Ejemplo n.º 1
0
    // Start is called before the first frame update
    void Start()
    {
        oniSc    = GameObject.FindGameObjectWithTag("Oni").GetComponent <O_OniScript>();
        playerSc = GameObject.FindGameObjectWithTag("GameController").GetComponent <O_PlayerScript>();
        // あとでTagをかえる↓
        log_text     = GameObject.FindGameObjectWithTag("Player").GetComponent <Text>();
        oniHP_slider = GameObject.FindGameObjectWithTag("Cloud1").GetComponent <Slider>();
        oniHP_text   = GameObject.FindGameObjectWithTag("Cloud2").GetComponent <Text>();

        minValue           = 0;
        oniHP_slider.value = oniSc.OniHP;

        log_text.text = "";
    }
Ejemplo n.º 2
0
    // Start is called before the first frame update
    void Start()
    {
        // スクリプトを取得
        oniSc  = GameObject.FindGameObjectWithTag("Oni").GetComponent <O_OniScript>();
        gameSc = gameObject.GetComponentInChildren <O_GameControllerScript>();

        // ボタンを取得
        dog_button      = GameObject.FindGameObjectWithTag("DogButton").GetComponent <Button>();
        monkey_button   = GameObject.FindGameObjectWithTag("MonkeyButton").GetComponent <Button>();
        pheasant_button = GameObject.FindGameObjectWithTag("PheasantButton").GetComponent <Button>();

        // Animatorを取得
        dog_animator      = GameObject.FindGameObjectWithTag("Dog").GetComponent <Animator>();
        monkey_animator   = GameObject.FindGameObjectWithTag("Monkey").GetComponent <Animator>();
        pheasant_animator = GameObject.FindGameObjectWithTag("Pheasant").GetComponent <Animator>();

        audioSource = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <AudioSource>();

        dog_button.interactable      = false;
        monkey_button.interactable   = false;
        pheasant_button.interactable = false;
    }