Ejemplo n.º 1
0
        protected virtual GameObject GetObject()
        {
            var possible = GameObjectManager.GetObjectsOfType <GameObject>(true, false).Where(obj => obj.IsVisible && obj.IsTargetable && NpcIds.Contains((int)obj.NpcId)).OrderBy(obj => obj.DistanceSqr(Core.Me.Location));

            float closest = float.MaxValue;

            foreach (var obj in possible)
            {
                if (obj.DistanceSqr() < 1)
                {
                    return(obj);
                }

                HotSpot target = null;
                foreach (var hotspot in Hotspots)
                {
                    if (hotspot.WithinHotSpot2D(obj.Location))
                    {
                        var dist = hotspot.Position.DistanceSqr(obj.Location);
                        if (dist < closest)
                        {
                            closest = dist;
                            target  = hotspot;
                        }
                    }
                }

                if (target != null)
                {
                    while (Hotspots.Current != target)
                    {
                        Hotspots.Next();
                    }
                    return(obj);
                }
            }
            return(null);
        }
Ejemplo n.º 2
0
        private static void LoadV1(BinaryReader reader, string filename, World w)
        {
            uint version = w.Version;

            w.Title   = reader.ReadString();
            w.WorldId = reader.ReadInt32();

            w.Rand = new Random(w.WorldId);

            w.LeftWorld   = reader.ReadInt32();
            w.RightWorld  = reader.ReadInt32();
            w.TopWorld    = reader.ReadInt32();
            w.BottomWorld = reader.ReadInt32();
            w.TilesHigh   = reader.ReadInt32();
            w.TilesWide   = reader.ReadInt32();

            //if (w.TilesHigh > 10000 || w.TilesWide > 10000 || w.TilesHigh <= 0 || w.TilesWide <= 0)
            //    throw new FileLoadException(string.Format("Invalid File: {0}", filename));


            if (version >= 63)
            {
                w.MoonType = reader.ReadByte();
            }
            else
            {
                w.MoonType = w.Rand.Next(MaxMoons);
            }


            if (version >= 44)
            {
                w.TreeX[0]     = reader.ReadInt32();
                w.TreeX[1]     = reader.ReadInt32();
                w.TreeX[2]     = reader.ReadInt32();
                w.TreeStyle[0] = reader.ReadInt32();
                w.TreeStyle[1] = reader.ReadInt32();
                w.TreeStyle[2] = reader.ReadInt32();
                w.TreeStyle[3] = reader.ReadInt32();
            }
            if (version >= 60)
            {
                w.CaveBackX[0]     = reader.ReadInt32();
                w.CaveBackX[1]     = reader.ReadInt32();
                w.CaveBackX[2]     = reader.ReadInt32();
                w.CaveBackStyle[0] = reader.ReadInt32();
                w.CaveBackStyle[1] = reader.ReadInt32();
                w.CaveBackStyle[2] = reader.ReadInt32();
                w.CaveBackStyle[3] = reader.ReadInt32();
                w.IceBackStyle     = reader.ReadInt32();
                if (version >= 61)
                {
                    w.JungleBackStyle = reader.ReadInt32();
                    w.HellBackStyle   = reader.ReadInt32();
                }
            }
            else
            {
                w.CaveBackX[0]     = w.TilesWide / 2;
                w.CaveBackX[1]     = w.TilesWide;
                w.CaveBackX[2]     = w.TilesWide;
                w.CaveBackStyle[0] = 0;
                w.CaveBackStyle[1] = 1;
                w.CaveBackStyle[2] = 2;
                w.CaveBackStyle[3] = 3;
                w.IceBackStyle     = 0;
                w.JungleBackStyle  = 0;
                w.HellBackStyle    = 0;
            }

            w.SpawnX      = reader.ReadInt32();
            w.SpawnY      = reader.ReadInt32();
            w.GroundLevel = (int)reader.ReadDouble();
            w.RockLevel   = (int)reader.ReadDouble();

            // read world flags
            w.Time      = reader.ReadDouble();
            w.DayTime   = reader.ReadBoolean();
            w.MoonPhase = reader.ReadInt32();
            w.BloodMoon = reader.ReadBoolean();

            if (version >= 70)
            {
                w.IsEclipse = reader.ReadBoolean();
            }

            w.DungeonX = reader.ReadInt32();
            w.DungeonY = reader.ReadInt32();

            if (version >= 56)
            {
                w.IsCrimson = reader.ReadBoolean();
            }
            else
            {
                w.IsCrimson = false;
            }

            w.DownedBoss1 = reader.ReadBoolean();
            w.DownedBoss2 = reader.ReadBoolean();
            w.DownedBoss3 = reader.ReadBoolean();

            if (version >= 66)
            {
                w.DownedQueenBee = reader.ReadBoolean();
            }
            if (version >= 44)
            {
                w.DownedMechBoss1   = reader.ReadBoolean();
                w.DownedMechBoss2   = reader.ReadBoolean();
                w.DownedMechBoss3   = reader.ReadBoolean();
                w.DownedMechBossAny = reader.ReadBoolean();
            }
            if (version >= 64)
            {
                w.DownedPlantBoss = reader.ReadBoolean();
                w.DownedGolemBoss = reader.ReadBoolean();
            }
            if (version >= 29)
            {
                w.SavedGoblin = reader.ReadBoolean();
                w.SavedWizard = reader.ReadBoolean();
                if (version >= 34)
                {
                    w.SavedMech = reader.ReadBoolean();
                }
                w.DownedGoblins = reader.ReadBoolean();
            }
            if (version >= 32)
            {
                w.DownedClown = reader.ReadBoolean();
            }
            if (version >= 37)
            {
                w.DownedFrost = reader.ReadBoolean();
            }
            if (version >= 56)
            {
                w.DownedPirates = reader.ReadBoolean();
            }


            w.ShadowOrbSmashed = reader.ReadBoolean();
            w.SpawnMeteor      = reader.ReadBoolean();
            w.ShadowOrbCount   = reader.ReadByte();

            if (version >= 23)
            {
                w.AltarCount = reader.ReadInt32();
                w.HardMode   = reader.ReadBoolean();
            }

            w.InvasionDelay = reader.ReadInt32();
            w.InvasionSize  = reader.ReadInt32();
            w.InvasionType  = reader.ReadInt32();
            w.InvasionX     = reader.ReadDouble();

            if (version >= 53)
            {
                w.TempRaining  = reader.ReadBoolean();
                w.TempRainTime = reader.ReadInt32();
                w.TempMaxRain  = reader.ReadSingle();
            }
            if (version >= 54)
            {
                w.OreTier1 = reader.ReadInt32();
                w.OreTier2 = reader.ReadInt32();
                w.OreTier3 = reader.ReadInt32();
            }
            else if (version < 23 || w.AltarCount != 0)
            {
                w.OreTier1 = 107;
                w.OreTier2 = 108;
                w.OreTier3 = 111;
            }
            else
            {
                w.OreTier1 = -1;
                w.OreTier2 = -1;
                w.OreTier3 = -1;
            }

            if (version >= 55)
            {
                w.BgTree       = reader.ReadByte();
                w.BgCorruption = reader.ReadByte();
                w.BgJungle     = reader.ReadByte();
            }
            if (version >= 60)
            {
                w.BgSnow       = reader.ReadByte();
                w.BgHallow     = reader.ReadByte();
                w.BgCorruption = reader.ReadByte();
                w.BgDesert     = reader.ReadByte();
                w.BgOcean      = reader.ReadByte();
            }

            if (version >= 60)
            {
                w.CloudBgActive = reader.ReadInt32();
            }
            else
            {
                w.CloudBgActive = -w.Rand.Next(8640, 86400);
            }

            if (version >= 62)
            {
                w.NumClouds    = reader.ReadInt16();
                w.WindSpeedSet = reader.ReadSingle();
            }

            w.Tiles = new Tile[w.TilesWide, w.TilesHigh];
            for (int i = 0; i < w.TilesWide; i++)
            {
                for (int j = 0; j < w.TilesHigh; j++)
                {
                    w.Tiles[i, j] = new Tile();
                }
            }


            for (int x = 0; x < w.TilesWide; ++x)
            {
                OnProgressChanged(null,
                                  new ProgressChangedEventArgs(x.ProgressPercentage(w.TilesWide), "Loading UndoTiles..."));

                for (int y = 0; y < w.TilesHigh; y++)
                {
                    Tile tile = ReadTileDataFromStreamV1(reader, version);

                    // read complete, start compression
                    w.Tiles[x, y] = tile;

                    if (version >= 25)
                    {
                        int rle = reader.ReadInt16();

                        if (rle < 0)
                        {
                            throw new ApplicationException("Invalid Tile Data!");
                        }

                        if (rle > 0)
                        {
                            for (int k = y + 1; k < y + rle + 1; k++)
                            {
                                var tcopy = (Tile)tile.Clone();
                                w.Tiles[x, k] = tcopy;
                            }
                            y = y + rle;
                        }
                    }
                }
            }

            if (version < 67)
            {
                w.FixSunflowers();
            }
            if (version < 72)
            {
                w.FixChand();
            }

            OnProgressChanged(null, new ProgressChangedEventArgs(100, "Loading Chests..."));
            w.Chests.Clear();
            ((ObservableCollection <Chest>)w.Chests).AddRange(ReadChestDataFromStreamV1(reader, version));

            OnProgressChanged(null, new ProgressChangedEventArgs(100, "Loading Signs..."));
            w.Signs.Clear();

            foreach (Sign sign in ReadSignDataFromStreamV1(reader))
            {
                if (w.Tiles[sign.X, sign.Y].IsActive &&
                    (w.Tiles[sign.X, sign.Y].Type == 55 || w.Tiles[sign.X, sign.Y].Type == 85))
                {
                    w.Signs.Add(sign);
                }
            }


            w.NPCs.Clear();
            OnProgressChanged(null, new ProgressChangedEventArgs(100, "Loading NPC Data..."));
            while (reader.ReadBoolean())
            {
                var npc = new NPC();
                npc.Name       = reader.ReadString();
                npc.Position   = new Vector2(reader.ReadSingle(), reader.ReadSingle());
                npc.IsHomeless = reader.ReadBoolean();
                npc.Home       = new Vector2Int32(reader.ReadInt32(), reader.ReadInt32());
                npc.SpriteId   = 0;
                if (NpcIds.ContainsKey(npc.Name))
                {
                    npc.SpriteId = NpcIds[npc.Name];
                }

                w.NPCs.Add(npc);
            }
            // if (version>=0x1f) read the names of the following npcs:
            // merchant, nurse, arms dealer, dryad, guide, clothier, demolitionist,
            // tinkerer and wizard
            // if (version>=0x23) read the name of the mechanic


            if (version >= 31)
            {
                OnProgressChanged(null, new ProgressChangedEventArgs(100, "Loading NPC Names..."));
                w.CharacterNames.Add(new NpcName(17, reader.ReadString()));
                w.CharacterNames.Add(new NpcName(18, reader.ReadString()));
                w.CharacterNames.Add(new NpcName(19, reader.ReadString()));
                w.CharacterNames.Add(new NpcName(20, reader.ReadString()));
                w.CharacterNames.Add(new NpcName(22, reader.ReadString()));
                w.CharacterNames.Add(new NpcName(54, reader.ReadString()));
                w.CharacterNames.Add(new NpcName(38, reader.ReadString()));
                w.CharacterNames.Add(new NpcName(107, reader.ReadString()));
                w.CharacterNames.Add(new NpcName(108, reader.ReadString()));
                if (version >= 35)
                {
                    w.CharacterNames.Add(new NpcName(124, reader.ReadString()));
                }
                else
                {
                    w.CharacterNames.Add(new NpcName(124, "Nancy"));
                }

                if (version >= 65)
                {
                    w.CharacterNames.Add(new NpcName(160, reader.ReadString()));
                    w.CharacterNames.Add(new NpcName(178, reader.ReadString()));
                    w.CharacterNames.Add(new NpcName(207, reader.ReadString()));
                    w.CharacterNames.Add(new NpcName(208, reader.ReadString()));
                    w.CharacterNames.Add(new NpcName(209, reader.ReadString()));
                    w.CharacterNames.Add(new NpcName(227, reader.ReadString()));
                    w.CharacterNames.Add(new NpcName(228, reader.ReadString()));
                    w.CharacterNames.Add(new NpcName(229, reader.ReadString()));
                }
                else
                {
                    w.CharacterNames.Add(GetNewNpc(160));
                    w.CharacterNames.Add(GetNewNpc(178));
                    w.CharacterNames.Add(GetNewNpc(207));
                    w.CharacterNames.Add(GetNewNpc(208));
                    w.CharacterNames.Add(GetNewNpc(209));
                    w.CharacterNames.Add(GetNewNpc(227));
                    w.CharacterNames.Add(GetNewNpc(228));
                    w.CharacterNames.Add(GetNewNpc(229));
                }
            }
            else
            {
                w.CharacterNames.Add(GetNewNpc(17));
                w.CharacterNames.Add(GetNewNpc(18));
                w.CharacterNames.Add(GetNewNpc(19));
                w.CharacterNames.Add(GetNewNpc(20));
                w.CharacterNames.Add(GetNewNpc(22));
                w.CharacterNames.Add(GetNewNpc(54));
                w.CharacterNames.Add(GetNewNpc(38));
                w.CharacterNames.Add(GetNewNpc(107));
                w.CharacterNames.Add(GetNewNpc(108));
                w.CharacterNames.Add(GetNewNpc(124));
                w.CharacterNames.Add(GetNewNpc(160));
                w.CharacterNames.Add(GetNewNpc(178));
                w.CharacterNames.Add(GetNewNpc(207));
                w.CharacterNames.Add(GetNewNpc(208));
                w.CharacterNames.Add(GetNewNpc(209));
                w.CharacterNames.Add(GetNewNpc(227));
                w.CharacterNames.Add(GetNewNpc(228));
                w.CharacterNames.Add(GetNewNpc(229));
            }
            if (version >= 7)
            {
                OnProgressChanged(null, new ProgressChangedEventArgs(100, "Validating File..."));
                bool   validation   = reader.ReadBoolean();
                string checkTitle   = reader.ReadString();
                int    checkVersion = reader.ReadInt32();
                if (validation && checkTitle == w.Title && checkVersion == w.WorldId)
                {
                    //w.loadSuccess = true;
                }
                else
                {
                    reader.Close();
                    throw new FileLoadException(
                              string.Format("Error reading world file validation parameters! {0}", filename));
                }
            }
            OnProgressChanged(null, new ProgressChangedEventArgs(0, "World Load Complete."));
        }
        private static void LoadObjectDbXml(string file)
        {
            var xmlSettings = XElement.Load(file);

            // Load Colors
            foreach (var xElement in xmlSettings.Elements("GlobalColors").Elements("GlobalColor"))
            {
                string    name  = (string)xElement.Attribute("Name");
                XNA.Color color = XnaColorFromString((string)xElement.Attribute("Color"));
                GlobalColors.Add(name, color);
            }

            foreach (var xElement in xmlSettings.Elements("Tiles").Elements("Tile"))
            {
                var curTile = new TileProperty();

                // Read XML attributes
                curTile.Color        = ColorFromString((string)xElement.Attribute("Color"));
                curTile.Name         = (string)xElement.Attribute("Name");
                curTile.Id           = (int?)xElement.Attribute("Id") ?? 0;
                curTile.IsFramed     = (bool?)xElement.Attribute("Framed") ?? false;
                curTile.IsSolid      = (bool?)xElement.Attribute("Solid") ?? false;
                curTile.IsSolidTop   = (bool?)xElement.Attribute("SolidTop") ?? false;
                curTile.IsLight      = (bool?)xElement.Attribute("Light") ?? false;
                curTile.FrameSize    = StringToVector2Short((string)xElement.Attribute("Size"), 1, 1);
                curTile.Placement    = InLineEnumTryParse <FramePlacement>((string)xElement.Attribute("Placement"));
                curTile.TextureGrid  = StringToVector2Short((string)xElement.Attribute("TextureGrid"), 16, 16);
                curTile.IsGrass      = "Grass".Equals((string)xElement.Attribute("Special"));    /* Heathtech */
                curTile.IsPlatform   = "Platform".Equals((string)xElement.Attribute("Special")); /* Heathtech */
                curTile.IsCactus     = "Cactus".Equals((string)xElement.Attribute("Special"));   /* Heathtech */
                curTile.IsStone      = (bool?)xElement.Attribute("Stone") ?? false;              /* Heathtech */
                curTile.CanBlend     = (bool?)xElement.Attribute("Blends") ?? false;             /* Heathtech */
                curTile.MergeWith    = (int?)xElement.Attribute("MergeWith") ?? null;            /* Heathtech */
                curTile.HasFrameName = curTile.IsFramed && ((bool?)xElement.Attribute("UseFrameName") ?? false);
                string frameNamePostfix = (string)xElement.Attribute("FrameNamePostfix") ?? null;

                foreach (var elementFrame in xElement.Elements("Frames").Elements("Frame"))
                {
                    var curFrame = new FrameProperty();
                    // Read XML attributes
                    curFrame.Name    = (string)elementFrame.Attribute("Name");
                    curFrame.Variety = (string)elementFrame.Attribute("Variety");
                    curFrame.UV      = StringToVector2Short((string)elementFrame.Attribute("UV"), 0, 0);
                    curFrame.Anchor  = InLineEnumTryParse <FrameAnchor>((string)elementFrame.Attribute("Anchor"));
                    var frameSize = StringToVector2Short((string)elementFrame.Attribute("FrameSize"), curTile.FrameSize.X, curTile.FrameSize.Y);

                    // Assign a default name if none existed
                    if (string.IsNullOrWhiteSpace(curFrame.Name))
                    {
                        curFrame.Name = curTile.Name;
                    }

                    curTile.Frames.Add(curFrame);
                    string spriteName = null;
                    if (curFrame.Name == curTile.Name)
                    {
                        if (!string.IsNullOrWhiteSpace(curFrame.Variety))
                        {
                            spriteName += curFrame.Variety;
                        }
                    }
                    else
                    {
                        spriteName += curFrame.Name;
                        if (!string.IsNullOrWhiteSpace(curFrame.Variety))
                        {
                            spriteName += " - " + curFrame.Variety;
                        }
                    }
                    Sprites.Add(new Sprite
                    {
                        Anchor           = curFrame.Anchor,
                        IsPreviewTexture = false,
                        Name             = spriteName,
                        Origin           = curFrame.UV,
                        Size             = frameSize,
                        Tile             = (ushort)curTile.Id,     /* SBlogic */
                        TileName         = curTile.Name
                    });
                    if (curTile.HasFrameName)
                    {
                        string frameName = curFrame.Name;
                        if (frameNamePostfix != null)
                        {
                            frameName += " (" + frameNamePostfix + ")";
                        }
                        if (curFrame.Variety != null)
                        {
                            frameName += ", " + curFrame.Variety;
                        }

                        //  TODO:  There must be a more efficient way than to store each frame...
                        for (int x = 0, mx = curTile.FrameSize.X; x < mx; x++)
                        {
                            for (int y = 0, my = curTile.FrameSize.Y; y < my; y++)
                            {
                                string frameNameKey = GetFrameNameKey(curTile.Id, (short)(curFrame.UV.X + (x * 18)), (short)(curFrame.UV.Y + (y * 18)));
                                if (!FrameNames.ContainsKey(frameNameKey))
                                {
                                    FrameNames.Add(frameNameKey, frameName);
                                }
                                else
                                {
                                    System.Diagnostics.Debug.WriteLine(curFrame.Name + " collided with " + frameNameKey);
                                }
                            }
                        }
                    }
                }
                if (curTile.Frames.Count == 0 && curTile.IsFramed)
                {
                    var curFrame = new FrameProperty();
                    // Read XML attributes
                    curFrame.Name    = curTile.Name;
                    curFrame.Variety = string.Empty;
                    curFrame.UV      = new Vector2Short(0, 0);
                    //curFrame.Anchor = InLineEnumTryParse<FrameAnchor>((string)xElement.Attribute("Anchor"));

                    curTile.Frames.Add(curFrame);
                    Sprites.Add(new Sprite
                    {
                        Anchor           = curFrame.Anchor,
                        IsPreviewTexture = false,
                        Name             = null,
                        Origin           = curFrame.UV,
                        Size             = curTile.FrameSize,
                        Tile             = (ushort)curTile.Id,
                        TileName         = curTile.Name
                    });
                }
                TileProperties.Add(curTile);
                if (!curTile.IsFramed)
                {
                    TileBricks.Add(curTile);
                }
            }
            for (int i = TileProperties.Count; i < 255; i++)
            {
                TileProperties.Add(new TileProperty(i, "UNKNOWN", Color.FromArgb(255, 255, 0, 255), true));
            }

            foreach (var xElement in xmlSettings.Elements("Walls").Elements("Wall"))
            {
                var curWall = new WallProperty();
                curWall.Color = ColorFromString((string)xElement.Attribute("Color"));
                curWall.Name  = (string)xElement.Attribute("Name");
                curWall.Id    = (int?)xElement.Attribute("Id") ?? -1;
                WallProperties.Add(curWall);
            }

            foreach (var xElement in xmlSettings.Elements("Items").Elements("Item"))
            {
                var curItem = new ItemProperty();
                curItem.Id    = (int?)xElement.Attribute("Id") ?? -1;
                curItem.Name  = (string)xElement.Attribute("Name");
                curItem.Scale = (float?)xElement.Attribute("Scale") ?? 1f;
                ItemProperties.Add(curItem);
                _itemLookup.Add(curItem.Id, curItem);
                int tally = (int?)xElement.Attribute("Tally") ?? 0;
                if (tally > 0)
                {
                    _tallynames.Add(tally, curItem.Name);
                }
                int head = (int?)xElement.Attribute("Head") ?? -1;
                if (head >= 0)
                {
                    _armorHeadNames.Add(head, curItem.Name);
                }
                int body = (int?)xElement.Attribute("Body") ?? -1;
                if (body >= 0)
                {
                    _armorBodyNames.Add(body, curItem.Name);
                }
                int legs = (int?)xElement.Attribute("Legs") ?? -1;
                if (legs >= 0)
                {
                    _armorLegsNames.Add(legs, curItem.Name);
                }
                bool rack = (bool?)xElement.Attribute("Rack") ?? false;
                if (rack)
                {
                    _rackable.Add(curItem.Id, curItem.Name);
                }
            }

            foreach (var xElement in xmlSettings.Elements("Paints").Elements("Paint"))
            {
                var curPaint = new PaintProperty();
                curPaint.Id    = (int?)xElement.Attribute("Id") ?? -1;
                curPaint.Name  = (string)xElement.Attribute("Name");
                curPaint.Color = ColorFromString((string)xElement.Attribute("Color"));
                PaintProperties.Add(curPaint);
            }

            int chestId = 0;

            foreach (var tileElement in xmlSettings.Elements("Tiles").Elements("Tile"))
            {
                string tileName = (string)tileElement.Attribute("Name");
                if (tileName == "Chest" || tileName == "Dresser")
                {
                    ushort type = (ushort)((int?)tileElement.Attribute("Id") ?? 21);
                    foreach (var xElement in tileElement.Elements("Frames").Elements("Frame"))
                    {
                        var curItem = new ChestProperty();
                        curItem.Name = (string)xElement.Attribute("Name");
                        string variety = (string)xElement.Attribute("Variety");
                        if (variety != null)
                        {
                            if (tileName == "Dresser")
                            {
                                curItem.Name = variety + " " + "Dresser";
                            }
                            else
                            {
                                curItem.Name = curItem.Name + " " + variety;
                            }
                        }
                        curItem.ChestId  = chestId++;
                        curItem.UV       = StringToVector2Short((string)xElement.Attribute("UV"), 0, 0);
                        curItem.TileType = type;
                        ChestProperties.Add(curItem);
                    }
                }
            }

            int signId = 0;

            foreach (var tileElement in xmlSettings.Elements("Tiles").Elements("Tile"))
            {
                string tileName = (string)tileElement.Attribute("Name");
                if (tileName == "Sign" || tileName == "Grave Marker" || tileName == "Announcement Box")
                {
                    ushort type = (ushort)((int?)tileElement.Attribute("Id") ?? 55);
                    foreach (var xElement in tileElement.Elements("Frames").Elements("Frame"))
                    {
                        var    curItem = new SignProperty();
                        string variety = (string)xElement.Attribute("Variety");
                        if (variety != null)
                        {
                            if (tileName == "Sign")
                            {
                                curItem.Name = "Sign " + variety;
                            }
                            else
                            {
                                curItem.Name = variety;
                            }
                        }
                        curItem.SignId   = signId++;
                        curItem.UV       = StringToVector2Short((string)xElement.Attribute("UV"), 0, 0);
                        curItem.TileType = type;
                        SignProperties.Add(curItem);
                    }
                }
            }

            foreach (var xElement in xmlSettings.Elements("Npcs").Elements("Npc"))
            {
                int    id   = (int?)xElement.Attribute("Id") ?? -1;
                string name = (string)xElement.Attribute("Name");
                NpcIds.Add(name, id);
                NpcNames.Add(id, name);
                int frames = (int?)xElement.Attribute("Frames") ?? 16;
                NpcFrames.Add(id, frames);
            }

            foreach (var xElement in xmlSettings.Elements("ItemPrefix").Elements("Prefix"))
            {
                int    id   = (int?)xElement.Attribute("Id") ?? -1;
                string name = (string)xElement.Attribute("Name");
                ItemPrefix.Add((byte)id, name);
            }

            foreach (var xElement in xmlSettings.Elements("ShortCutKeys").Elements("Shortcut"))
            {
                var key  = InLineEnumTryParse <Key>((string)xElement.Attribute("Key"));
                var tool = (string)xElement.Attribute("Tool");
                ShortcutKeys.Add(key, tool);
            }

            XElement appSettings   = xmlSettings.Element("App");
            int      appWidth      = (int?)appSettings.Attribute("Width") ?? 800;
            int      appHeight     = (int?)appSettings.Attribute("Height") ?? 600;
            int      clipboardSize = (int)XNA.MathHelper.Clamp((int?)appSettings.Attribute("ClipboardRenderSize") ?? 512, 64, 4096);

            _appSize = new Vector2(appWidth, appHeight);
            ClipboardBuffer.ClipboardRenderSize = clipboardSize;

            ToolDefaultData.LoadSettings(xmlSettings.Elements("Tools"));

            AltC        = (string)xmlSettings.Element("AltC");
            SteamUserId = (int?)xmlSettings.Element("SteamUserId") ?? null;
        }
Ejemplo n.º 4
0
        private static void LoadObjectDbXml(string file)
        {
            var xmlSettings = XElement.Load(file);

            // Load Colors
            foreach (var xElement in xmlSettings.Elements("GlobalColors").Elements("GlobalColor"))
            {
                string    name  = (string)xElement.Attribute("Name");
                XNA.Color color = XnaColorFromString((string)xElement.Attribute("Color"));
                GlobalColors.Add(name, color);
            }

            foreach (var xElement in xmlSettings.Elements("Tiles").Elements("Tile"))
            {
                var curTile = new TileProperty();

                // Read XML attributes
                curTile.Color       = ColorFromString((string)xElement.Attribute("Color"));
                curTile.Name        = (string)xElement.Attribute("Name");
                curTile.Id          = (int?)xElement.Attribute("Id") ?? 0;
                curTile.IsFramed    = (bool?)xElement.Attribute("Framed") ?? false;
                curTile.IsSolid     = (bool?)xElement.Attribute("Solid") ?? false;
                curTile.IsSolidTop  = (bool?)xElement.Attribute("SolidTop") ?? false;
                curTile.IsLight     = (bool?)xElement.Attribute("Light") ?? false;
                curTile.FrameSize   = StringToVector2Short((string)xElement.Attribute("Size"), 1, 1);
                curTile.Placement   = InLineEnumTryParse <FramePlacement>((string)xElement.Attribute("Placement"));
                curTile.TextureGrid = StringToVector2Short((string)xElement.Attribute("TextureGrid"), 16, 16);
                foreach (var elementFrame in xElement.Elements("Frames").Elements("Frame"))
                {
                    var curFrame = new FrameProperty();
                    // Read XML attributes
                    curFrame.Name    = (string)elementFrame.Attribute("Name");
                    curFrame.Variety = (string)elementFrame.Attribute("Variety");
                    curFrame.UV      = StringToVector2Short((string)elementFrame.Attribute("UV"), 0, 0);
                    curFrame.Anchor  = InLineEnumTryParse <FrameAnchor>((string)elementFrame.Attribute("Anchor"));

                    // Assign a default name if none existed
                    if (string.IsNullOrWhiteSpace(curFrame.Name))
                    {
                        curFrame.Name = curTile.Name;
                    }

                    curTile.Frames.Add(curFrame);
                    Sprites.Add(new Sprite
                    {
                        Anchor           = curFrame.Anchor,
                        IsPreviewTexture = false,
                        Name             = curFrame.Name + ", " + curFrame.Variety,
                        Origin           = curFrame.UV,
                        Size             = curTile.FrameSize,
                        Tile             = (byte)curTile.Id,
                        TileName         = curTile.Name
                    });
                    if (curTile.FrameSize.X == 0 && curTile.FrameSize.Y == 0)
                    {
                        int z = 0;
                    }
                }
                if (curTile.Frames.Count == 0 && curTile.IsFramed)
                {
                    var curFrame = new FrameProperty();
                    // Read XML attributes
                    curFrame.Name    = curTile.Name;
                    curFrame.Variety = string.Empty;
                    curFrame.UV      = new Vector2Short(0, 0);
                    //curFrame.Anchor = InLineEnumTryParse<FrameAnchor>((string)xElement.Attribute("Anchor"));

                    // Assign a default name if none existed
                    if (string.IsNullOrWhiteSpace(curFrame.Name))
                    {
                        curFrame.Name = curTile.Name;
                    }

                    curTile.Frames.Add(curFrame);
                    Sprites.Add(new Sprite
                    {
                        Anchor           = curFrame.Anchor,
                        IsPreviewTexture = false,
                        Name             = curFrame.Name + ", " + curFrame.Variety,
                        Origin           = curFrame.UV,
                        Size             = curTile.FrameSize,
                        Tile             = (byte)curTile.Id,
                        TileName         = curTile.Name
                    });
                }
                TileProperties.Add(curTile);
                if (!curTile.IsFramed)
                {
                    TileBricks.Add(curTile);
                }
            }
            for (int i = TileProperties.Count; i < 255; i++)
            {
                TileProperties.Add(new TileProperty(i, "UNKNOWN", Color.FromArgb(255, 255, 0, 255), true));
            }

            foreach (var xElement in xmlSettings.Elements("Walls").Elements("Wall"))
            {
                var curWall = new WallProperty();
                curWall.Color   = ColorFromString((string)xElement.Attribute("Color"));
                curWall.Name    = (string)xElement.Attribute("Name");
                curWall.Id      = (int?)xElement.Attribute("Id") ?? -1;
                curWall.IsHouse = (bool?)xElement.Attribute("IsHouse") ?? false;
                WallProperties.Add(curWall);
            }

            foreach (var xElement in xmlSettings.Elements("Items").Elements("Item"))
            {
                var curItem = new ItemProperty();
                curItem.Id   = (int?)xElement.Attribute("Id") ?? -1;
                curItem.Name = (string)xElement.Attribute("Name");
                ItemProperties.Add(curItem);
            }

            foreach (var xElement in xmlSettings.Elements("Npcs").Elements("Npc"))
            {
                int    id   = (int?)xElement.Attribute("Id") ?? -1;
                string name = (string)xElement.Attribute("Name");
                NpcIds.Add(name, id);
            }

            foreach (var xElement in xmlSettings.Elements("ItemPrefix").Elements("Prefix"))
            {
                int    id   = (int?)xElement.Attribute("Id") ?? -1;
                string name = (string)xElement.Attribute("Name");
                ItemPrefix.Add((byte)id, name);
            }

            foreach (var xElement in xmlSettings.Elements("ShortCutKeys").Elements("Shortcut"))
            {
                var key  = InLineEnumTryParse <Key>((string)xElement.Attribute("Key"));
                var tool = (string)xElement.Attribute("Tool");
                ShortcutKeys.Add(key, tool);
            }
        }
Ejemplo n.º 5
0
        public static World LoadWorld(string filename)
        {
            var w = new World();

            try
            {
                lock (_fileLock)
                {
                    using (var b = new BinaryReader(File.OpenRead(filename)))
                    {
                        w.Version = b.ReadUInt32(); //now we care about the version
                        w.Title   = b.ReadString();

                        w.WorldId     = b.ReadInt32();
                        w.LeftWorld   = (float)b.ReadInt32();
                        w.RightWorld  = (float)b.ReadInt32();
                        w.TopWorld    = (float)b.ReadInt32();
                        w.BottomWorld = (float)b.ReadInt32();

                        w.TilesHigh = b.ReadInt32();
                        w.TilesWide = b.ReadInt32();

                        if (w.TilesHigh > 10000 || w.TilesWide > 10000 || w.TilesHigh <= 0 || w.TilesWide <= 0)
                        {
                            throw new FileLoadException(string.Format("Invalid File: {0}", filename));
                        }

                        w.SpawnX      = b.ReadInt32();
                        w.SpawnY      = b.ReadInt32();
                        w.GroundLevel = (int)b.ReadDouble();
                        w.RockLevel   = (int)b.ReadDouble();

                        // read world flags
                        w.Time        = b.ReadDouble();
                        w.DayTime     = b.ReadBoolean();
                        w.MoonPhase   = b.ReadInt32();
                        w.BloodMoon   = b.ReadBoolean();
                        w.DungeonX    = b.ReadInt32();
                        w.DungeonY    = b.ReadInt32();
                        w.DownedBoss1 = b.ReadBoolean();
                        w.DownedBoss2 = b.ReadBoolean();
                        w.DownedBoss3 = b.ReadBoolean();
                        if (w.Version >= 29)
                        {
                            w.SavedGoblin = b.ReadBoolean();
                            w.SavedWizard = b.ReadBoolean();
                            if (w.Version >= 34)
                            {
                                w.SavedMech = b.ReadBoolean();
                            }
                            w.DownedGoblins = b.ReadBoolean();
                        }
                        if (w.Version >= 32)
                        {
                            w.DownedClown = b.ReadBoolean();
                        }
                        if (w.Version >= 37)
                        {
                            w.DownedFrost = b.ReadBoolean();
                        }
                        w.ShadowOrbSmashed = b.ReadBoolean();
                        w.SpawnMeteor      = b.ReadBoolean();
                        w.ShadowOrbCount   = (int)b.ReadByte();
                        if (w.Version >= 23)
                        {
                            w.AltarCount = b.ReadInt32();
                            w.HardMode   = b.ReadBoolean();
                        }
                        w.InvasionDelay = b.ReadInt32();
                        w.InvasionSize  = b.ReadInt32();
                        w.InvasionType  = b.ReadInt32();
                        w.InvasionX     = b.ReadDouble();



                        w.Tiles = new Tile[w.TilesWide, w.TilesHigh];
                        for (int x = 0; x < w.TilesWide; ++x)
                        {
                            OnProgressChanged(null, new ProgressChangedEventArgs(x.ProgressPercentage(w.TilesWide), "Loading Tiles..."));

                            Tile prevtype = new Tile();
                            for (int y = 0; y < w.TilesHigh; y++)
                            {
                                var tile = new Tile();

                                tile.IsActive = b.ReadBoolean();

                                if (tile.IsActive)
                                {
                                    tile.Type = b.ReadByte();
                                    var tileProperty = TileProperties[tile.Type];
                                    if (string.Equals(tileProperty.Name, "UNKNOWN", StringComparison.InvariantCultureIgnoreCase))
                                    {
                                        throw new ArgumentOutOfRangeException(string.Format("Unknown tile tile: {0}, please add tile id {0} too your settings.xml.\r\nBE SURE TO INCLUDE THE isFramed PROPERTY (sprites=true, blocks=false).\r\nYou are seeing this message due to an update or mod.", tile.Type));
                                    }


                                    if (tile.Type == (int)sbyte.MaxValue)
                                    {
                                        tile.IsActive = false;
                                    }

                                    if (tileProperty.IsFramed)
                                    {
                                        // torches didn't have extra in older versions.
                                        if (w.Version < 28 && tile.Type == 4)
                                        {
                                            tile.U = 0;
                                            tile.V = 0;
                                        }
                                        else
                                        {
                                            tile.U = b.ReadInt16();
                                            tile.V = b.ReadInt16();
                                            //if (tile.Type == 128) //armor stand
                                            //    tile.Frame = new PointShort((short)(tile.Frame.X % 100), tile.Frame.Y);

                                            if ((int)tile.Type == 144) //timer
                                            {
                                                tile.V = 0;
                                            }
                                        }
                                    }
                                    else
                                    {
                                        tile.U = -1;
                                        tile.V = -1;
                                    }
                                }
                                if (w.Version <= 25)
                                {
                                    b.ReadBoolean(); //skip obsolete hasLight
                                }
                                if (b.ReadBoolean())
                                {
                                    tile.Wall = b.ReadByte();
                                }
                                //else
                                //    tile.Wall = 0;
                                if (b.ReadBoolean())
                                {
                                    tile.Liquid = b.ReadByte();
                                    tile.IsLava = b.ReadBoolean();
                                }

                                if (w.Version >= 33)
                                {
                                    tile.HasWire = b.ReadBoolean();
                                }
                                //else
                                //    tile.HasWire = false;
                                w.Tiles[x, y] = tile;

                                var ptype = (Tile)prevtype.Clone();
                                prevtype = (Tile)tile.Clone();
                                if (w.Version >= 25) //compression ftw :)
                                {
                                    int rle = b.ReadInt16();
                                    if (rle > 0)
                                    {
                                        for (int r = y + 1; r < y + rle + 1; r++)
                                        {
                                            var tcopy = (Tile)tile.Clone();
                                            w.Tiles[x, r] = tcopy;
                                        }
                                        y += rle;
                                    }
                                }
                            }
                        }
                        w.Chests.Clear();
                        OnProgressChanged(null, new ProgressChangedEventArgs(100, "Loading Chests..."));
                        for (int i = 0; i < 1000; i++)
                        {
                            if (b.ReadBoolean())
                            {
                                var chest = new Chest(b.ReadInt32(), b.ReadInt32());
                                for (int slot = 0; slot < Chest.MaxItems; slot++)
                                {
                                    var stackSize = b.ReadByte();
                                    chest.Items[slot].StackSize = stackSize;
                                    if (chest.Items[slot].StackSize > 0)
                                    {
                                        if (w.Version >= 38)
                                        {
                                            chest.Items[slot].NetId = b.ReadInt32();
                                        }
                                        else
                                        {
                                            chest.Items[slot].SetFromName(b.ReadString());
                                        }

                                        chest.Items[slot].StackSize = stackSize;
                                        // Read prefix
                                        if (w.Version >= 36)
                                        {
                                            chest.Items[slot].Prefix = b.ReadByte();
                                        }
                                    }
                                }
                                w.Chests.Add(chest);
                            }
                        }
                        w.Signs.Clear();
                        OnProgressChanged(null, new ProgressChangedEventArgs(100, "Loading Signs..."));
                        for (int i = 0; i < 1000; i++)
                        {
                            if (b.ReadBoolean())
                            {
                                Sign sign = new Sign();
                                sign.Text = b.ReadString();
                                sign.X    = b.ReadInt32();
                                sign.Y    = b.ReadInt32();
                                w.Signs.Add(sign);
                            }
                        }
                        w.NPCs.Clear();
                        OnProgressChanged(null, new ProgressChangedEventArgs(100, "Loading NPC Data..."));
                        while (b.ReadBoolean())
                        {
                            var npc = new NPC();
                            npc.Name       = b.ReadString();
                            npc.Position   = new Vector2(b.ReadSingle(), b.ReadSingle());
                            npc.IsHomeless = b.ReadBoolean();
                            npc.Home       = new Vector2Int32(b.ReadInt32(), b.ReadInt32());
                            npc.SpriteId   = 0;
                            if (NpcIds.ContainsKey(npc.Name))
                            {
                                npc.SpriteId = NpcIds[npc.Name];
                            }

                            w.NPCs.Add(npc);
                        }
                        // if (version>=0x1f) read the names of the following npcs:
                        // merchant, nurse, arms dealer, dryad, guide, clothier, demolitionist,
                        // tinkerer and wizard
                        // if (version>=0x23) read the name of the mechanic


                        if (w.Version >= 31)
                        {
                            OnProgressChanged(null, new ProgressChangedEventArgs(100, "Loading NPC Names..."));
                            w.CharacterNames.Add(new NpcName(17, b.ReadString()));
                            w.CharacterNames.Add(new NpcName(18, b.ReadString()));
                            w.CharacterNames.Add(new NpcName(19, b.ReadString()));
                            w.CharacterNames.Add(new NpcName(20, b.ReadString()));
                            w.CharacterNames.Add(new NpcName(22, b.ReadString()));
                            w.CharacterNames.Add(new NpcName(54, b.ReadString()));
                            w.CharacterNames.Add(new NpcName(38, b.ReadString()));
                            w.CharacterNames.Add(new NpcName(107, b.ReadString()));
                            w.CharacterNames.Add(new NpcName(108, b.ReadString()));
                            if (w.Version >= 35)
                            {
                                w.CharacterNames.Add(new NpcName(124, b.ReadString()));
                            }
                            else
                            {
                                w.CharacterNames.Add(new NpcName(124, "Nancy"));
                            }
                        }
                        else
                        {
                            w.CharacterNames.Add(new NpcName(17, "Harold"));
                            w.CharacterNames.Add(new NpcName(18, "Molly"));
                            w.CharacterNames.Add(new NpcName(19, "Dominique"));
                            w.CharacterNames.Add(new NpcName(20, "Felicitae"));
                            w.CharacterNames.Add(new NpcName(22, "Steve"));
                            w.CharacterNames.Add(new NpcName(54, "Fitz"));
                            w.CharacterNames.Add(new NpcName(38, "Gimut"));
                            w.CharacterNames.Add(new NpcName(107, "Knogs"));
                            w.CharacterNames.Add(new NpcName(108, "Fizban"));
                            w.CharacterNames.Add(new NpcName(124, "Nancy"));
                        }
                        if (w.Version >= 7)
                        {
                            OnProgressChanged(null, new ProgressChangedEventArgs(100, "Validating File..."));
                            bool   validation   = b.ReadBoolean();
                            string checkTitle   = b.ReadString();
                            int    checkVersion = b.ReadInt32();
                            if (validation && checkTitle == w.Title && checkVersion == w.WorldId)
                            {
                                //w.loadSuccess = true;
                            }
                            else
                            {
                                b.Close();
                                throw new FileLoadException(string.Format("Error reading world file validation parameters! {0}", filename));
                            }
                        }
                        OnProgressChanged(null, new ProgressChangedEventArgs(0, "World Load Complete."));
                    }
                    w.LastSave = File.GetLastWriteTimeUtc(filename);
                }
            }
            catch (Exception err)
            {
                string msg = "There was an error reading the world file, do you wish to force it to load anyway?\r\n\r\n" +
                             "WARNING: This may have unexpected results including corrupt world files and program crashes.\r\n\r\n" +
                             "The error is :\r\n";
                if (MessageBox.Show(msg + err, "World File Error", MessageBoxButton.YesNo, MessageBoxImage.Error) != MessageBoxResult.Yes)
                {
                    return(null);
                }
            }
            return(w);
        }
Ejemplo n.º 6
0
        private static void LoadObjectDbXml(string file)
        {
            var xmlSettings = XElement.Load(file);

            // Load Colors
            foreach (var xElement in xmlSettings.Elements("GlobalColors").Elements("GlobalColor"))
            {
                string    name  = (string)xElement.Attribute("Name");
                XNA.Color color = XnaColorFromString((string)xElement.Attribute("Color"));
                GlobalColors.Add(name, color);
            }

            foreach (var xElement in xmlSettings.Elements("Tiles").Elements("Tile"))
            {
                var curTile = new TileProperty();

                // Read XML attributes
                curTile.Color       = ColorFromString((string)xElement.Attribute("Color"));
                curTile.Name        = (string)xElement.Attribute("Name");
                curTile.Id          = (int?)xElement.Attribute("Id") ?? 0;
                curTile.IsFramed    = (bool?)xElement.Attribute("Framed") ?? false;
                curTile.IsSolid     = (bool?)xElement.Attribute("Solid") ?? false;
                curTile.IsSolidTop  = (bool?)xElement.Attribute("SolidTop") ?? false;
                curTile.IsLight     = (bool?)xElement.Attribute("Light") ?? false;
                curTile.FrameSize   = StringToVector2Short((string)xElement.Attribute("Size"), 1, 1);
                curTile.Placement   = InLineEnumTryParse <FramePlacement>((string)xElement.Attribute("Placement"));
                curTile.TextureGrid = StringToVector2Short((string)xElement.Attribute("TextureGrid"), 16, 16);
                curTile.IsGrass     = "Grass".Equals((string)xElement.Attribute("Special"));    /* Heathtech */
                curTile.IsPlatform  = "Platform".Equals((string)xElement.Attribute("Special")); /* Heathtech */
                curTile.IsCactus    = "Cactus".Equals((string)xElement.Attribute("Special"));   /* Heathtech */
                curTile.IsStone     = (bool?)xElement.Attribute("Stone") ?? false;              /* Heathtech */
                curTile.CanBlend    = (bool?)xElement.Attribute("Blends") ?? false;             /* Heathtech */
                curTile.MergeWith   = (int?)xElement.Attribute("MergeWith") ?? null;            /* Heathtech */
                foreach (var elementFrame in xElement.Elements("Frames").Elements("Frame"))
                {
                    var curFrame = new FrameProperty();
                    // Read XML attributes
                    curFrame.Name    = (string)elementFrame.Attribute("Name");
                    curFrame.Variety = (string)elementFrame.Attribute("Variety");
                    curFrame.UV      = StringToVector2Short((string)elementFrame.Attribute("UV"), 0, 0);
                    curFrame.Anchor  = InLineEnumTryParse <FrameAnchor>((string)elementFrame.Attribute("Anchor"));

                    // Assign a default name if none existed
                    if (string.IsNullOrWhiteSpace(curFrame.Name))
                    {
                        curFrame.Name = curTile.Name;
                    }

                    curTile.Frames.Add(curFrame);
                    Sprites.Add(new Sprite
                    {
                        Anchor           = curFrame.Anchor,
                        IsPreviewTexture = false,
                        Name             = curFrame.Name + ", " + curFrame.Variety,
                        Origin           = curFrame.UV,
                        Size             = curTile.FrameSize,
                        Tile             = (byte)curTile.Id,
                        TileName         = curTile.Name
                    });
                }
                if (curTile.Frames.Count == 0 && curTile.IsFramed)
                {
                    var curFrame = new FrameProperty();
                    // Read XML attributes
                    curFrame.Name    = curTile.Name;
                    curFrame.Variety = string.Empty;
                    curFrame.UV      = new Vector2Short(0, 0);
                    //curFrame.Anchor = InLineEnumTryParse<FrameAnchor>((string)xElement.Attribute("Anchor"));

                    // Assign a default name if none existed
                    if (string.IsNullOrWhiteSpace(curFrame.Name))
                    {
                        curFrame.Name = curTile.Name;
                    }

                    curTile.Frames.Add(curFrame);
                    Sprites.Add(new Sprite
                    {
                        Anchor           = curFrame.Anchor,
                        IsPreviewTexture = false,
                        Name             = curFrame.Name + ", " + curFrame.Variety,
                        Origin           = curFrame.UV,
                        Size             = curTile.FrameSize,
                        Tile             = (byte)curTile.Id,
                        TileName         = curTile.Name
                    });
                }
                TileProperties.Add(curTile);
                if (!curTile.IsFramed)
                {
                    TileBricks.Add(curTile);
                }
            }
            for (int i = TileProperties.Count; i < 255; i++)
            {
                TileProperties.Add(new TileProperty(i, "UNKNOWN", Color.FromArgb(255, 255, 0, 255), true));
            }

            foreach (var xElement in xmlSettings.Elements("Walls").Elements("Wall"))
            {
                var curWall = new WallProperty();
                curWall.Color   = ColorFromString((string)xElement.Attribute("Color"));
                curWall.Name    = (string)xElement.Attribute("Name");
                curWall.Id      = (int?)xElement.Attribute("Id") ?? -1;
                curWall.IsHouse = (bool?)xElement.Attribute("IsHouse") ?? false;
                WallProperties.Add(curWall);
            }

            foreach (var xElement in xmlSettings.Elements("Items").Elements("Item"))
            {
                var curItem = new ItemProperty();
                curItem.Id   = (int?)xElement.Attribute("Id") ?? -1;
                curItem.Name = (string)xElement.Attribute("Name");
                ItemProperties.Add(curItem);
                _itemLookup.Add(curItem.Id, curItem);
            }

            foreach (var xElement in xmlSettings.Elements("Npcs").Elements("Npc"))
            {
                int    id   = (int?)xElement.Attribute("Id") ?? -1;
                string name = (string)xElement.Attribute("Name");
                NpcIds.Add(name, id);
                int frames = (int?)xElement.Attribute("Frames") ?? 16;
                NpcFrames.Add(id, frames);
            }

            foreach (var xElement in xmlSettings.Elements("ItemPrefix").Elements("Prefix"))
            {
                int    id   = (int?)xElement.Attribute("Id") ?? -1;
                string name = (string)xElement.Attribute("Name");
                ItemPrefix.Add((byte)id, name);
            }

            foreach (var xElement in xmlSettings.Elements("ShortCutKeys").Elements("Shortcut"))
            {
                var key  = InLineEnumTryParse <Key>((string)xElement.Attribute("Key"));
                var tool = (string)xElement.Attribute("Tool");
                ShortcutKeys.Add(key, tool);
            }

            XElement appSettings = xmlSettings.Element("App");
            int      appWidth    = (int?)appSettings.Attribute("Width") ?? 800;
            int      appHeight   = (int?)appSettings.Attribute("Height") ?? 600;

            _appSize = new Vector2(appWidth, appHeight);

            ToolDefaultData.LoadSettings(xmlSettings.Elements("Tools"));

            AltC = (string)xmlSettings.Element("AltC");
        }
Ejemplo n.º 7
0
        public static World LoadWorld(string filename)
        {
            var w = new World();

            using (var b = new BinaryReader(File.OpenRead(filename)))
            {
                w.Version = b.ReadUInt32(); //now we care about the version
                w.Title   = b.ReadString();

                w.WorldId     = b.ReadInt32();
                w.LeftWorld   = (float)b.ReadInt32();
                w.RightWorld  = (float)b.ReadInt32();
                w.TopWorld    = (float)b.ReadInt32();
                w.BottomWorld = (float)b.ReadInt32();

                w.TilesHigh   = b.ReadInt32();
                w.TilesWide   = b.ReadInt32();
                w.SpawnX      = b.ReadInt32();
                w.SpawnY      = b.ReadInt32();
                w.GroundLevel = (int)b.ReadDouble();
                w.RockLevel   = (int)b.ReadDouble();

                // read world flags
                w.Time        = b.ReadDouble();
                w.DayTime     = b.ReadBoolean();
                w.MoonPhase   = b.ReadInt32();
                w.BloodMoon   = b.ReadBoolean();
                w.DungeonX    = b.ReadInt32();
                w.DungeonY    = b.ReadInt32();
                w.DownedBoss1 = b.ReadBoolean();
                w.DownedBoss2 = b.ReadBoolean();
                w.DownedBoss3 = b.ReadBoolean();
                if (w.Version >= 29)
                {
                    w.SavedGoblin = b.ReadBoolean();
                    w.SavedWizard = b.ReadBoolean();
                    if (w.Version >= 34)
                    {
                        w.SavedMech = b.ReadBoolean();
                    }
                    w.DownedGoblins = b.ReadBoolean();
                }
                if (w.Version >= 32)
                {
                    w.DownedClown = b.ReadBoolean();
                }
                if (w.Version >= 37)
                {
                    w.DownedFrost = b.ReadBoolean();
                }
                w.ShadowOrbSmashed = b.ReadBoolean();
                w.SpawnMeteor      = b.ReadBoolean();
                w.ShadowOrbCount   = (int)b.ReadByte();
                if (w.Version >= 23)
                {
                    w.AltarCount = b.ReadInt32();
                    w.HardMode   = b.ReadBoolean();
                }
                w.InvasionDelay = b.ReadInt32();
                w.InvasionSize  = b.ReadInt32();
                w.InvasionType  = b.ReadInt32();
                w.InvasionX     = b.ReadDouble();



                w.Tiles = new Tile[w.TilesWide, w.TilesHigh];
                for (int x = 0; x < w.TilesWide; ++x)
                {
                    OnProgressChanged(null, new ProgressChangedEventArgs(x.ProgressPercentage(w.TilesWide), "Loading Tiles..."));

                    Tile prevtype = new Tile();
                    for (int y = 0; y < w.TilesHigh; y++)
                    {
                        var tile = new Tile();

                        tile.IsActive = b.ReadBoolean();

                        if (tile.IsActive)
                        {
                            tile.Type = b.ReadByte();
                            if (tile.Type == (int)sbyte.MaxValue)
                            {
                                tile.IsActive = false;
                            }
                            if (TileProperties[tile.Type].IsFramed)
                            {
                                // torches didn't have extra in older versions.
                                if (w.Version < 28 && tile.Type == 4)
                                {
                                    tile.U = 0;
                                    tile.V = 0;
                                }
                                else
                                {
                                    tile.U = b.ReadInt16();
                                    tile.V = b.ReadInt16();
                                    //if (tile.Type == 128) //armor stand
                                    //    tile.Frame = new PointShort((short)(tile.Frame.X % 100), tile.Frame.Y);

                                    if (tile.Type == 144) //timer
                                    {
                                        tile.V = 0;
                                    }
                                }
                            }
                            else
                            {
                                tile.U = -1;
                                tile.V = -1;
                            }
                        }
                        if (w.Version <= 25)
                        {
                            b.ReadBoolean(); //skip obsolete hasLight
                        }
                        if (b.ReadBoolean())
                        {
                            tile.Wall = b.ReadByte();
                        }
                        //else
                        //    tile.Wall = 0;
                        if (b.ReadBoolean())
                        {
                            tile.Liquid = b.ReadByte();
                            tile.IsLava = b.ReadBoolean();
                        }

                        if (w.Version >= 33)
                        {
                            tile.HasWire = b.ReadBoolean();
                        }
                        //else
                        //    tile.HasWire = false;
                        w.Tiles[x, y] = tile;

                        var ptype = (Tile)prevtype.Clone();
                        prevtype = (Tile)tile.Clone();
                        if (w.Version >= 25) //compression ftw :)
                        {
                            int rle = b.ReadInt16();
                            if (rle > 0)
                            {
                                for (int r = y + 1; r < y + rle + 1; r++)
                                {
                                    var tcopy = (Tile)tile.Clone();
                                    w.Tiles[x, r] = tcopy;
                                }
                                y += rle;
                            }
                        }
                    }
                }
                w.Chests.Clear();
                OnProgressChanged(null, new ProgressChangedEventArgs(100, "Loading Chests..."));
                for (int i = 0; i < 1000; i++)
                {
                    if (b.ReadBoolean())
                    {
                        var chest = new Chest(b.ReadInt32(), b.ReadInt32());
                        for (int slot = 0; slot < Chest.MaxItems; slot++)
                        {
                            chest.Items[slot].StackSize = b.ReadByte();
                            if (chest.Items[slot].StackSize > 0)
                            {
                                chest.Items[slot].ItemName = b.ReadString();

                                // Read prefix
                                if (w.Version >= 36)
                                {
                                    chest.Items[slot].Prefix = b.ReadByte();
                                }
                            }
                        }
                        w.Chests.Add(chest);
                    }
                }
                w.Signs.Clear();
                OnProgressChanged(null, new ProgressChangedEventArgs(100, "Loading Signs..."));
                for (int i = 0; i < 1000; i++)
                {
                    if (b.ReadBoolean())
                    {
                        Sign sign = new Sign();
                        sign.Text = b.ReadString();
                        sign.X    = b.ReadInt32();
                        sign.Y    = b.ReadInt32();
                        w.Signs.Add(sign);
                    }
                }
                w.NPCs.Clear();
                OnProgressChanged(null, new ProgressChangedEventArgs(100, "Loading NPC Data..."));
                while (b.ReadBoolean())
                {
                    var npc = new NPC();
                    npc.Name       = b.ReadString();
                    npc.Position   = new Vector2(b.ReadSingle(), b.ReadSingle());
                    npc.IsHomeless = b.ReadBoolean();
                    npc.Home       = new Vector2Int32(b.ReadInt32(), b.ReadInt32());
                    npc.SpriteId   = 0;
                    if (NpcIds.ContainsKey(npc.Name))
                    {
                        npc.SpriteId = NpcIds[npc.Name];
                    }

                    w.NPCs.Add(npc);
                }
                // if (version>=0x1f) read the names of the following npcs:
                // merchant, nurse, arms dealer, dryad, guide, clothier, demolitionist,
                // tinkerer and wizard
                // if (version>=0x23) read the name of the mechanic


                if (w.Version >= 31)
                {
                    OnProgressChanged(null, new ProgressChangedEventArgs(100, "Loading NPC Names..."));
                    w.CharacterNames.Add(new NpcName(17, b.ReadString()));
                    w.CharacterNames.Add(new NpcName(18, b.ReadString()));
                    w.CharacterNames.Add(new NpcName(19, b.ReadString()));
                    w.CharacterNames.Add(new NpcName(20, b.ReadString()));
                    w.CharacterNames.Add(new NpcName(22, b.ReadString()));
                    w.CharacterNames.Add(new NpcName(54, b.ReadString()));
                    w.CharacterNames.Add(new NpcName(38, b.ReadString()));
                    w.CharacterNames.Add(new NpcName(107, b.ReadString()));
                    w.CharacterNames.Add(new NpcName(108, b.ReadString()));
                    if (w.Version >= 35)
                    {
                        w.CharacterNames.Add(new NpcName(124, b.ReadString()));
                    }
                    else
                    {
                        w.CharacterNames.Add(new NpcName(124, "Nancy"));
                    }
                }
                else
                {
                    w.CharacterNames.Add(new NpcName(17, "Harold"));
                    w.CharacterNames.Add(new NpcName(18, "Molly"));
                    w.CharacterNames.Add(new NpcName(19, "Dominique"));
                    w.CharacterNames.Add(new NpcName(20, "Felicitae"));
                    w.CharacterNames.Add(new NpcName(22, "Steve"));
                    w.CharacterNames.Add(new NpcName(54, "Fitz"));
                    w.CharacterNames.Add(new NpcName(38, "Gimut"));
                    w.CharacterNames.Add(new NpcName(107, "Knogs"));
                    w.CharacterNames.Add(new NpcName(108, "Fizban"));
                    w.CharacterNames.Add(new NpcName(124, "Nancy"));
                }
                if (w.Version >= 7)
                {
                    OnProgressChanged(null, new ProgressChangedEventArgs(100, "Validating File..."));
                    bool   validation   = b.ReadBoolean();
                    string checkTitle   = b.ReadString();
                    int    checkVersion = b.ReadInt32();
                    if (validation && checkTitle == w.Title && checkVersion == w.WorldId)
                    {
                        //w.loadSuccess = true;
                    }
                    else
                    {
                        b.Close();
                        throw new FileLoadException("Error reading world file validation parameters!");
                    }
                }
                OnProgressChanged(null, new ProgressChangedEventArgs(0, "World Load Complete."));
            }
            return(w);
        }
Ejemplo n.º 8
0
 private void CreateNpc(BattleNpc npc, NpcIds npcIds)
 {
     npc.AltarNpc = CreateSceneNpc(npcIds.AltarId);
 }