Ejemplo n.º 1
0
    public void Cast(OnLockedTargetCastEventData e)
    {
        OnResurrectEventEmitter emitter = e.LockedOnTarget.GetComponent <OnResurrectEventEmitter>();

        if (emitter != null)
        {
            emitter.Emit(new OnResurrectEventData(1f));
        }
    }
Ejemplo n.º 2
0
    public void Cast(
        OnLockedTargetCastEventData e
        )
    {
        PoisonFangBehaviour Projectile =
            Instantiate(Prefab);

        Projectile.transform.position = e.Caster.transform.position;
        Projectile.Caster             = e.Caster.transform;
        Projectile.Target             = e.LockedOnTarget;
        Projectile.Skill = GetComponent <Skill>();
    }
    public void Cast(
        OnLockedTargetCastEventData e
        )
    {
        MagicMissileBehaviour Projectile =
            Instantiate(Prefab);

        Projectile.transform.position = e.Caster.transform.position;
        Projectile.EndTargetBody      = e.LockedOnTarget.transform;
        Projectile.CreatorCollider    = e.Caster.GetComponent <Collider>();
        Projectile.Skill = GetComponent <Skill>();
    }
Ejemplo n.º 4
0
 public void Emit(OnLockedTargetCastEventData e)
 {
     Handler.OnLockedTargetCast.Invoke(e);
 }