public override void UpdateAction() { base.UpdateAction(); if (NodeUtil.IsGoalDestination(Owner)) { if (NodeUtil.PlayerInRange(Owner, 10f)) { NodeUtil.AvoidFormPlayer(Owner); } } }
public override void UpdateAction() { base.UpdateAction(); if (NodeUtil.IsGoalDestination(Owner)) { if (NodeUtil.PlayerInRange(Owner, 10f)) { NodeUtil.AvoidFormPlayer(Owner); } } }