private void onPlayDamageTextScaling()
 {
     ModerateOrHeavyController.Mode mode = (this._iType != ProdDamageCutIn.DamageCutInType.Moderate) ? ModerateOrHeavyController.Mode.Heavy : ModerateOrHeavyController.Mode.Moderate;
     this._ctrlModerateOrHeavy.ShakeObservable.Take(1).Subscribe(delegate(int x)
     {
         DebugUtils.dbgAssert(this._traShipShakeAnchor != null);
         KCV.Utils.SoundUtils.PlaySE(SEFIleInfos.SE_052);
         ObjectTinyShake component = this._traShipShakeAnchor.GetComponent <ObjectTinyShake>();
         component.PlayAnimation().Subscribe(delegate(int y)
         {
         });
     }).AddTo(base.get_gameObject());
     this._ctrlModerateOrHeavy.PlayAnimation(mode).Subscribe(delegate(int _)
     {
     }).AddTo(base.get_gameObject());
 }
Ejemplo n.º 2
0
 private void onPlayDamageTextScaling()
 {
     ModerateOrHeavyController.Mode mode = (_iType != 0) ? ModerateOrHeavyController.Mode.Heavy : ModerateOrHeavyController.Mode.Moderate;
     _ctrlModerateOrHeavy.ShakeObservable.Take(1).Subscribe(delegate
     {
         DebugUtils.dbgAssert(_traShipShakeAnchor != null);
         KCV.Utils.SoundUtils.PlaySE(SEFIleInfos.SE_052);
         ObjectTinyShake component = ((Component)_traShipShakeAnchor).GetComponent <ObjectTinyShake>();
         component.PlayAnimation().Subscribe(delegate
         {
         });
     }).AddTo(base.gameObject);
     _ctrlModerateOrHeavy.PlayAnimation(mode).Subscribe(delegate
     {
     }).AddTo(base.gameObject);
 }