Ejemplo n.º 1
0
    protected override void Update()
    {
        base.Update();
        manaText.text = NowMp.ToString();
        playerPos     = gameObject.transform.position;
        HpUIText.GetComponent <Text>().text = "HP:" + NowHp + "/" + MaxHp;
        fireRateTimer += Time.deltaTime;
        if (manaRegeneration < manaTimer && NowMp < MaxMp)
        {
            NowMp++;
            manaTimer = 0;
        }
        else if (NowMp == MaxMp)
        {
            manaTimer = 0;
        }
        else
        {
            manaTimer += Time.deltaTime;
        }
        RaycastHit2D hit = Physics2D.Raycast(transform.position, Vector2.right, range, LayerMask.GetMask("Enemy"));

        if (hit)
        {
            Fire();
            return;
        }
        Vector3 vector = Vector3.right;

        transform.Translate(vector * velocity * Time.deltaTime);
    }
Ejemplo n.º 2
0
 private void Awake()
 {
     instance = this;
 }