public ItemAndEffect(int itemID, OnAttackEffect effect) { ItemID = itemID; Effect = effect; }
public void AddItemEffect(int itemID, OnAttackEffect effect) { m_OnAttackEffects.Add(new ItemAndEffect(itemID, effect)); }
public ItemAndEffect(int itemID, OnAttackEffect effect) { ItemID = itemID; Effect = effect; }
public void AddItemEffect(int itemID, OnAttackEffect effect) { m_OnAttackEffects.Add(new ItemAndEffect(itemID, effect)); }