Ejemplo n.º 1
0
 public static void ClearNodes()
 {
     foreach (var selected in Selection.gameObjects)
     {
         NodeSystem nodeSystem = selected.GetComponent <NodeSystem>();
         if (nodeSystem != null)
         {
             nodeSystem.allNodes = new List <Node>();
             nodeSystem.rootNode = null;
             nodeSystem.Initialize();
         }
     }
 }