Ejemplo n.º 1
0
    void LoadSoundClip()
    {
        if (sample != null)
        {
            sample.Dispose();
        }

        sample = editor.sfxAudioStreams.GetSample(SkinKeys.break0);
        Debug.Assert(sample != null);   // todo, get this when entering playing state
        sample.onlyPlayIfStopped = true;
    }
    void LoadSoundClip()
    {
        if (sampleStream != null)
        {
            sampleStream.Dispose();
        }

        string customPath = SkinManager.Instance.GetSkinItemFilepath(SkinKeys.metronome);
        string currentSFX = string.IsNullOrEmpty(customPath) ? defaultPath : customPath;

        sampleStream = AudioManager.LoadSampleStream(currentSFX, 15);
    }
    void LoadSoundClip()
    {
        if (sample != null)
        {
            sample.Dispose();
        }

        string customPath = SkinManager.Instance.GetSkinItemFilepath(SkinKeys.break0);
        string currentSFX = string.IsNullOrEmpty(customPath) ? defaultPath : customPath;

        sample = AudioManager.LoadSampleStream(currentSFX, 1);
        sample.onlyPlayIfStopped = true;
    }