void Start() { ClickCheckerCall = GameObject.Find("BaseSystem").GetComponent <ClickChecker>(); ValueCall = GameObject.Find("BaseSystem").GetComponent <InGameValue>(); TimeManagerCall = GameObject.Find("TimeManager").GetComponent <TimeManager>(); CompanyValueCall = GameObject.Find("CompanyManager").GetComponent <CompanyManager>().GetPlayerCompanyValue(); NewsPanelControllerCall = NewsPanel.GetComponent <NewsPanelController>(); PlayerCompanyName = CompanyValueCall.CompanyName; SidePanelManager(); FloatingPanelManager(); NewsPanelControllerCall.CallPanelController = this; AlertPopUpPanel.GetComponent <AlertPopUpPanelController>().CallPanelController = this; NoteToolTipPanel.GetComponent <NoteToolTipPanelController>().CallPanelController = this; NoteToolTipPanel.GetComponent <NoteToolTipPanelController>().CallNotificationManager = GameObject.Find("NotificationManager").GetComponent <NotificationManager>(); SetUIScale(); Scaling(); NewsPanelControllerCall.UpdateTimeText(); }
// Start is called before the first frame update void Start() { PanelControllerCall = GameObject.Find("Canvas").GetComponent <PanelController>(); NewsPanelControllerCall = PanelControllerCall.NewsPanel.GetComponent <NewsPanelController>(); }