protected virtual void OnDespawn() { if (_observers != null) { _observers.PurgeHandlers(); } }
protected override void OnDespawn() { if (_observers != null) { _observers.PurgeHandlers(); } }
protected virtual void OnDespawn() { if (_observers != null) { _observers.PurgeHandlers(); } }
protected override void OnDespawn() { if (_observers != null) { _observers.PurgeHandlers(); } }