Ejemplo n.º 1
0
 private void OnEnable()
 {
     resizerStyle = new GUIStyle();
     resizerStyle.normal.background = EditorGUIUtility.Load("icons/d_AvatarBlendBackground.png") as Texture2D;
     m_nodeGraphView      = new NodeGraphView();
     m_nodePropertiesView = new NodePropertiesView();
 }
Ejemplo n.º 2
0
    private void OnEnable()
    {
        //AssemblyReloadEvents.beforeAssemblyReload += OnBeforeAssemblyReload;
        //AssemblyReloadEvents.afterAssemblyReload += OnAfterAssemblyReload;

        resizerStyle = new GUIStyle();
        resizerStyle.normal.background = EditorGUIUtility.Load("icons/d_AvatarBlendBackground.png") as Texture2D;
        m_nodeGraphView      = new NodeGraphView();
        m_nodePropertiesView = new NodePropertiesView();
    }