Ejemplo n.º 1
0
 /// <summary>
 /// Checks whether the game load parameters are valid and returns whether validation is a success.
 /// </summary>
 private bool ValidateLoadParams(IPlayableMap map, IModeService modeService)
 {
     // If invalid parameters, loading must fail.
     if (map == null)
     {
         NotificationBox?.Add(new Notification()
         {
             Message = "Map is not specified!",
             Type    = NotificationType.Error
         });
         loadState.Value = GameLoadState.Fail;
         return(false);
     }
     if (modeService == null)
     {
         NotificationBox?.Add(new Notification()
         {
             Message = "Game mode is not specified!",
             Type    = NotificationType.Error
         });
         loadState.Value = GameLoadState.Fail;
         return(false);
     }
     return(true);
 }
Ejemplo n.º 2
0
        private IEnumerator AddNotification(int lines, NotificationScope scope)
        {
            string message = string.Join("\n", Enumerable.Range(0, lines).Select(i => "asdf" + i));

            NotificationBox.Add(new Notification()
            {
                Message = message,
                Type    = GetNotificationType(),
                Scope   = scope,
            });
            yield break;
        }