Ejemplo n.º 1
0
    public (float, float) EvaluateNetwork(float[] input)
    {
        float[] output = new float[NEAT_CONFIGS.OUTPUTS];
        for (int i = 1; i < NEAT_CONFIGS.INPUTS; i++)
        {
            GetNodeGenes()[i].SetValue(input[i - 1]);
        }


        foreach (var KeyValue in GetNodeGenes())
        {
            double   sum  = 0;
            int      key  = KeyValue.Key;
            NodeGene node = KeyValue.Value;
            if (key > NEAT_CONFIGS.INPUTS)
            {
                foreach (ConnectionGene con in node.GetIncomingConnections())
                {
                    if (con.GetEnabled())
                    {
                        sum += (GetNodeGenes()[con.GetInputNode()].GetValue() * con.GetWeight());
                    }
                }

                node.SetValue(Math.Tanh(sum));
            }
        }
        int j = 0;

        foreach (NodeGene node in GetNodeGenes().Values)
        {
            if (node.GetType() == NodeGene.TYPE.OUTPUT)
            {
                output[j] = (float)node.GetValue();
                j++;
            }
        }
        return(output[0], output[1]);
    }
Ejemplo n.º 2
0
    public void MutateAddConnection()
    {
        List <int> Keys = new List <int>(NodeGenes.Keys);

        int randomKey1 = Keys[random.Next(Keys.Count)];
        int randomKey2 = Keys[random.Next(Keys.Count)];


        NodeGene node1    = NodeGenes[randomKey1];
        NodeGene node2    = NodeGenes[randomKey2];
        int      ATTEMPTS = 0;

        while ((node1.GetType() == NodeGene.TYPE.OUTPUT && node2.GetType() == NodeGene.TYPE.OUTPUT || node1.GetType() == NodeGene.TYPE.INPUT && node2.GetType() == NodeGene.TYPE.INPUT) || node1.GetID() == node2.GetID() ||
               (node1.GetType() == NodeGene.TYPE.BIAS && node2.GetType() == NodeGene.TYPE.INPUT || node2.GetType() == NodeGene.TYPE.BIAS && node1.GetType() == NodeGene.TYPE.INPUT) || ATTEMPTS < 10)
        {
            randomKey1 = Keys[random.Next(Keys.Count)];
            node1      = NodeGenes[randomKey1];
            ATTEMPTS++;
        }

        if (ATTEMPTS < 10)
        {
            bool NeedsReversing = false;


            if ((node1.GetType() == NodeGene.TYPE.HIDDEN && node2.GetType() == NodeGene.TYPE.INPUT) || (node1.GetType() == NodeGene.TYPE.HIDDEN && node2.GetType() == NodeGene.TYPE.BIAS))
            {
                NeedsReversing = true;
            }
            else
            {
                if (node1.GetType() == NodeGene.TYPE.OUTPUT && node2.GetType() == NodeGene.TYPE.INPUT || node1.GetType() == NodeGene.TYPE.OUTPUT && node2.GetType() == NodeGene.TYPE.BIAS || node1.GetType() == NodeGene.TYPE.OUTPUT && node2.GetType() == NodeGene.TYPE.HIDDEN)
                {
                    NeedsReversing = true;
                }
            }


            bool ExistsInGenome = false;

            foreach (ConnectionGene connection in GetConnectionGenes())
            {
                if (connection.GetInputNode() == node1.GetID() && connection.GetOutputNode() == node2.GetID())
                {
                    ExistsInGenome = true;
                    break;
                }
                else
                {
                    if (connection.GetOutputNode() == node1.GetID() && connection.GetInputNode() == node2.GetID())
                    {
                        ExistsInGenome = true;
                    }
                }
            }


            if (!ExistsInGenome)
            {
                bool ExistsInPopulation = false;
                foreach (ConnectionGene connection in PoolManager.TOTALCONNECTIONSMADETHISGENERATION)
                {
                    if (connection.GetInputNode() == node1.GetID() && connection.GetOutputNode() == node2.GetID() || connection.GetOutputNode() == node1.GetID() && connection.GetInputNode() == node2.GetID())
                    {
                        ExistsInPopulation = true;
                        ConnectionGene newConnection = new ConnectionGene(NeedsReversing ? node2.GetID() : node1.GetID(), NeedsReversing ? node1.GetID() : node2.GetID(), random.NextDouble(), true, connection.GetInnovation());
                        ConnectionGenes.Add(newConnection);
                        GetNodeGenes()[newConnection.GetOutputNode()].AddIncomingConnection(newConnection);
                        break;
                    }
                }
                if (!ExistsInPopulation)
                {
                    ConnectionGene newConnection = new ConnectionGene(NeedsReversing ? node2.GetID() : node1.GetID(), NeedsReversing ? node1.GetID() : node2.GetID(), random.NextDouble(), true, NEAT_CONFIGS.GLOBAL_INNOVATION_NUMBER++);
                    ConnectionGenes.Add(newConnection);
                    GetNodeGenes()[newConnection.GetOutputNode()].AddIncomingConnection(newConnection);
                    PoolManager.TOTALCONNECTIONSMADETHISGENERATION.Add(newConnection);
                }
            }
        }
    }