Ejemplo n.º 1
0
 void IAssetLoader.SetParams(string _assetBundleName, string _resName, System.Type _type, OnExecuteCompleted _complete)
 {
     assetBundleName = _assetBundleName;
     resName         = _resName;
     m_type          = _type;
     onCompleted    += _complete;
 }
Ejemplo n.º 2
0
 public void SetLoadParams(string bundlePath, OnExecuteCompleted completedFunc)
 {
     assetBundlePath = bundlePath;
     onCompleted    += completedFunc;
 }
Ejemplo n.º 3
0
 public UnLoadBundle(string bundleName, OnExecuteCompleted completedFunc = null, bool unloadAllLoadedObjects = true)
 {
     assetBundleName             = bundleName;
     onCompleted                += completedFunc;
     this.unloadAllLoadedObjects = unloadAllLoadedObjects;
 }