Ejemplo n.º 1
0
        public void StartOutgame()
        {
            var theme = new SoundDefinition("INSTALLER_LOOP.WAV");

            theme.zSFX.IsFixed = true;
            theme.zSFX.Volume  = 0.5f;
            theme.zSFX.SetLooping(true);
            menuTheme = SoundHandler.PlaySound(theme, 0.5f);

            Arena.Menus.MainMenu.Menu.Open();

            OnOutgame?.Invoke();
            Logger.Log("Outgame started.");
        }
Ejemplo n.º 2
0
        public void StartOutgame()
        {
            var theme = new SoundDefinition("INSTALLER_LOOP.WAV");

            theme.zSFX.IsFixed = true;
            theme.zSFX.Volume  = 0.5f;
            theme.zSFX.SetLooping(true);
            _MenuTheme = SoundHandler.PlaySound(theme, 0.5f);

            if (_DiContainer == null)
            {
                _DiContainer = _DiBuilder.Build();
            }
            _DiContainer.Resolve <LoginMenu>().Open();

            OnOutgame?.Invoke();
            Logger.Log("Outgame started.");


            InputControl.Active = _DiContainer.Resolve <ArenaControl>();


            Logger.Log("SumpfkrautOnline ClientScripts loaded!");
        }