Ejemplo n.º 1
0
 private void UpdateSwipeActions(int fingerCount)
 {
     for (int i = 0; i < fingerCount; i++)
     {
         Touch touch = Input.GetTouch(i);
         if (touch.phase == TouchPhase.Began && !IsSwipeHappening)
         {
             SwipingVector    = touch.position;
             IsSwipeHappening = true;
         }
         else if (touch.phase == TouchPhase.Moved && IsSwipeHappening)
         {
             Vector2 delta = touch.position - SwipingVector;
             Debug.Log("----------");
             Debug.Log("Swipe Delta: " + delta);
             Debug.Log("Swipe Deltamag: " + delta.magnitude);
             Debug.Log("----------");
             if (delta.magnitude > minSwipeDistance && Mathf.Abs(delta.x) < swipeVariance)
             {
                 if (delta.y < 0)
                 {
                     // down swipe
                     IsSwipeHappening = false;
                     OnSwipeAction swipeDown = new OnSwipeAction(fingerCount, false, false, false, true);
                     EventHandler.dispatch(swipeDown);
                 }
                 else if (delta.y > 0)
                 {
                     // Up swipe
                     IsSwipeHappening = false;
                     OnSwipeAction swipeUp = new OnSwipeAction(fingerCount, false, false, true, false);
                     EventHandler.dispatch(swipeUp);
                 }
             }
             // Left and right swipe not working yet.
             else if (delta.magnitude > minSwipeDistance && Mathf.Abs(delta.y) < swipeVariance)
             {
                 if (delta.x < 0)
                 {
                     // Swipe left
                     //IsSwipeHappening = false;
                     //OnSwipeAction swipe = new OnSwipeAction(fingerCount, true, false, false, false);
                     //EventHandler.dispatch<OnSwipeAction>(swipe);
                 }
                 else if (delta.x > 0)
                 {
                     // Swipe right
                     //IsSwipeHappening = false;
                     //OnSwipeAction swipe = new OnSwipeAction(fingerCount, false, true, false, false);
                     //EventHandler.dispatch<OnSwipeAction>(swipe);
                 }
             }
         }
         else if (touch.phase == TouchPhase.Ended && IsSwipeHappening)
         {
             SwipingVector    = Vector2.zero;
             IsSwipeHappening = false;
         }
     }
 }
Ejemplo n.º 2
0
 private void SwipeDoneButton(OnSwipeAction evt)
 {
     if (evt.SwipeUp && evt.fingerCount == 2)
     {
         gameLoop.IsDoneButtonActive = !gameLoop.IsDoneButtonActive;
         renderer.enabled            = true;
         collider.enabled            = true;
         _needsFading = true;
     }
 }