Ejemplo n.º 1
0
 void ReleaseDesignerOutlets()
 {
     if (CameraView != null)
     {
         CameraView.Dispose();
         CameraView = null;
     }
     if (GrayCardButton != null)
     {
         GrayCardButton.Dispose();
         GrayCardButton = null;
     }
     if (NoCamera != null)
     {
         NoCamera.Dispose();
         NoCamera = null;
     }
     if (Segments != null)
     {
         Segments.Dispose();
         Segments = null;
     }
     if (Temperature != null)
     {
         Temperature.Dispose();
         Temperature = null;
     }
     if (Tint != null)
     {
         Tint.Dispose();
         Tint = null;
     }
 }
 void ReleaseDesignerOutlets()
 {
     if (Bias != null)
     {
         Bias.Dispose();
         Bias = null;
     }
     if (CameraView != null)
     {
         CameraView.Dispose();
         CameraView = null;
     }
     if (Duration != null)
     {
         Duration.Dispose();
         Duration = null;
     }
     if (ISO != null)
     {
         ISO.Dispose();
         ISO = null;
     }
     if (NoCamera != null)
     {
         NoCamera.Dispose();
         NoCamera = null;
     }
     if (Offset != null)
     {
         Offset.Dispose();
         Offset = null;
     }
     if (Segments != null)
     {
         Segments.Dispose();
         Segments = null;
     }
 }
Ejemplo n.º 3
0
 void ReleaseDesignerOutlets()
 {
     if (CameraView != null)
     {
         CameraView.Dispose();
         CameraView = null;
     }
     if (CaptureButton != null)
     {
         CaptureButton.Dispose();
         CaptureButton = null;
     }
     if (NoCamera != null)
     {
         NoCamera.Dispose();
         NoCamera = null;
     }
     if (ScrollView != null)
     {
         ScrollView.Dispose();
         ScrollView = null;
     }
 }
 void ReleaseDesignerOutlets()
 {
     if (CameraView != null)
     {
         CameraView.Dispose();
         CameraView = null;
     }
     if (NoCamera != null)
     {
         NoCamera.Dispose();
         NoCamera = null;
     }
     if (Position != null)
     {
         Position.Dispose();
         Position = null;
     }
     if (Segments != null)
     {
         Segments.Dispose();
         Segments = null;
     }
 }