Ejemplo n.º 1
0
        private void OnWeaponFired(BaseProjectile projectile, BasePlayer player, ItemModProjectile mod, ProjectileShoot projectileShoot)
        {
            var item = player.GetActiveItem();

            if (!(item.info.shortname == "rifle.ak" || item.info.shortname == "lmg.m249"))
            {
                return;
            }

            if (item.contents.itemList.Any(x => blacklistedAttachments.Contains(x.info.shortname)))
            {
                return;
            }

            NoRecoilData info;

            if (!data.TryGetValue(player.userID, out info))
            {
                data.Add(player.userID, info = new NoRecoilData());
            }

            UnityEngine.Vector3 eyesDirection = player.eyes.HeadForward();

            if (eyesDirection.y < -0.80)
            {
                return;
            }

            info.Ticks++;

            int probModifier = 0;

            foreach (Item attachment in item.contents.itemList)
            {
                if (probabilityModifiers.ContainsKey(attachment.info.shortname))
                {
                    probModifier += probabilityModifiers[attachment.info.shortname];
                }
            }

            if (player.modelState.aiming && probabilityModifiers.ContainsKey("aiming"))
            {
                probModifier += probabilityModifiers["aiming"];
            }

            if (player.IsDucked() && probabilityModifiers.ContainsKey("crouching"))
            {
                probModifier += probabilityModifiers["crouching"];
            }

            Timer detectionTimer;

            if (detections.TryGetValue(player.userID, out detectionTimer))
            {
                detectionTimer.Reset(detectionDiscardSeconds);
            }
            else
            {
                detections.Add(player.userID, timer.Once(detectionDiscardSeconds, delegate()
                {
                    if (info.Violations > 0)
                    {
                        info.Violations--;
                    }
                }));
            }

            timer.Once(recoilTimer, () =>
            {
                ProcessRecoil(projectile, player, mod, projectileShoot, info, probModifier, eyesDirection);
            });
        }
Ejemplo n.º 2
0
        private void ProcessRecoil(BaseProjectile projectile, BasePlayer player, ItemModProjectile mod, ProjectileShoot projectileShoot, NoRecoilData info, int probModifier, UnityEngine.Vector3 eyesDirection)
        {
            var nextEyesDirection = player.eyes.HeadForward();

            if (Math.Abs(nextEyesDirection.y - eyesDirection.y) < .009 &&
                nextEyesDirection.y < .8)
            {
                info.Count++;
            }

            if (info.Ticks <= 10)
            {
                return;
            }

            var prob = 100 * info.Count / info.Ticks;

            if (prob > ((100 - violationProbability) + probModifier))
            {
                info.Violations++;
                PrintWarning($"{player.displayName} ({player.UserIDString}), {prob}% probability, {info.Violations.ToString()} violations.");
                LogToFile("violations", $"[{DateTime.Now.ToString()}] {player.displayName} ({player.UserIDString}), {prob}% probability, {info.Violations.ToString()} violations.", this, false);

                if (info.Violations > maximumViolations)
                {
                    if (banEnabled)
                    {
                        Player.Ban(player, "Recoil Scripts");
                    }
                    else if (kickEnabled)
                    {
                        Player.Kick(player, "Recoil Scripts");
                    }
                }
            }

            foreach (BasePlayer _player in BasePlayer.activePlayerList)
            {
                if (_player.IsAdmin && prob > ((100 - violationProbability) + probModifier))
                {
                    SendReply(_player, $"<size=12>NoRecoil: {player.displayName} ({player.UserIDString}), {prob}% probability, {info.Violations.ToString()} violations.</size>");
                }
            }

            info.Ticks = 0;
            info.Count = 0;
        }