// 扇形攻击 public override Unit[] DoAOEAttackFan(Unit attacker, Unit target) { var tars = base.DoAOEAttackFan(attacker, target); OnDoAttack.SC(attacker, target); return(tars); }
// 单体攻击 public override Unit[] DoSingleAttack(Unit attacker, Unit target) { var tars = base.DoSingleAttack(attacker, target); OnDoAttack.SC(attacker, target); return(tars); }