private void OnCollisionEnter2D(Collision2D collision) { OnCollisionEnter2DEvent?.Invoke(this, collision); }
private void OnCollisionEnter2D(Collision2D other) { OnCollisionEnter2DEvent?.Invoke(other); }
private void OnCollisionEnter2D(Collision2D collision) { OnCollisionEnter2DEvent?.Invoke(this, collision); }
private void OnCollisionEnter2D(Collision2D other) { OnCollisionEnter2DEvent?.Invoke(other); }