public JsonResult IsExistsFinishedGame() { bool result = false; var memberId = this.GetMemberId(); var systemDatetimeService = new SystemDatetimeService(); var noticeService = new NoticeService(this.com, systemDatetimeService); var fromDate = Utils.GetStartOfDay(systemDatetimeService.SystemDate.AddDays(-1)); var toDate = Utils.GetEndOfDay(systemDatetimeService.SystemDate); result = noticeService.NoticeExpectedGameInfo(memberId, fromDate, toDate, memberId); return Json(result, JsonRequestBehavior.AllowGet); }