void btnOkYes_Clicked(Nuclex.Input.MouseButtons arg1, float arg2, float arg3) { if (arg1 == Nuclex.Input.MouseButtons.Left) { if (callback != null) callback(1); this.Close(); } }
public override void OnClick(Nuclex.Input.MouseButtons buttons, float x, float y) { int atY = 0; for (int i = drawStart; i < drawCount; i++) { if (y >= atY && y < atY + lineHeight) { _selectedIndex = i; break; } atY += lineHeight; } base.OnClick(buttons, x, y); }
public override void OnMouseUp(Nuclex.Input.MouseButtons buttons, float x, float y) { pressed = false; base.OnMouseUp(buttons, x, y); }
public override void OnMouseDown(Nuclex.Input.MouseButtons buttons, float x, float y) { pressed = true; base.OnMouseDown(buttons, x, y); }
public override void OnClick(Nuclex.Input.MouseButtons buttons, float x, float y) { if (buttons == Nuclex.Input.MouseButtons.Left) { if (Slot1.Contains((int)x, (int)y)) selectionOffset = 0; else if (Slot2.Contains((int)x, (int)y)) selectionOffset = 1; else if (Slot3.Contains((int)x, (int)y)) selectionOffset = 2; RefreshIndex(); } }
public override void OnClick(Nuclex.Input.MouseButtons buttons, float x, float y) { Checked = !Checked; base.OnClick(buttons, x, y); }
protected override void OnMouseReleased(Nuclex.Input.MouseButtons button) { base.OnMouseReleased(button); MouseRelease.Invoke(); }
protected override void OnMousePressed(Nuclex.Input.MouseButtons button) { base.OnMousePressed(button); MouseClick.Invoke(); }
public override void OnClick(Nuclex.Input.MouseButtons buttons, float x, float y) { caretPosition = Text.Length; }
void ibScrollRight_Clicked(Nuclex.Input.MouseButtons arg1, float arg2, float arg3) { if (_value < _maximum) { _value++; if (ValueChanged != null) ValueChanged(); } }
void ibScrollLeft_Clicked(Nuclex.Input.MouseButtons arg1, float arg2, float arg3) { if (_value > _minimum) { _value--; if (ValueChanged != null) ValueChanged(); } }