private SoundSource SoundSourceOnPlay(On.Celeste.SoundSource.orig_Play orig, SoundSource self, string path,
                                              string param, float value)
        {
            if (Manager.FrameLoops >= 2)
            {
                path = "";
            }

            return(orig(self, path, param, value));
        }
        private SoundSource SoundSourceOnPlay(On.Celeste.SoundSource.orig_Play orig, SoundSource self, string path,
                                              string param, float value)
        {
            if (shouldBeMute)
            {
                return(self);
            }

            return(orig(self, path, param, value));
        }