContainer.GetAdjacency();
                    Mesh oldMesh = meshContainer.MeshData.Mesh;
                    Mesh newMesh = oldMesh.Optimize(arguments.meshFlags, adjIn, out adjOut, out faceRemap, out vertexRemapStream);
                    meshContainer.ReplaceMesh(newMesh);
                    meshContainer.SetAdjacency(adjOut);
                    meshContainer.RemapSkin(vertexRemapStream);
                }
            }
        }
Ejemplo n.º 23
0
        //IOpsCommand
        public void Run(OpsContext context, OpsStatement statement)
        {
            TangentArguments options = statement.Arguments as TangentArguments;

            OpsConsole.WriteLine("Generating tangent frames");

            foreach (OpsModel model in statement.GetContent(context))
            {
                foreach (OpsMeshContainer meshContainer in model.GetMeshEnumerator())
                {
                    VertexElement[] VEs = meshContainer.MeshData.Mesh.Declaration;

                    int texIdx;
                    if (false == MeshDeclarationHelper.FindElement(VEs, DeclarationUsage.TextureCoordinate, 0, out texIdx))
                    {
                        throw new OpsException("Cannot generate tangents without texture coordinates (use command uvatlas)");
                    }

                    int normIdx;
                    if (false == MeshDeclarationHelper.FindElement(VEs, DeclarationUsage.Normal, 0, out normIdx))
                    {
                        throw new OpsException("Cannot generate tangents without normals (use command GenNormals)");
                    }

                    int tanIdx;
                    if (false == MeshDeclarationHelper.FindElement(VEs, DeclarationUsage.Tangent, 0, out tanIdx))
                    {
                        throw new OpsException("Cannot generate tangents without a place to store Tangent0 (use command AddVData)");
                    }

                    int binormIdx;
                    if (false == MeshDeclarationHelper.FindElement(VEs, DeclarationUsage.BiNormal, 0, out binormIdx))
                    {
                        throw new OpsException("Cannot generate tangents without a place to store BiNormal0 (use command AddVData)");
                    }
                    bool success = false;
                    try
                    {
                        GraphicsStream vertexRemapStream = null;


                        Mesh newMesh = Geometry.ComputeTangentFrame(
                            meshContainer.MeshData.Mesh,
                            (int)DeclarationUsage.TextureCoordinate,
                            options.TexIdx,
                            (int)DeclarationUsage.Tangent,
                            0,
                            (int)DeclarationUsage.BiNormal,
                            0,
                            (int)DeclarationUsage.Normal,
                            0,
                            options.Options,
                            meshContainer.GetAdjacencyStream(),
                            options.ThreshPE,
                            options.ThreshSP,
                            options.ThreshNE,
                            out vertexRemapStream);

                        if (newMesh != null)
                        {
                            meshContainer.ReplaceMesh(newMesh);
                            meshContainer.RemapSkin(vertexRemapStream);
                            success = true;
                        }
                        else
                        {
                            success = false;
                            OpsConsole.WriteLine("Failed in 1st attempt to generate tangents on " + meshContainer.FriendlyName(model));
                        }
                    }
                    catch (Exception)
                    {
                        OpsConsole.WriteLine("Failed in 1st attempt to generate tangents on  " + meshContainer.FriendlyName(model));
                        //eating exception
                    }

                    if (!success)
                    {
                        try
                        {
                            meshContainer.MeshData.Mesh.ComputeTangent(
                                options.TexIdx,
                                0,
                                0,
                                0, meshContainer.GetAdjacencyStream());
                        }
                        catch (Exception)
                        {
                            OpsConsole.WriteLine("Failed in final attempt to generate tangents on " + meshContainer.FriendlyName(model));
                            throw;
                        }
                    }
                }
            }
        }
Ejemplo n.º 24
0
        public void Run(OpsContext context, OpsStatement statement)
        {
            TexResizeArgs args = statement.Arguments as TexResizeArgs;

            ArrayList containers = statement.GetContent(context);

            OpsConsole.WriteLine("Resizing textures to width:{0} height:{1} depth:{2}", args.Width, args.Height, args.Depth);

            foreach (OpsTexture container in containers)
            {
                if (container.Texture is Texture)
                {
                    Texture            oldTexture = container.Texture as Texture;
                    SurfaceDescription sd         = oldTexture.GetLevelDescription(0);

                    if (args.Width == -1)
                    {
                        args.Width = sd.Width;
                    }
                    if (args.Height == -1)
                    {
                        args.Height = sd.Height;
                    }

                    int mips = OpsTextureHelper.NumMips(args.Width, args.Height, 1);

                    container.Texture = OpsTextureHelper.CloneTexture(oldTexture, args.Width, args.Height, mips, sd.Format, Usage.None, args.Filter | (container.SRGB ? Filter.Srgb : 0), Pool.Managed);
                }
                else if (container.Texture is VolumeTexture)
                {
                    VolumeTexture     oldTexture = container.Texture as VolumeTexture;
                    VolumeDescription vd         = oldTexture.GetLevelDescription(0);

                    if (args.Width == -1)
                    {
                        args.Width = vd.Width;
                    }
                    if (args.Height == -1)
                    {
                        args.Height = vd.Height;
                    }
                    if (args.Depth == -1)
                    {
                        args.Depth = vd.Depth;
                    }

                    int mips = OpsTextureHelper.NumMips(args.Width, args.Height, args.Depth);

                    container.Texture = OpsTextureHelper.CloneVolume(oldTexture, args.Width, args.Height, args.Depth, mips, vd.Format, Usage.None, args.Filter | (container.SRGB ? Filter.Srgb : 0), Pool.Managed);
                }
                else if (container.Texture is CubeTexture)
                {
                    CubeTexture        oldTexture = container.Texture as CubeTexture;
                    SurfaceDescription sd         = oldTexture.GetLevelDescription(0);

                    if (args.Width == -1)
                    {
                        args.Width = sd.Width;
                    }

                    int mips = OpsTextureHelper.NumMips(args.Width, args.Width, 1);

                    container.Texture = OpsTextureHelper.CloneCube(oldTexture, args.Width, mips, sd.Format, Usage.None, args.Filter | (container.SRGB ? Filter.Srgb : 0), Pool.Managed);
                }
            }
        }
Ejemplo n.º 25
0
        //IOpsCommand
        public void Run(OpsContext context, OpsStatement statement)
        {
            OpsConsole.WriteLine("Cleaning models");

            foreach (OpsModel model in statement.GetContent(context))
            {
                foreach (OpsMeshContainer meshContainer in model.GetMeshEnumerator())
                {
                    string errorsAndWarnings;
                    meshContainer.MeshData.Mesh.Validate(meshContainer.GetAdjacencyStream(), out errorsAndWarnings);
                    if (errorsAndWarnings == null || errorsAndWarnings.Length == 0)
                    {
                        continue;
                    }
                    else
                    {
                        OpsConsole.WriteLine("Cleaning '{0}'", meshContainer.FriendlyName(model));
                        OpsConsole.WriteLine(errorsAndWarnings);
                    }

                    VertexElement[] OldVEs        = null;
                    int             offsetOfIndex = -1;
                    Mesh            dirtyMesh     = meshContainer.MeshData.Mesh;
                    if (meshContainer.SkinInformation != null)
                    {
                        int psizeUsageIdx = -1;
                        int remapIdx      = -1;
                        OldVEs = meshContainer.MeshData.Mesh.Declaration.Clone() as VertexElement[];

                        if (!MeshDeclarationHelper.FindValidUsageIndex(OldVEs, DeclarationUsage.PointSize, out psizeUsageIdx))
                        {
                            throw new OpsException("Could not add remapping-indexing vertex element to declaration");
                        }

                        VertexElement[] VEs = MeshDeclarationHelper.AddElement(OldVEs, DeclarationType.Float1, DeclarationUsage.PointSize, psizeUsageIdx, out remapIdx);

                        dirtyMesh = meshContainer.MeshData.Mesh.Clone(meshContainer.MeshData.Mesh.Options.Value, VEs, meshContainer.MeshData.Mesh.Device);

                        offsetOfIndex = VEs[remapIdx].Offset;
                        VertexBuffer   vb = dirtyMesh.VertexBuffer;
                        GraphicsStream gs = vb.Lock(0, 0, LockFlags.None);
                        for (int iVertex = 0; iVertex < dirtyMesh.NumberVertices; iVertex++)
                        {
                            gs.Seek(dirtyMesh.NumberBytesPerVertex * iVertex + offsetOfIndex, SeekOrigin.Begin);
                            gs.Write(iVertex);
                        }
                        vb.Unlock();
                        gs = null;
                        vb = null;
                    }

                    int[] adjOut;
                    Mesh  cleanedMesh = Mesh.Clean(CleanType.BackFacing | CleanType.BowTies, dirtyMesh, meshContainer.GetAdjacency(), out adjOut, out errorsAndWarnings);

                    if (errorsAndWarnings != null && errorsAndWarnings.Length != 0)
                    {
                        OpsConsole.WriteLine("Remaining Errors and Warnings:");
                        OpsConsole.WriteLine(errorsAndWarnings);
                    }

                    if (meshContainer.SkinInformation != null)
                    {
                        int[] vertexRemap = new int[cleanedMesh.NumberVertices];

                        VertexBuffer   vb = cleanedMesh.VertexBuffer;
                        GraphicsStream gs = vb.Lock(0, 0, LockFlags.None);
                        for (int iVertex = 0; iVertex < cleanedMesh.NumberVertices; iVertex++)
                        {
                            gs.Seek(cleanedMesh.NumberBytesPerVertex * iVertex + offsetOfIndex, SeekOrigin.Begin);
                            vertexRemap[iVertex] = (int)gs.Read(typeof(int));
                        }
                        vb.Unlock();

                        meshContainer.RemapSkin(vertexRemap);

                        cleanedMesh = cleanedMesh.Clone(cleanedMesh.Options.Value, OldVEs, cleanedMesh.Device);
                    }

                    meshContainer.SetAdjacency(adjOut);


                    meshContainer.ReplaceMesh(cleanedMesh);
                }
            }
        }
Ejemplo n.º 26
0
        public void Run(OpsContext context, OpsStatement statement)
        {
            ShadeArgs args = statement.Arguments as ShadeArgs;

            ConstantTable constantTable = SetupDevice(context, args);

            EffectHandle hTarget = constantTable.GetConstant(null, "Target");


            ArrayList containers = statement.GetContent(context);

            OpsConsole.WriteLine("Shading textures with \"{0}\"", args.File);

            foreach (OpsTexture container in containers)
            {
                if (hTarget != null)
                {
                    context.Device.SetTexture(
                        constantTable.GetSamplerIndex(hTarget),
                        container.Texture);
                }


                if (container.Texture is Texture)
                {
                    Texture oldTexture = container.Texture as Texture;
                    Texture newTexture = OpsTextureHelper.CloneTexture(oldTexture, Usage.None, Pool.Managed);

                    for (int mip = 0; mip < oldTexture.LevelCount; mip++)
                    {
                        SurfaceDescription sd = oldTexture.GetLevelDescription(mip);

                        CheckFormatValid(sd.Format);

                        Surface rt = context.Device.CreateRenderTarget(sd.Width, sd.Height, sd.Format, MultiSampleType.None, 0, true);

                        context.Device.SetRenderTarget(0, rt);


                        ShadeVertex[] vb = new ShadeVertex[]
                        {
                            ShadeVertex.ForTexture(-1.0f, -1.0f, sd.Width, sd.Height),
                            ShadeVertex.ForTexture(1.0f, -1.0f, sd.Width, sd.Height),
                            ShadeVertex.ForTexture(-1.0f, 1.0f, sd.Width, sd.Height),
                            ShadeVertex.ForTexture(1.0f, 1.0f, sd.Width, sd.Height),
                        };

                        context.Device.BeginScene();
                        context.Device.DrawUserPrimitives(PrimitiveType.TriangleStrip, 2, vb);
                        context.Device.EndScene();

                        context.Device.SetRenderTarget(0, context.Device.GetBackBuffer(0, 0, BackBufferType.Mono));

                        SurfaceLoader.FromSurface(newTexture.GetSurfaceLevel(mip), rt, Filter.None | (container.SRGB?Filter.SrgbOut:0), 0);
                    }

                    oldTexture.Dispose();
                    container.Texture = newTexture;
                }
                else if (container.Texture is VolumeTexture)
                {
                    VolumeTexture oldTexture = container.Texture as VolumeTexture;
                    VolumeTexture newTexture = OpsTextureHelper.CloneVolume(oldTexture, Usage.None, Pool.Managed);

                    for (int mip = 0; mip < oldTexture.LevelCount; mip++)
                    {
                        VolumeDescription vd = oldTexture.GetLevelDescription(mip);

                        CheckFormatValid(vd.Format);

                        Surface sliceRT = context.Device.CreateRenderTarget(vd.Width, vd.Height, vd.Format, MultiSampleType.None, 0, true);

                        for (int slice = 0; slice < vd.Depth; slice++)
                        {
                            context.Device.SetRenderTarget(0, sliceRT);

                            ShadeVertex[] vb = new ShadeVertex[]
                            {
                                ShadeVertex.ForVolume(-1.0f, -1.0f, slice, vd.Width, vd.Height, vd.Depth),
                                ShadeVertex.ForVolume(1.0f, -1.0f, slice, vd.Width, vd.Height, vd.Depth),
                                ShadeVertex.ForVolume(-1.0f, 1.0f, slice, vd.Width, vd.Height, vd.Depth),
                                ShadeVertex.ForVolume(1.0f, 1.0f, slice, vd.Width, vd.Height, vd.Depth),
                            };

                            context.Device.BeginScene();
                            context.Device.DrawUserPrimitives(PrimitiveType.TriangleStrip, 2, vb);
                            context.Device.EndScene();

                            context.Device.SetRenderTarget(0, context.Device.GetBackBuffer(0, 0, BackBufferType.Mono));

                            OpsTextureHelper.LoadVolumeSliceFromSurface(newTexture, mip, slice, Filter.None | (container.SRGB?Filter.SrgbOut:0), sliceRT);
                        }

                        sliceRT.Dispose();
                    }

                    oldTexture.Dispose();
                    container.Texture = newTexture;
                }
                else if (container.Texture is CubeTexture)
                {
                    CubeTexture oldTexture = container.Texture as CubeTexture;
                    CubeTexture newTexture = OpsTextureHelper.CloneCube(oldTexture, Usage.None, Pool.Managed);

                    for (int mip = 0; mip < oldTexture.LevelCount; mip++)
                    {
                        SurfaceDescription sd = oldTexture.GetLevelDescription(mip);

                        CheckFormatValid(sd.Format);

                        Surface rt = context.Device.CreateRenderTarget(sd.Width, sd.Height, sd.Format, MultiSampleType.None, 0, true);

                        RenderCubeMapFace(context, newTexture, rt, CubeMapFace.PositiveX, mip, sd.Width, container.SRGB);
                        RenderCubeMapFace(context, newTexture, rt, CubeMapFace.PositiveY, mip, sd.Width, container.SRGB);
                        RenderCubeMapFace(context, newTexture, rt, CubeMapFace.PositiveZ, mip, sd.Width, container.SRGB);
                        RenderCubeMapFace(context, newTexture, rt, CubeMapFace.NegativeX, mip, sd.Width, container.SRGB);
                        RenderCubeMapFace(context, newTexture, rt, CubeMapFace.NegativeY, mip, sd.Width, container.SRGB);
                        RenderCubeMapFace(context, newTexture, rt, CubeMapFace.NegativeZ, mip, sd.Width, container.SRGB);
                    }

                    oldTexture.Dispose();

                    container.Texture = newTexture;
                }
            }
        }
Ejemplo n.º 27
0
        private ConstantTable SetupDevice(OpsContext context, ShadeArgs args)
        {
            string         errStr = null;
            ConstantTable  constantTable;
            GraphicsStream pshader;
            GraphicsStream vshader;

            try
            {
                ConstantTable dummyTable;
                errStr  = null;
                vshader = ShaderLoader.CompileShader(ShadeVertex.VertexShader, "VertexShader", null, null, "vs_3_0", ShaderFlags.None, out errStr, out dummyTable);
            }
            finally
            {
                if (errStr != null && errStr.Length > 0)
                {
                    OpsConsole.WriteLine("Vertex Shader Compiler messages: " + errStr);
                    OpsConsole.WriteLine("If this message is regarding your entry point, it may be something other than the default 'main'.  Please use the argument 'Shader' to specify it.");
                }
            }


            try
            {
                Macro dxopsMacro = new Macro();
                dxopsMacro.Name       = "__DXOPS";
                dxopsMacro.Definition = "1";
                errStr  = null;
                pshader = ShaderLoader.CompileShaderFromFile(args.File, args.Shader, new Macro[] { dxopsMacro }, null, "ps_3_0", ShaderFlags.None, out errStr, out constantTable);
            }
            finally
            {
                if (errStr != null && errStr.Length > 0)
                {
                    OpsConsole.WriteLine("Pixel Shader Compiler messages: " + errStr);
                    OpsConsole.WriteLine("If this message is regarding your entry point, it may be something other than the default 'main'.  Please use the argument 'Shader' to specify it.");
                }
            }

            context.Device.SetRenderState(RenderStates.CullMode, (int)Cull.None);
            context.Device.SetRenderState(RenderStates.FillMode, (int)FillMode.Solid);
            context.Device.SetRenderState(RenderStates.AlphaTestEnable, false);
            context.Device.SetRenderState(RenderStates.AlphaBlendEnable, false);
            context.Device.SetRenderState(RenderStates.StencilEnable, false);
            context.Device.SetRenderState(RenderStates.ZEnable, false);
            context.Device.SetRenderState(RenderStates.ZBufferWriteEnable, false);

            context.Device.DepthStencilSurface = null;

            VertexDeclaration decl = new VertexDeclaration(context.Device, ShadeVertex.VertexDeclaration);

            context.Device.VertexDeclaration = decl;

            VertexShader vs = new VertexShader(context.Device, vshader);

            context.Device.VertexShader = vs;

            PixelShader ps = new PixelShader(context.Device, pshader);

            context.Device.PixelShader = ps;



            constantTable.SetDefaults(context.Device);

            foreach (OpsParsedArgument constant in args.Constants)
            {
                EffectHandle h = constantTable.GetConstant(null, constant.Name);
                if (h == null)
                {
                    OpsConsole.WriteLine("WARNING: Parameter '{0}' was not found in shader.", constant.Name);
                    continue;
                }

                ConstantDescription[] cds = constantTable.GetConstantDescription(h, 1);
                ConstantDescription   cd  = cds[0];
                switch (cd.Class)
                {
                case ParameterClass.Object:
                {    //texture
                    switch (cd.ParameterType)
                    {
                    case ParameterType.Texture:
                    case ParameterType.Texture1D:
                    case ParameterType.Texture2D:
                    case ParameterType.Texture3D:
                    case ParameterType.TextureCube:
                    {
                        OpsTexture container = context.GetTexture(constant.Value);

                        int sampler = constantTable.GetSamplerIndex(h);
                        context.Device.SetTexture(sampler, container.Texture);
                    }
                    break;
                    }
                    break;
                }

                case ParameterClass.Scalar:
                case ParameterClass.Vector:
                case ParameterClass.MatrixColumns:
                case ParameterClass.MatrixRows:
                {
                    ArrayList floatList    = new ArrayList();
                    string[]  floatStrings = constant.Value.Split(new char[] { ' ', ',' });
                    foreach (string floatStr in floatStrings)
                    {
                        if (floatStr.Length > 0)
                        {
                            floatList.Add(float.Parse(floatStr));
                        }
                    }
                    float[] floats = (float[])floatList.ToArray(typeof(float));

                    constantTable.SetValue(context.Device, h, floats);
                }
                break;
                }
            }

            return(constantTable);
        }
Ejemplo n.º 28
0
        //IOpsCommand
        public void Run(OpsContext context, OpsStatement statement)
        {
            CloneVDataArguments arguments = statement.Arguments as CloneVDataArguments;

            OpsConsole.WriteLine(String.Format("Cloning vertex element {0} as {1}", arguments.FriendlySrcName, arguments.FriendlyDstName));

            foreach (OpsModel model in statement.GetContent(context))
            {
                foreach (OpsMeshContainer meshContainer in model.GetMeshEnumerator())
                {
                    int srcIdx;
                    int dstIdx;

                    VertexElement[] OldVEs = meshContainer.MeshData.Mesh.Declaration.Clone() as VertexElement[];


                    int srcUsageIdx = arguments.srcUsageIdx;
                    if (arguments.hasSrcUsageIdx == false)
                    {
                        for (int i = 0; i < OldVEs.Length; i++)
                        {
                            if (OldVEs[i].DeclarationUsage == arguments.srcUsage)
                            {
                                srcUsageIdx = OldVEs[i].UsageIndex;
                                break;
                            }
                        }
                    }

                    if (srcUsageIdx < 0)
                    {
                        continue;
                    }

                    if (!MeshDeclarationHelper.FindElement(OldVEs, arguments.srcUsage, srcUsageIdx, out srcIdx))
                    {
                        throw new OpsException("Could not find source vertex element");
                    }

                    int dstUsageIdxPerMesh = arguments.dstUsageIdx;
                    if (!arguments.hasDstUsageIdx)
                    {
                        if (MeshDeclarationHelper.FindValidUsageIndex(OldVEs, arguments.dstUsage, out dstUsageIdxPerMesh, out dstIdx))
                        {
                            throw new OpsException("Could not find open usage index for destination vertex element");
                        }
                    }

                    int             copyIdx;
                    VertexElement[] VEs = MeshDeclarationHelper.AddElement(OldVEs, OldVEs[srcIdx].DeclarationType, arguments.dstUsage, dstUsageIdxPerMesh, out copyIdx);

                    if (!MeshDeclarationHelper.FindElement(VEs, arguments.srcUsage, srcUsageIdx, out srcIdx))
                    {
                        throw new OpsException("Could not find source vertex element");
                    }

                    if (!MeshDeclarationHelper.FindElement(VEs, arguments.dstUsage, dstUsageIdxPerMesh, out dstIdx))
                    {
                        throw new OpsException("Could not find destination vertex element");
                    }



                    Mesh newMesh = meshContainer.MeshData.Mesh.Clone(meshContainer.MeshData.Mesh.Options.Value, VEs, meshContainer.MeshData.Mesh.Device);

                    int    sizeInBytes = MeshDeclarationHelper.GetTypeSize(VEs[srcIdx].DeclarationType);
                    int    srcOffset   = VEs[srcIdx].Offset;
                    int    dstOffset   = VEs[dstIdx].Offset;
                    byte[] copyBuffer  = new byte[sizeInBytes];

                    VertexBuffer   vb = newMesh.VertexBuffer;
                    GraphicsStream gs = vb.Lock(0, 0, LockFlags.None);
                    for (int iVertex = 0; iVertex < newMesh.NumberVertices; iVertex++)
                    {
                        gs.Seek(newMesh.NumberBytesPerVertex * iVertex + srcOffset, SeekOrigin.Begin);
                        gs.Read(copyBuffer, 0, sizeInBytes);

                        gs.Seek(newMesh.NumberBytesPerVertex * iVertex + dstOffset, SeekOrigin.Begin);
                        gs.Write(copyBuffer, 0, sizeInBytes);
                    }
                    vb.Unlock();
                    gs = null;
                    vb = null;

                    meshContainer.ReplaceMesh(newMesh);
                }
            }
        }
Ejemplo n.º 29
0
 //IOpsCommand
 public void Run(OpsContext context, OpsStatement statement)
 {
     OpsConsole.WriteLine("Resetting the entire context");
     context.Reset();
 }