///<Summary>
    /// Initialize the class in Objective-c to save album to photo album
    ///</Summary>
    public static void Init()
    {
                        #if UNITY_IOS
        if (Application.platform == RuntimePlatform.IPhonePlayer)
        {
            if (ReceivedOnCompleteEvent == null)
            {
                ReceivedOnCompleteEvent = new UnityEvent();
            }

            initialize();

            onCompleteDelegate = delegateOnCompleteReceived;
            setOnCompleteCallback(onCompleteDelegate);
        }
                        #else
        Debug.Log("Called Create on Save To Album");
                        #endif
    }
 private static extern void setOnCompleteCallback(OnCompleteDelegateMessage callback);