public override void UnSubscribeEvents() { CollisionEventsThisFrame.Clear(); _parent_scene.RemoveCollisionEventReporting(this); m_requestedUpdateFrequency = 0; m_eventsubscription = 0; }
public override void UnSubscribeEvents() { CollisionEventsThisFrame.Clear(); _parent_scene.RemoveCollisionEventReporting(this); m_requestedUpdateFrequency = 0; m_eventsubscription = 0; }