Ejemplo n.º 1
0
        protected override void OnExecute(Command command, ExecutionContext context, System.Drawing.Rectangle buttonRect)
        {
            Part part = Window.ActiveWindow.ActiveContext.Context as Part;
            ICollection <DesignBody> designBodies = part.GetDescendants <DesignBody>();
            Dictionary <string, int> tally        = new Dictionary <string, int>();

            const string typePrefix = "SpaceClaim.Api.V10.Geometry.";

            foreach (DesignBody designBody in designBodies)
            {
                foreach (DesignFace face in designBody.Faces)
                {
                    string typeName = face.Shape.Geometry.GetType().ToString();
                    typeName = typeName.Substring(typePrefix.Length);

                    if (tally.ContainsKey(typeName))
                    {
                        tally[typeName]++;
                    }
                    else
                    {
                        tally[typeName] = 1;
                    }

                    if (typeName != "Plane")
                    {
                        NoteHelper.AnnotateFace(part, face, typeName);
                    }
                }
            }

            string output = string.Empty;

            foreach (string key in tally.Keys)
            {
                output += string.Format("{0}: {1} | ", key, tally[key]);
            }

            Application.ReportStatus(output, StatusMessageType.Information, null);
        }
Ejemplo n.º 2
0
        public ICollection <DesignBody> CreateSolid(Part mainPart)
        {
            var    bands        = new List <ICollection <Body> >();
            var    cutters      = new List <Body[]>();
            double newScale     = 0.094;
            double cutterHeight = 0.01 / newScale;
            double cutterWidth  = 0.0005 / newScale;

            bool swap = false;

            for (int i = 0; i < iSteps; i++)
            {
                var band = new List <Body>();


                //if (i == 4) {
                //        DesignCurve.Create(Window.ActiveWindow.Scene as Part, CurveSegment.Create(points[i][0], points[i][1]));
                //        DesignCurve.Create(Window.ActiveWindow.Scene as Part, CurveSegment.Create(points[i + iSteps / 2][jSteps / 2], points[i + iSteps / 2][jSteps / 2 + 1]));
                //}


                for (int j = 0; j < jSteps; j++)
                {
                    // Main ring
                    Point p00 = points[i][j];
                    Point p01 = points[i][j + 1];
                    Point p10 = points[i + 1][j];
                    Point p11 = points[i + 1][j + 1];

                    Body b0, b1;
                    if ((p00 - p11).Magnitude < (p10 - p01).Magnitude)
                    {
                        b0 = ShapeHelper.CreatePolygon(new Point[] { p00, p01, p11 }, 0);
                        b1 = ShapeHelper.CreatePolygon(new Point[] { p00, p11, p10 }, 0);
                    }
                    else
                    {
                        b0 = ShapeHelper.CreatePolygon(new Point[] { p01, p10, p00 }, 0);
                        b1 = ShapeHelper.CreatePolygon(new Point[] { p01, p11, p10 }, 0);
                    }

                    // Tabs

                    /*            Male      Female      Male
                     * ---p00last-------p00--------p01-------p10next--- v+
                     *       |           |          |           |
                     *       |    pn0    |          |    pn1    |
                     *       |           |          |           |
                     * ---p10last-------p10--------p11-------p11next---
                     *
                     */
                    Point pn0 = (new Point[] { points[i - 1][j], points[i - 1][j + 1] }).Average();
                    Point pn1 = (new Point[] { points[i + 2][j], points[i + 2][j + 1] }).Average();

                    Direction normal0 = Vector.Cross(p01 - pn0, p00 - pn0).Direction;
                    Direction normal1 = Vector.Cross(p10 - pn1, p11 - pn1).Direction;

                    Body tab0 = Tabs.CreateCircularTab(p01, p00, -normal0, tabAngles[i][j], swap);
                    Body tab1 = Tabs.CreateCircularTab(p10, p11, -normal1, tabAngles[i + 1][j], !swap);

                    DesignBody annotateMe = DesignBody.Create(mainPart, "annotatme", (swap ? tab0 : tab1).Copy());
                    NoteHelper.AnnotateFace(mainPart, annotateMe.Faces.First(), string.Format("{0},{1}", i, j), 0.02, null);
                    annotateMe.Delete();

                    //DesignBody.Create(Window.ActiveWindow.Scene as Part, "test", b0.Copy());
                    //DesignBody.Create(Window.ActiveWindow.Scene as Part, "test", b1.Copy());
                    //DesignBody.Create(Window.ActiveWindow.Scene as Part, "test", tab0.Copy());
                    //DesignBody.Create(Window.ActiveWindow.Scene as Part, "test", tab1.Copy());

                    try {
                        b0.Unite(new Body[] { b1, tab0, tab1 });
                    }
                    catch {
                        DesignBody.Create(Window.ActiveWindow.Scene as Part, "test", b0.Copy());
                        DesignBody.Create(Window.ActiveWindow.Scene as Part, "test", b1.Copy());
                        DesignBody.Create(Window.ActiveWindow.Scene as Part, "test", tab0.Copy());
                        DesignBody.Create(Window.ActiveWindow.Scene as Part, "test", tab1.Copy());
                        return(null);
                    }

                    //	Debug.Assert(b0.Shells.Count == 1);
                    band.Add(b0);

                    swap = !swap;
                }

                bands.Add(band.TryUnionBodies());

                // Cutters
                Point p0ThisSide0  = points[i][0];
                Point p0ThisSide1  = points[i][1];
                Point p0OtherSide0 = points[i + iSteps / 2][jSteps / 2];
                Point p0OtherSide1 = points[i + iSteps / 2][1 + jSteps / 2];

                Point p1ThisSide0  = points[i + 1][0];
                Point p1ThisSide1  = points[i + 1][1];
                Point p1OtherSide0 = points[i + 1 + iSteps / 2][jSteps / 2];
                Point p1OtherSide1 = points[i + 1 + iSteps / 2][1 + jSteps / 2];

                Point p0 = CurveSegment.Create(p0ThisSide0, p0ThisSide1).GetInBetweenPoint(
                    CurveSegment.Create(p0OtherSide0, p0OtherSide1
                                        ));

                Point p1 = CurveSegment.Create(p1ThisSide0, p1ThisSide1).GetInBetweenPoint(
                    CurveSegment.Create(p1OtherSide0, p1OtherSide1
                                        ));

                //Point p0 = CurveSegment.Create(p0ThisSide0, p0ThisSide1).IntersectCurve(
                //    CurveSegment.Create(p0OtherSide0, p0OtherSide1
                //)).First().Point;

                //Point p1 = CurveSegment.Create(p1ThisSide0, p1ThisSide1).IntersectCurve(
                //    CurveSegment.Create(p1OtherSide0, p1OtherSide1
                //)).First().Point;

                Direction n0 = (p0OtherSide1 - p0OtherSide0).Direction;
                Direction n1 = (p1OtherSide1 - p1OtherSide0).Direction;

                Direction d0 = (p0ThisSide1 - p0ThisSide0).Direction;
                Direction d1 = (p1ThisSide1 - p1ThisSide0).Direction;

                var profiles = new List <ICollection <ITrimmedCurve> >();
                profiles.Add(p0.GetRectanglePointsAround(d0 * cutterHeight, n0 * cutterWidth).GetProfile());
                profiles.Add(p1.GetRectanglePointsAround(d1 * cutterHeight, n1 * cutterWidth).GetProfile());
                Body cutterA = Body.LoftProfiles(profiles, false, true);

                profiles = new List <ICollection <ITrimmedCurve> >();
                profiles.Add(p0.GetRectanglePointsAround(n0 * cutterHeight, d0 * cutterWidth).GetProfile());
                profiles.Add(p1.GetRectanglePointsAround(n1 * cutterHeight, d1 * cutterWidth).GetProfile());
                Body cutterB = Body.LoftProfiles(profiles, false, true);

                cutters.Add(new Body[] { cutterA, cutterB });
            }

            var    designBands = new List <DesignBody>();
            Layer  cutterLayer = NoteHelper.CreateOrGetLayer(mainPart.Document, "Cutters", System.Drawing.Color.DarkViolet);
            Matrix scaleMatrix = Matrix.CreateScale(scale, Point.Origin);

            for (int i = 0; i < bands.Count; i++)
            {
                int whichCutter = i % 2;

                Part part = Part.Create(mainPart, string.Format("Band {0:00}", i));
                Component.Create(mainPart, part);

                int ii = i;
                if (whichCutter == 0)
                {
                    ii = i + iSteps / 2;
                }

                List <Body> mergedCutters = new Body[] {
                    cutters[(ii + iSteps - 1) % iSteps][whichCutter].Copy(),
                    cutters[ii % iSteps][whichCutter].Copy(),
                    cutters[(ii + 1) % iSteps][whichCutter].Copy()
                }.TryUnionBodies().ToList();

                Debug.Assert(mergedCutters.Count == 1, "Couldn't merge cutters");

                double nominalRadius = 0.02;
                double innerRadius   = (nominalRadius - cutterWidth / 2) / newScale;
                double outerRadius   = (nominalRadius + cutterWidth / 2) / newScale;

                var edgeRounds = new List <KeyValuePair <Edge, EdgeRound> >();
                foreach (Edge edge in mergedCutters[0].Edges)
                {
                    if (edge.Length > cutterHeight * 1.1 || edge.Length < cutterHeight * 0.9)
                    {
                        continue;
                    }

                    double angle = edge.GetAngle();
                    if (Math.Abs(angle) > Math.PI / 4 || angle == 0)
                    {
                        continue;
                    }

                    edgeRounds.Add(new KeyValuePair <Edge, EdgeRound>(edge, new FixedRadiusRound(angle > 0 ? outerRadius : innerRadius)));
                }

                mergedCutters[0].RoundEdges(edgeRounds);

                mergedCutters.Add(cutters[(ii - 1 + iSteps / 2) % iSteps][1 - whichCutter].Copy());
                mergedCutters.Add(cutters[(ii + 1 + iSteps / 2) % iSteps][1 - whichCutter].Copy());

                HSBColor hsbColor = new HSBColor(0, 100, 200);
                hsbColor.H = (float)((double)i / bands.Count * 360);

                var cutBand = new List <Body>();
                foreach (Body body in bands[i])
                {
                    foreach (Body cutterBody in mergedCutters)
                    {
                        body.Imprint(cutterBody);
                        foreach (Face face in body.Faces)
                        {
                            if (!IsSpanningBody(face, cutterBody))
                            {
                                continue;
                            }

                            body.DeleteFaces(new Face[] { face }, RepairAction.None);
                            //	DesignBody designBody = DesignBody.Create(part, "Cutter", cutterBody.Copy());
                            //	designBody.SetColor(null, hsbColor.Color);
                        }
                    }

                    cutBand.AddRange(body.SeparatePieces());
                }

                cutBand = cutBand.TryUnionBodies().ToList();

                //foreach (Body body in bands[i]) {
                foreach (Body body in cutBand)
                {
                    body.Transform(scaleMatrix);
                    DesignBody designBody = DesignBody.Create(part, "Band", body);
                    designBody.SetColor(null, hsbColor.Color);
                    designBands.Add(designBody);
                }

                //foreach (Body body in mergedCutters) {
                //    DesignBody designBody = DesignBody.Create(part, "Cutter", body);
                //    designBody.Layer = cutterLayer;
                //    hsbColor.H += 180 * whichCutter;
                //    designBody.SetColor(null, hsbColor.Color);
                ////	designBands[i].Shape.Imprint(designBody.Shape);
                //}
            }

            Trace.WriteLine("vParameters");
            for (int j = 0; j < jSteps; j++)
            {
                for (int i = 0; i < iSteps; i++)
                {
                    Trace.Write(vParameters[i][j] + " ");
                }

                Trace.WriteLine("");
            }

            Trace.WriteLine("tabAngles");
            for (int j = 0; j < jSteps; j++)
            {
                for (int i = 0; i < iSteps; i++)
                {
                    Trace.Write(tabAngles[i][j] + " ");
                }

                Trace.WriteLine("");
            }


            return(designBands);
        }
Ejemplo n.º 3
0
        static void Forstnerize_Executing(object sender, EventArgs e)
        {
            Window activeWindow = Window.ActiveWindow;

            IDesignBody forstnerBody    = null;
            Box         faceBoundingBox = Box.Empty;

            foreach (IDesignFace iDesignFace in activeWindow.ActiveContext.GetSelection <IDesignFace>())
            {
                forstnerBody     = iDesignFace.GetAncestor <IDesignBody>();
                faceBoundingBox |= iDesignFace.Shape.GetBoundingBox(Matrix.Identity);
            }
            if (forstnerBody == null || faceBoundingBox == Box.Empty)
            {
                return;
            }

            Part      part      = Part.Create(activeWindow.Document, "Forstner Bottoms");
            Component component = Component.Create(activeWindow.Scene as Part, part);

            Box    bodyBoundingBox = forstnerBody.Shape.GetBoundingBox(Matrix.Identity);
            Plane  topPlane        = Plane.Create(Frame.Create(bodyBoundingBox.MaxCorner, Direction.DirX, Direction.DirY));
            double xSpacing        = diameter * Math.Sqrt(3) / 2;
            double ySpacing        = diameter * 3 / 4;
            bool   shortRow        = false;

            for (double y = faceBoundingBox.MinCorner.Y; y < faceBoundingBox.MaxCorner.Y; y += ySpacing)
            {
                for (double x = shortRow ? faceBoundingBox.MinCorner.X + xSpacing / 2 : faceBoundingBox.MinCorner.X; x < faceBoundingBox.MaxCorner.X; x += xSpacing)
                {
                    List <IDesignBody> referenceBodies = new List <IDesignBody>();
                    referenceBodies.Add(DesignBody.Create(
                                            Part.Create(activeWindow.Document, "Temp"),
                                            "Target Copy",
                                            forstnerBody.Master.Shape.Copy()
                                            ));

                    Point       lowerPoint = Point.Create(x, y, bodyBoundingBox.MinCorner.Z);
                    Point       upperPoint = Point.Create(x, y, bodyBoundingBox.MaxCorner.Z);
                    IDesignBody drillBody  = ShapeHelper.CreateCylinder(lowerPoint, upperPoint, diameter, activeWindow.Scene as Part);

                    ICollection <IDesignBody> outputBodies = new List <IDesignBody>();
                    try {
                        //XXX					outputBodies = drillBody.Subtract(referenceBodies);
                    }
                    finally {
                        //outputBodies = new List<IDesignBody>();
                    }

                    // Find the top of the faces created by the intersection of the cylinder and the target.  The top of the bounding box of all faces except the top face and the cylinder of the drill are perfect.
                    Box      bottomBox     = Box.Empty;
                    Cylinder drillCylinder = Cylinder.Create(
                        Frame.Create(lowerPoint, Direction.DirX, Direction.DirY),
                        diameter / 2
                        );

                    bool hasTop = false;
                    foreach (IDesignBody iDesignBody in outputBodies)
                    {
                        foreach (IDesignFace iDesignFace in iDesignBody.Faces)
                        {
                            Plane plane = iDesignFace.Shape.Geometry as Plane;
                            if (plane != null)
                            {
                                if (AddInHelper.isCooincident(plane, topPlane))
                                {
                                    hasTop = true;
                                    continue;
                                }
                            }

                            Cylinder cylinder = iDesignFace.Shape.Geometry as Cylinder;
                            if (cylinder != null)
                            {
                                if (AddInHelper.isCooincident(cylinder, drillCylinder))
                                {
                                    continue;
                                }
                            }

                            bottomBox |= iDesignFace.Shape.GetBoundingBox(Matrix.Identity);
                        }
                        iDesignBody.Delete();
                    }

                    if (!bottomBox.IsEmpty && hasTop)
                    {
                        Point      bottomPoint = Point.Create(lowerPoint.X, lowerPoint.Y, bottomBox.MaxCorner.Z);
                        DesignBody bottomBody  = ShapeHelper.CreateCircle(Frame.Create(bottomPoint, Direction.DirX, Direction.DirY), diameter, part);
                        //AddInHelper.CreateCircle(Frame.Create(bottomPoint, Direction.DirX, Direction.DirY), 0.001, part);
                        foreach (DesignFace designFace in bottomBody.Faces)
                        {
                            NoteHelper.AnnotateFace(designFace.GetAncestor <Part>(), designFace, activeWindow.Units.Length.Format(-bottomPoint.Z), diameter / 5, Direction.DirZ);
                        }
                    }
                }
                shortRow = !shortRow;
            }
        }