private void OnItemToggled(int index, bool isOn) { if (isOn) { UnityObject item = (UnityObject)listView.GetItem(index); if (item == null) { OnObjectSelected?.Invoke(null); } else { OnObjectSelected?.Invoke(item); } Dismiss(); } }
public void ObjectSelected(object o) { OnObjectSelected.RaiseEvent(this, new GenericEventArgs <object>(o)); }