Ejemplo n.º 1
0
        private void handleMouseEvent(object sender, MouseEventArgs e)
        {
            if (!mouseInWindow)
            {
                return;
            }

            handleState(new OpenTKEventMouseState(e.Mouse, host.IsActive, null));
        }
Ejemplo n.º 2
0
        private void handleMouseEvent(object sender, OpenTK.Input.MouseEventArgs e)
        {
            if (!mouseInWindow)
            {
                return;
            }

            if (e.Mouse.X < 0 || e.Mouse.Y < 0)
            {
                // todo: investigate further why we are getting negative values from OpenTK events
                // on windows when crossing centre screen boundaries (width/2 or height/2).
                return;
            }

            handleState(new OpenTKEventMouseState(e.Mouse, host.IsActive, null));
        }
Ejemplo n.º 3
0
        private void OnMouseUp(object sender, TkMouseArgs args)
        {
            if (TopScreen == null)
            {
                return;
            }

            MouseButton buttons = MouseButton.None;

            if (args.Mouse.IsButtonUp(TkMouseButton.Left) && (_mouseButtons & MouseButton.Left) > 0)
            {
                buttons |= MouseButton.Left;
            }
            if (args.Mouse.IsButtonUp(TkMouseButton.Right) && (_mouseButtons & MouseButton.Right) > 0)
            {
                buttons |= MouseButton.Right;
            }
            TopScreen.MouseUp(new ScreenEventArgs(_mouseX, _mouseY, buttons));
        }
Ejemplo n.º 4
0
        private void OnMouseDown(object sender, TkMouseArgs args)
        {
            if (TopScreen == null)
            {
                return;
            }

            MouseButton buttons = MouseButton.None;

            if (args.Mouse.IsButtonDown(TkMouseButton.Left))
            {
                buttons |= MouseButton.Left;
            }
            if (args.Mouse.IsButtonDown(TkMouseButton.Right))
            {
                buttons = MouseButton.Right;
            }
            _mouseButtons = buttons;
            TopScreen.MouseDown(new ScreenEventArgs(_mouseX, _mouseY, buttons));
        }