public override void OnNewFrameFixed(Game game, NewFrameEventArgs args) { float one = 1; int now = game.platform.TimeMillisecondsFromStart(); for (int i = 0; i < maxplayers; i++) { if (game.entities[i] == null) { continue; } if (game.entities[i].playerDrawInfo == null) { continue; } if (game.entities[i].networkPosition == null) { continue; } int kKey = i; Entity p = game.entities[i]; if ((one * (now - p.networkPosition.LastUpdateMilliseconds) / 1000) > 2) { p.playerDrawInfo = null; p.networkPosition.PositionLoaded = false; } } }
public override void OnNewFrameFixed(Game game, NewFrameEventArgs args) { if (d_RailMapUtil == null) { this.d_RailMapUtil = new RailMapUtil(); this.d_RailMapUtil.game = game; } RailOnNewFrame(game, args.GetDt()); }
public override void OnNewFrameFixed(Game game, NewFrameEventArgs args) { for (int i = 0; i < game.entitiesCount; i++) { Entity entity = game.entities[i]; if (entity == null) { continue; } if (entity.grenade == null) { continue; } UpdateGrenade(game, i, args.GetDt()); } }
public override void OnNewFrameFixed(Game game, NewFrameEventArgs args) { if (game.guistate == GuiState.MapLoading) { return; } if (game.FollowId() == null) { UpdateBlockDamageToPlayer(game, args.GetDt()); } }
public override void OnNewFrameFixed(Game game, NewFrameEventArgs args) { Packet_Item activeitem = game.d_Inventory.RightHand[game.ActiveMaterial]; int activeblock = 0; if (activeitem != null) { activeblock = activeitem.BlockId; } if (activeblock != PreviousActiveMaterialBlock) { game.SendPacketClient(ClientPackets.ActiveMaterialSlot(game.ActiveMaterial)); } PreviousActiveMaterialBlock = activeblock; }
public override void OnNewFrame(Game game, NewFrameEventArgs args) { if (game.spawned && ((game.platform.TimeMillisecondsFromStart() - game.lastpositionsentMilliseconds) > 100)) { game.lastpositionsentMilliseconds = game.platform.TimeMillisecondsFromStart(); game.SendPacketClient(ClientPackets.PositionAndOrientation(game, game.LocalPlayerId, game.player.position.x, game.player.position.y, game.player.position.z, game.player.position.rotx, game.player.position.roty, game.player.position.rotz, game.localstance)); } }
public override void OnNewFrameFixed(Game game, NewFrameEventArgs args) { if (game.FollowId() == null) { if (game.soundnow.value) { UpdateWalkSound(game, -1); } if (game.isplayeronground && game.controls.movedx != 0 || game.controls.movedy != 0) { UpdateWalkSound(game, args.GetDt()); } } }
public override void OnNewFrameFixed(Game game, NewFrameEventArgs args) { if (game.reloadstartMilliseconds != 0 && (game.one * (game.platform.TimeMillisecondsFromStart() - game.reloadstartMilliseconds) / 1000) > game.DeserializeFloat(game.blocktypes[game.reloadblock].ReloadDelayFloat)) { { int loaded = game.TotalAmmo[game.reloadblock]; loaded = MathCi.MinInt(game.blocktypes[game.reloadblock].AmmoMagazine, loaded); game.LoadedAmmo[game.reloadblock] = loaded; game.reloadstartMilliseconds = 0; game.reloadblock = -1; } } }
public override void OnNewFrame(Game game, NewFrameEventArgs args) { if (game.guistate == GuiState.MapLoading) { return; } if (!started) { started = true; if (!game.issingleplayer) { skinserverResponse = new HttpResponseCi(); game.platform.WebClientDownloadDataAsync("http://manicdigger.sourceforge.net/skinserver.txt", skinserverResponse); } } LoadPlayerTextures(game); }
public override void OnNewFrameFixed(Game game, NewFrameEventArgs args) { if (game.guistate == GuiState.MapLoading) { return; } if (game.controls.freemove) { if (fallSoundPlaying) { SetFallSoundActive(game, false); } return; } if (game.FollowId() == null) { UpdateFallDamageToPlayer(game, args.GetDt()); } }
public override void OnNewFrameFixed(Game game, NewFrameEventArgs args) { game.pushX = 0; game.pushY = 0; game.pushZ = 0; float LocalPlayerPositionX = game.player.position.x; float LocalPlayerPositionY = game.player.position.y; float LocalPlayerPositionZ = game.player.position.z; for (int i = 0; i < game.entitiesCount; i++) { Entity entity = game.entities[i]; if (entity == null) { continue; } if (entity.push == null) { continue; } //Prevent players that aren't displayed from pushing if (entity.networkPosition != null && !entity.networkPosition.PositionLoaded) { continue; } float kposX = game.DeserializeFloat(entity.push.XFloat); float kposY = game.DeserializeFloat(entity.push.ZFloat); float kposZ = game.DeserializeFloat(entity.push.YFloat); if (entity.push.IsRelativeToPlayerPosition != 0) { kposX += LocalPlayerPositionX; kposY += LocalPlayerPositionY; kposZ += LocalPlayerPositionZ; } float dist = game.Dist(kposX, kposY, kposZ, LocalPlayerPositionX, LocalPlayerPositionY, LocalPlayerPositionZ); if (dist < game.DeserializeFloat(entity.push.RangeFloat)) { float diffX = LocalPlayerPositionX - kposX; float diffY = LocalPlayerPositionY - kposY; float diffZ = LocalPlayerPositionZ - kposZ; game.pushX += diffX; game.pushY += diffY; game.pushZ += diffZ; } } }
private void myCaptureDevice_NewFrame(object sender, NewFrameEventArgs eventArgs)//帧处理程序 { bitmapBuffer = (Bitmap)eventArgs.Frame.Clone(); }
private void FinalFrame_NewFrame(Object sender, NewFrameEventArgs eventArgs) { pb_ScanQR.Image = (Image)eventArgs.Frame.Clone(); }
private void video_NewFrame(object sender, NewFrameEventArgs eventArgs) { Bitmap bitmap = (Bitmap)eventArgs.Frame.Clone(); pictureBox1.Image = bitmap; }
public void Video_NuevoFrame(object sender, NewFrameEventArgs eventArgs) { Bitmap Imagen = (Bitmap)eventArgs.Frame.Clone(); pictureBox1.Image = Imagen; }
internal void GotoDraw2d(float dt) { SetAmbientLight(Game.ColorFromArgb(255, 255, 255, 255)); Draw2d(dt); NewFrameEventArgs args_ = new NewFrameEventArgs(); args_.SetDt(dt); for (int i = 0; i < clientmodsCount; i++) { clientmods[i].OnNewFrame(this, args_); } mouseleftclick = mouserightclick = false; mouseleftdeclick = mouserightdeclick = false; if ((!issingleplayer) || (issingleplayer && platform.SinglePlayerServerLoaded()) || (!platform.SinglePlayerServerAvailable())) { if (!startedconnecting) { startedconnecting = true; Connect__(); } } }
private void VideoNewFrame(object sender, NewFrameEventArgs e) { var nf = NewFrame; var f = e.Frame; if (nf == null || f == null) { return; } if (_lastframeEvent > DateTime.MinValue) { CalculateFramerates(); } _lastframeEvent = Helper.Now; if (_updateResources) { _updateResources = false; DrawFont.Dispose(); DrawFont = null; ForeBrush.Dispose(); ForeBrush = null; BackBrush.Dispose(); BackBrush = null; SetMaskImage(); RotateFlipType rft; if (Enum.TryParse(CW.Camobject.rotateMode, out rft)) { RotateFlipType = rft; } else { RotateFlipType = RotateFlipType.RotateNoneFlipNone; } } Bitmap bmOrig = null; bool bMotion = false; lock (_sync) { try { bmOrig = ResizeBmOrig(f); if (RotateFlipType != RotateFlipType.RotateNoneFlipNone) { bmOrig.RotateFlip(RotateFlipType); } _width = bmOrig.Width; _height = bmOrig.Height; if (ZPoint == Point.Empty) { ZPoint = new Point(bmOrig.Width / 2, bmOrig.Height / 2); } if (CW.NeedMotionZones) { CW.NeedMotionZones = !SetMotionZones(CW.Camobject.detector.motionzones); } if (Mask != null) { ApplyMask(bmOrig); } if (CW.Camobject.alerts.active && Plugin != null && Alarm != null) { bmOrig = RunPlugin(bmOrig); } var bmd = bmOrig.LockBits(new Rectangle(0, 0, bmOrig.Width, bmOrig.Height), ImageLockMode.ReadWrite, bmOrig.PixelFormat); //this converts the image into a windows displayable image so do it regardless using (var lfu = new UnmanagedImage(bmd)) { if (_motionDetector != null) { bMotion = ApplyMotionDetector(lfu); } else { MotionDetected = false; } if (CW.Camobject.settings.FishEyeCorrect) { _feCorrect.Correct(lfu, CW.Camobject.settings.FishEyeFocalLengthPX, CW.Camobject.settings.FishEyeLimit, CW.Camobject.settings.FishEyeScale, ZPoint.X, ZPoint.Y); } if (ZFactor > 1) { var f1 = new ResizeNearestNeighbor(lfu.Width, lfu.Height); var f2 = new Crop(ViewRectangle); try { using (var imgTemp = f2.Apply(lfu)) { f1.Apply(imgTemp, lfu); } } catch (Exception ex) { ErrorHandler?.Invoke(ex.Message); } } } bmOrig.UnlockBits(bmd); PiP(bmOrig); AddTimestamp(bmOrig); } catch (UnsupportedImageFormatException ex) { CW.VideoSourceErrorState = true; CW.VideoSourceErrorMessage = ex.Message; bmOrig?.Dispose(); return; } catch (Exception ex) { bmOrig?.Dispose(); ErrorHandler?.Invoke(ex.Message); return; } if (MotionDetector != null && !CW.Calibrating && MotionDetector.MotionProcessingAlgorithm is BlobCountingObjectsProcessing && !CW.PTZNavigate && CW.Camobject.settings.ptzautotrack) { try { ProcessAutoTracking(); } catch (Exception ex) { ErrorHandler?.Invoke(ex.Message); } } } nf.Invoke(this, new NewFrameEventArgs(bmOrig)); if (bMotion) { TriggerDetect(this); } }
private void videoSource_NewFrame(object sender, NewFrameEventArgs eventArgs) { Bitmap img = (Bitmap)eventArgs.Frame.Clone(); pb_motion.Image = img; }
private void videoSourcePlayer_NewFrame(object sender, NewFrameEventArgs eventArgs) { Bitmap bitmap = (Bitmap)eventArgs.Frame.Clone(); if (task.Contains(0)) { String timepath = DateTime.Now.Hour.ToString() + "_" + DateTime.Now.Minute.ToString() + "_" + DateTime.Now.Second.ToString() + "_" + device_id; string img = this.save_path + "\\" + timepath + ".jpg"; bitmap.Save(img); task.Remove(0); FileResult fr = rf.UploadFile(img, CacheService.Instance.GetStuToken()); if (fr != null) { if (fr.code == "200") { //关联文件与记录 List <Attach> attaches = new List <Attach>(); foreach (Student s in CacheService.Instance.GetStudentList()) { Attach a = new Attach { subjectId = s.RecordId, ownerId = s.Id, type = "EXPERIMENT_RECORD_IMAGE" }; attaches.Add(a); } AttachResult ar = rf.AttachRecordWithFile(CacheService.Instance.ExperimentId, fr.data.id, attaches, CacheService.Instance.GetStuToken()); if (ar != null) { if (ar.code == "200") { UploadFile up = new UploadFile() { FileName = timepath + ".jpg", FileType = fileType, Status = UploadFile.SUCCESS, FilePath = img, Id = fr.data.id, Color = "#FF979797", Operation = UploadFile.OPENDOC }; this.cb.Dispatcher.BeginInvoke(updateListBoxAction, this.cb, up); } else { UploadFile up = new UploadFile() { FileName = timepath + ".jpg", FileType = fileType, Status = UploadFile.FAIL, FilePath = img, Id = -1, Color = "Red", Operation = UploadFile.REUPLOAD }; this.cb.Dispatcher.BeginInvoke(updateListBoxAction, this.cb, up); } } else { UploadFile up = new UploadFile() { FileName = timepath + ".jpg", FileType = fileType, Status = UploadFile.FAIL, FilePath = img, Id = -1, Color = "Red", Operation = UploadFile.REUPLOAD }; this.cb.Dispatcher.BeginInvoke(updateListBoxAction, this.cb, up); } } else { UploadFile up = new UploadFile() { FileName = timepath + ".jpg", FileType = fileType, Status = UploadFile.FAIL, FilePath = img, Id = -1, Color = "Red", Operation = UploadFile.REUPLOAD }; this.cb.Dispatcher.BeginInvoke(updateListBoxAction, this.cb, up); } } else { UploadFile up = new UploadFile() { FileName = timepath + ".jpg", FileType = fileType, Status = UploadFile.FAIL, FilePath = img, Id = -1, Color = "Red", Operation = UploadFile.REUPLOAD }; this.cb.Dispatcher.BeginInvoke(updateListBoxAction, this.cb, up); } } GC.Collect(); }
void FinalFrame_NewFrame(object sender, NewFrameEventArgs eventArgs) { Imgbox1.Image = skin; subwindow.DisplayImage = skin; }
private void Stream1_NewFrame(object sender, NewFrameEventArgs eventArgs) { Bitmap bmp = (Bitmap)eventArgs.Frame.Clone(); cam1.Image = bmp; }
// Todo: cubic interpolation public override void OnNewFrame(Game game, NewFrameEventArgs args) { float dt = args.GetDt(); if (playingTime == -1) { return; } playingTime += dt; float playingDist = playingTime * playingSpeed; UpdateAvi(dt); float distA = 0; int foundPoint = -1; for (int i = 0; i < cameraPointsCount - 1; i++) { CameraPoint a = cameraPoints[i]; CameraPoint b = cameraPoints[i + 1]; float dist = Distance(a, b); if (playingDist >= distA && playingDist < distA + dist) { foundPoint = i; break; } distA += dist; } if (foundPoint == -1) { Stop(); return; } { CameraPoint a = cameraPoints[foundPoint]; CameraPoint b = cameraPoints[foundPoint + 1]; CameraPoint aminus = a; CameraPoint bplus = b; if (foundPoint -1 >= 0) { aminus = cameraPoints[foundPoint - 1]; } if (foundPoint + 2 < cameraPointsCount) { bplus = cameraPoints[foundPoint + 2]; } float t = (playingDist - distA) / Distance(a, b); float x = q(t, aminus.positionGlX, a.positionGlX, b.positionGlX, bplus.positionGlX); float y = q(t, aminus.positionGlY, a.positionGlY, b.positionGlY, bplus.positionGlY); float z = q(t, aminus.positionGlZ, a.positionGlZ, b.positionGlZ, bplus.positionGlZ); m.SetLocalPosition(x, y, z); float orientx = q(t, aminus.orientationGlX, a.orientationGlX, b.orientationGlX, bplus.orientationGlX); float orienty = q(t, aminus.orientationGlY, a.orientationGlY, b.orientationGlY, bplus.orientationGlY); float orientz = q(t, aminus.orientationGlZ, a.orientationGlZ, b.orientationGlZ, bplus.orientationGlZ); m.SetLocalOrientation(orientx, orienty, orientz); } }
public virtual void OnNewFrameFixed(Game game, NewFrameEventArgs args) { }
private void source_NewFrame(object sender, NewFrameEventArgs eventArgs) { s = eventArgs.Signal; buffer.Enqueue(s.ToFloat()); }
public override void OnNewFrameFixed(Game game, NewFrameEventArgs args) { if (game.guistate != GuiState.CraftingRecipes) { return; } CraftingMouse(game); }
private void webcam_NewFrame(object sender, NewFrameEventArgs eventArgs) { eventArgs.Frame.RotateFlip(RotateFlipType.Rotate180FlipY); ImageWebcamFrame.Source = BitmapToBitmapImage(eventArgs.Frame); }
public abstract void OnNewFrame(NewFrameEventArgs args);
private void kameramiz_NewFrame(object sender, NewFrameEventArgs e) { Bitmap bit = (Bitmap)e.Frame.Clone(); imgGiris.Image = bit; }
void SourceNewFrame(object sender, NewFrameEventArgs eventArgs) { var bm = (Bitmap)eventArgs.Frame.Clone(); NewFrame?.Invoke(this, new NewFrameEventArgs(bm)); bm.Dispose(); }
private void CaptureDevice_NewFrame(object sender, NewFrameEventArgs eventArgs) { pb_cam.Image = (Bitmap)eventArgs.Frame.Clone(); }
private void CaptureDevice_NewFrame(object sender, NewFrameEventArgs eventArgs) { Bitmap img = (Bitmap)eventArgs.Frame.Clone(); image = img; }
private void source_NewFrame(object sender, NewFrameEventArgs eventArgs) { if (requestedToStop) { return; } if (!IsTracking && !IsDetecting) { return; } lock (syncObject) { // skip first frames during initialization if (skip < 10) { skip++; return; } Bitmap frame = eventArgs.Frame; int width = frame.Width; int height = frame.Height; BitmapData data = frame.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.ReadWrite, frame.PixelFormat); UnmanagedImage image = new UnmanagedImage(data); if (IsDetecting) { // Reduce frame size to process it faster float xscale = (float)width / resize.NewWidth; float yscale = (float)height / resize.NewHeight; UnmanagedImage downsample = resize.Apply(image); // Process the face detector in the downsampled image Rectangle[] regions = detector.ProcessFrame(downsample); // Check if the face has been steady 5 frames in a row if (detector.Steady >= 5) { // Yes, so track the face Rectangle face = regions[0]; // Reduce the face size to avoid tracking background Rectangle window = new Rectangle( (int)((face.X + face.Width / 2f) * xscale), (int)((face.Y + face.Height / 2f) * yscale), 1, 1); window.Inflate((int)(0.25f * face.Width * xscale), (int)(0.40f * face.Height * yscale)); // Re-initialize tracker tracker.Reset(); tracker.SearchWindow = window; tracker.ProcessFrame(image); // Update initial position computeCurrentPosition(); OnHeadEnter(new HeadEventArgs(currentX, currentY, currentAngle, currentScale)); } } else if (IsTracking) { tracker.Extract = (NewFrame != null); // Track the object tracker.ProcessFrame(image); // Get the object position TrackingObject obj = tracker.TrackingObject; // Update current position computeCurrentPosition(); if (obj.IsEmpty || !tracker.IsSteady) { OnHeadLeave(EventArgs.Empty); } else { OnHeadMove(new HeadEventArgs(currentX, currentY, currentAngle, currentScale)); if (NewFrame != null && obj.Image != null) { Bitmap headFrame = obj.Image.ToManagedImage(); NewFrame(this, new NewFrameEventArgs(headFrame)); } } } frame.UnlockBits(data); } }
/* FinalFrame_NewFrame is an event Handler which gets fired every time the webcam captures a fresh image. * This allows image data to be intercepted and different image processing techniques can be applied.*/ private void VideoSource_NewFrame(object sender, NewFrameEventArgs eventArgs) { Bitmap image = (Bitmap)eventArgs.Frame.Clone(); Bitmap image1 = (Bitmap)eventArgs.Frame.Clone(); pictureBox1.Image = image; //pictureBox1.SizeMode = PictureBoxSizeMode.StretchImage; // pictureBox1.Image = image; /* Insert break-point here to view width and height of video in the ‘Locals’ Window. */ if (radiobtnRed.Checked) { // create filter EuclideanColorFiltering filter = new EuclideanColorFiltering(); // set center colol and radius filter.CenterColor = new RGB(Color.FromArgb(215, 0, 0)); filter.Radius = 100; // apply the filter filter.ApplyInPlace(image1); ProcessIMG(image1); while (true) { if (objectX > 0) { // as the object is to the right of the screen. sp.Write("6"); Thread.Sleep(100); sp.Write("5"); Thread.Sleep(100); break; //textBox.Text += ("Robot Drive Right " + Environment.NewLine); } if (objectX < 0) { // as the object is to the left of the screen. sp.Write("4"); Thread.Sleep(100); sp.Write("5"); Thread.Sleep(100); break; //textBox.Text += ("robot drive Left " + Environment.NewLine); } if (objectX == 0) { // as the object is in the centre of the screen. sp.Write("8"); Thread.Sleep(100); sp.Write("5"); Thread.Sleep(100); break; //textBox.Text += ("Forward " + Environment.NewLine); } } } if (radiobtnBlue.Checked) { // create filter EuclideanColorFiltering filter = new EuclideanColorFiltering(); // set center colol and radius filter.CenterColor = new RGB(Color.FromArgb(30, 144, 255)); filter.Radius = 100; // apply the filter filter.ApplyInPlace(image1); ProcessIMG(image1); while (true) { if (objectX > 0) { // as the object is to the right of the screen. sp.Write("6"); Thread.Sleep(100); sp.Write("5"); Thread.Sleep(100); break; //textBox.Text += ("Robot Drive Right " + Environment.NewLine); } if (objectX < 0) { // as the object is to the left of the screen. sp.Write("4"); Thread.Sleep(100); sp.Write("5"); Thread.Sleep(100); break; //textBox.Text += ("robot drive Left " + Environment.NewLine); } if (objectX == 0) { // as the object is in the centre of the screen. sp.Write("8"); Thread.Sleep(100); sp.Write("5"); Thread.Sleep(100); break; //textBox.Text += ("Forward " + Environment.NewLine); } } } }
public abstract void OnNewFrame(NewFrameEventArgs args);
private void videoNewFrame(object sender, NewFrameEventArgs args) { Bitmap temp = args.Frame.Clone() as Bitmap; switch (comboBox3.SelectedIndex) { case 0: break; case 1: temp = new Grayscale(0.2125, 0.7154, 0.0721).Apply(temp); break; case 2: temp = new Grayscale(0.2125, 0.7154, 0.0721).Apply(temp); temp = new Threshold((int)numericUpDown1.Value).Apply(temp); break; case 3: temp = new Grayscale(0.2125, 0.7154, 0.0721).Apply(temp); AForge.Imaging.Filters.CannyEdgeDetector filter = new AForge.Imaging.Filters.CannyEdgeDetector(); filter.ApplyInPlace(temp); break; case 4: for (int i = 0; i < (int)numericUpDown2.Value; i++) { temp = new Dilatation().Apply(temp); } break; case 5: for (int i = 0; i < (int)numericUpDown2.Value; i++) { temp = new Erosion().Apply(temp); } break; case 6: temp = new Grayscale(0.2125, 0.7154, 0.0721).Apply(temp); AForge.Imaging.Filters.BradleyLocalThresholding filter1 = new AForge.Imaging.Filters.BradleyLocalThresholding(); filter1.ApplyInPlace(temp); break; } switch (comboBox2.SelectedIndex) { case 0: { BarcodeReader reader = new BarcodeReader(); reader.Options.CharacterSet = "UTF-8"; Result result = reader.Decode(temp); if (result != null) { if (wait == false) { MessageBox.Show(result.ToString()); wait = true; } } else { wait = false; } break; } case 1: { /*Bitmap pImg = MakeGrayscale3((Bitmap)temp); * using (ZBar.ImageScanner scanner = new ZBar.ImageScanner()) * { * scanner.SetConfiguration(ZBar.SymbolType.None, ZBar.Config.Enable, 0); * scanner.SetConfiguration(ZBar.SymbolType.CODE39, ZBar.Config.Enable, 1); * scanner.SetConfiguration(ZBar.SymbolType.CODE128, ZBar.Config.Enable, 1); * * List<ZBar.Symbol> symbols = new List<ZBar.Symbol>(); * symbols = scanner.Scan((System.Drawing.Image)pImg); * if (symbols != null && symbols.Count > 0) * { * string result = string.Empty; * symbols.ForEach(s => result += s.Data); * if (wait == false) * { * MessageBox.Show(result); * wait = true; * } * } * else * wait = false; * }*/ break; } case 2: { break; } case 3: break; } this.pictureBox1.Image = ResizeBitmap(temp); }
private void cam_newframe(object sender, NewFrameEventArgs eventArgs) { Bitmap bit = (Bitmap)eventArgs.Frame.Clone(); pictureBox2.Image = bit; }
public override void OnNewFrame(Game game, NewFrameEventArgs args) { float dt = args.GetDt(); UpdateGraph(dt); UpdateTitleFps(dt); Draw(); }
void Finalvideo_NewFrame(object sender, NewFrameEventArgs eventArgs) { Bitmap image = (Bitmap)eventArgs.Frame.Clone(); Bitmap image1 = (Bitmap)eventArgs.Frame.Clone(); pictureBox1.Image = image; if (rdiobtnKirmizi.Checked) { // create filter EuclideanColorFiltering filter = new EuclideanColorFiltering(); // set center colol and radius filter.CenterColor = new RGB(Color.FromArgb(215, 0, 0)); filter.Radius = 100; // apply the filter filter.ApplyInPlace(image1); nesnebul(image1); } if (rdiobtnMavi.Checked) { // create filter EuclideanColorFiltering filter = new EuclideanColorFiltering(); // set center color and radius filter.CenterColor = new RGB(Color.FromArgb(30, 144, 255)); filter.Radius = 100; // apply the filter filter.ApplyInPlace(image1); nesnebul(image1); } if (rdiobtnYesil.Checked) { // create filter EuclideanColorFiltering filter = new EuclideanColorFiltering(); // set center color and radius filter.CenterColor = new RGB(Color.FromArgb(0, 215, 0)); filter.Radius = 100; // apply the filter filter.ApplyInPlace(image1); nesnebul(image1); } if (rdbtnElleBelirleme.Checked) { // create filter EuclideanColorFiltering filter = new EuclideanColorFiltering(); // set center colol and radius filter.CenterColor = new RGB(Color.FromArgb(R, G, B)); filter.Radius = 100; // apply the filter filter.ApplyInPlace(image1); nesnebul(image1); } }
private void NewFrame(object sender, NewFrameEventArgs<int> args) { angle = args.Data; base.QueueDraw (); }
private void video_NuevoFrame(object sender, NewFrameEventArgs eventArgs) { Bitmap Imagen = (Bitmap)eventArgs.Frame.Clone(); pbFotoUser.Image = Imagen; //pbFotoUser es nuestro pictureBox }
internal void FrameTick(float dt) { NewFrameEventArgs args_ = new NewFrameEventArgs(); args_.SetDt(dt); for (int i = 0; i < clientmodsCount; i++) { clientmods[i].OnNewFrameFixed(this, args_); } for (int i = 0; i < entitiesCount; i++) { Entity e = entities[i]; if (e == null) { continue; } for (int k = 0; k < e.scriptsCount; k++) { e.scripts[k].OnNewFrameFixed(this, i, dt); } } RevertSpeculative(dt); if (guistate == GuiState.MapLoading) { return; } float orientationX = platform.MathSin(player.position.roty); float orientationY = 0; float orientationZ = -platform.MathCos(player.position.roty); platform.AudioUpdateListener(EyesPosX(), EyesPosY(), EyesPosZ(), orientationX, orientationY, orientationZ); playervelocity.X = player.position.x - lastplayerpositionX; playervelocity.Y = player.position.y - lastplayerpositionY; playervelocity.Z = player.position.z - lastplayerpositionZ; playervelocity.X *= 75; playervelocity.Y *= 75; playervelocity.Z *= 75; lastplayerpositionX = player.position.x; lastplayerpositionY = player.position.y; lastplayerpositionZ = player.position.z; }
/* * Muestra imagen en el PictureBox */ private void MostrarImagen(object sender, NewFrameEventArgs eventArgs) { Bitmap imagen = (Bitmap)eventArgs.Frame.Clone(); pbFoto.Image = imagen; }
public override void OnNewFrame(Game game, NewFrameEventArgs args) { game.packetHandlers[Packet_ServerIdEnum.EntitySpawn] = spawn; game.packetHandlers[Packet_ServerIdEnum.EntityPosition] = position; game.packetHandlers[Packet_ServerIdEnum.EntityDespawn] = despawn; }
public void OnNewFrame(NewFrameEventArgs args) { if (!initialized) { initialized = true; p.InitShaders(); p.GlClearColorRgbaf(0, 0, 0, 1); p.GlEnableDepthTest(); } viewportWidth = p.GetCanvasWidth(); viewportHeight = p.GetCanvasHeight(); DrawScene(args.GetDt()); Animate(args.GetDt()); loginClient.Update(p); }
void FinalVideo_NewFrame(object sender, NewFrameEventArgs eventArgs) { Bitmap video = (Bitmap)eventArgs.Frame.Clone(); pictureBox1.Image = video; }
/// <summary> /// 每帧录制帧数回调 /// </summary> /// <param name="sender"></param> /// <param name="eventArgs"></param> private void VideoStreamer_NewFrame(object sender, NewFrameEventArgs eventArgs) { this.picScreen.Image = (Bitmap)eventArgs.Frame.Clone(); }
// Worker thread private void WorkerThread() { // buffer to read stream var buffer = new byte[BufSize]; var encoding = new ASCIIEncoding(); var res = ReasonToFinishPlaying.StoppedByUser; while (!_stopEvent.WaitOne(0, false) && !MainForm.ShuttingDown) { // reset reload event _reloadEvent.Reset(); // HTTP web request HttpWebRequest request = null; // web responce WebResponse response = null; // stream for MJPEG downloading Stream stream = null; // boundary betweeen images (string and binary versions) try { // create request request = (HttpWebRequest)WebRequest.Create(_source); // set user agent if (_userAgent != null) { request.UserAgent = _userAgent; } // set proxy if (_proxy != null) { request.Proxy = _proxy; } if (_usehttp10) request.ProtocolVersion = HttpVersion.Version10; // set timeout value for the request request.Timeout = request.ServicePoint.ConnectionLeaseTimeout = request.ServicePoint.MaxIdleTime = _requestTimeout; request.AllowAutoRedirect = true; // set login and password if ((_login != null) && (_password != null) && (_login != string.Empty)) request.Credentials = new NetworkCredential(_login, _password); // set connection group name if (_useSeparateConnectionGroup) request.ConnectionGroupName = GetHashCode().ToString(); // get response response = request.GetResponse(); // get response stream stream = response.GetResponseStream(); stream.ReadTimeout = _requestTimeout; byte[] boundary = encoding.GetBytes("--myboundary"); byte[] sep = encoding.GetBytes("\r\n\r\n"); // loop int startPacket = -1; int endPacket = -1; int ttl = 0; bool hasaudio = false; while ((!_stopEvent.WaitOne(0, false)) && (!_reloadEvent.WaitOne(0, false))) { int read; if ((read = stream.Read(buffer, ttl, ReadSize)) == 0) throw new ApplicationException(); ttl += read; if (startPacket==-1) { startPacket = ByteArrayUtils.Find(buffer, boundary, 0, ttl); } else { if (endPacket == -1) { endPacket = ByteArrayUtils.Find(buffer, boundary, startPacket + boundary.Length, ttl-(startPacket + boundary.Length)); } } var nf = NewFrame; if (startPacket>-1 && endPacket>startPacket) { int br = ByteArrayUtils.Find(buffer, sep, startPacket, 100); if (br != -1) { var arr = new byte[br]; System.Array.Copy(buffer, startPacket, arr, 0, br - startPacket); string s = Encoding.ASCII.GetString(arr); int k = s.IndexOf("Content-type: ", StringComparison.Ordinal); if (k!=-1) { s = s.Substring(k+14); s = s.Substring(0,s.IndexOf("\r\n", StringComparison.Ordinal)); s = s.Trim(); } switch (s) { case "image/jpeg": try { using (var ms = new MemoryStream(buffer, br + 4, endPacket - br - 8)) { using (var bmp = (Bitmap)Image.FromStream(ms)) { var dae = new NewFrameEventArgs(bmp); nf.Invoke(this, dae); } } } catch (Exception ex) { //sometimes corrupted packets come through... MainForm.LogExceptionToFile(ex,"KinectNetwork"); } break; case "audio/raw": if (!hasaudio) { hasaudio = true; //fixed 16khz 1 channel format RecordingFormat = new WaveFormat(16000, 16, 1); _waveProvider = new BufferedWaveProvider(RecordingFormat) { DiscardOnBufferOverflow = true, BufferDuration = TimeSpan.FromMilliseconds(500) }; _sampleChannel = new SampleChannel(_waveProvider); _sampleChannel.PreVolumeMeter +=SampleChannelPreVolumeMeter; if (HasAudioStream != null) { HasAudioStream(this, EventArgs.Empty); HasAudioStream = null; } } var da = DataAvailable; if (da != null) { int l = endPacket - br - 8; var data = new byte[l]; int d; using (var ms = new MemoryStream(buffer, br+4, l)) { d = ms.Read(data, 0, l); } if (d > 0) { _waveProvider.AddSamples(data, 0, data.Length); if (Listening) { WaveOutProvider.AddSamples(data, 0, data.Length); } //forces processing of volume level without piping it out var sampleBuffer = new float[data.Length]; int r = _sampleChannel.Read(sampleBuffer, 0, data.Length); da(this, new DataAvailableEventArgs((byte[]) data.Clone(),r)); } } break; case "alert/text": // code to handle alert notifications goes here if (AlertHandler != null) { int dl = endPacket - br - 8; var data2 = new byte[dl]; using (var ms = new MemoryStream(buffer, br + 4, dl)) { ms.Read(data2, 0, dl); } string alerttype = Encoding.ASCII.GetString(data2); AlertHandler(this, new AlertEventArgs(alerttype)); } break; } } ttl -= endPacket; System.Array.Copy(buffer, endPacket, buffer, 0, ttl); startPacket = -1; endPacket = -1; } } } catch (ApplicationException) { // do nothing for Application Exception, which we raised on our own // wait for a while before the next try Thread.Sleep(250); } catch (ThreadAbortException) { break; } catch (Exception ex) { // provide information to clients MainForm.LogExceptionToFile(ex, "KinectNetwork"); res = ReasonToFinishPlaying.DeviceLost; break; // wait for a while before the next try //Thread.Sleep(250); } finally { request?.Abort(); stream?.Flush(); stream?.Close(); response?.Close(); } // need to stop ? if (_stopEvent.WaitOne(0, false)) break; } PlayingFinished?.Invoke(this, new PlayingFinishedEventArgs(res)); }
public override void OnNewFrameFixed(Game game, NewFrameEventArgs args) { lines = new DrawWireframeCube(); }
public override void OnNewFrame(NewFrameEventArgs args) { l.OnNewFrame(args); }
//Evento que clona la imagen de la camara disponible y lo manda al Picture box private void nuevaGrabacion(object sender, NewFrameEventArgs eventArgs) { Bitmap video = (Bitmap)eventArgs.Frame.Clone(); pictureCamara.Image = video; }
/// <summary> /// Notifies clients about new frame. /// </summary> /// /// <param name="bmp">New frame's image.</param> /// private void OnNewFrame( Bitmap bmp ) { var nf = NewFrame; var se = _stopEvent; if (nf == null || se == null || (se.WaitOne(0, false))) { bmp.Dispose(); return; } _framesReceived++; _bytesReceived += bmp.Width * bmp.Height * ( Image.GetPixelFormatSize( bmp.PixelFormat ) >> 3 ); var dae = new NewFrameEventArgs(bmp); nf.Invoke(this, dae); bmp.Dispose(); }
private void NewFrame(object sender, NewFrameEventArgs eventArgs) { _frames.OnNext(new Bitmap(eventArgs.Frame)); }
public override void OnNewFrame(NewFrameEventArgs args) { l.OnNewFrame(args); }
public void stream_NewFrame(object sender, NewFrameEventArgs eventArgs) { Image img = eventArgs.Frame; byte[] b = GetImageBytes(eventArgs.Frame); HttpContext.Current.Response.OutputStream.Write(b, 0, b.Length); }
private static void HandleFrame(object sender, NewFrameEventArgs camera, string webcamIdHash) { if (camera?.Frame != null) { using (var ms = new MemoryStream()) { camera.Frame.Save(ms, ImageFormat.Jpeg); var imageBytes = ms.ToArray(); _Frames[webcamIdHash] = imageBytes; } } }
public override void OnNewFrame(Game game, NewFrameEventArgs args) { InterpolatePositions(game, args.GetDt()); }
void capture2_NewFrame(ICapture sender, NewFrameEventArgs e) { pictureBox2.Image = e.Bitmap; }
private static void video_NuevoFrame(object sender, NewFrameEventArgs eventArgs) { fotoWebCam = (Bitmap)eventArgs.Frame.Clone(); }
public override void OnNewFrameFixed(Game game, NewFrameEventArgs args) { float one = 1; float dt = args.GetDt(); if (game.guistate == GuiState.MapLoading) { return; } bool angleup = false; bool angledown = false; float overheadcameraanglemovearea = one * 5 / 100; float overheadcameraspeed = 3; game.controls.wantsjump = game.guistate == GuiState.Normal && game.GuiTyping == TypingState.None && game.keyboardState[game.GetKey(GlKeys.Space)]; game.controls.wantsjumphalf = false; game.controls.shiftkeydown = game.guistate == GuiState.Normal && game.GuiTyping == TypingState.None && game.keyboardState[game.GetKey(GlKeys.ShiftLeft)]; game.controls.movedx = 0; game.controls.movedy = 0; game.controls.moveup = false; game.controls.movedown = false; if (game.guistate == GuiState.Normal) { if (game.GuiTyping == TypingState.None) { if (game.reachedwall_1blockhigh && (game.AutoJumpEnabled || (!game.platform.IsMousePointerLocked()))) { game.controls.wantsjump = true; } if (game.reachedHalfBlock) { game.controls.wantsjumphalf = true; } if (game.overheadcamera) { CameraMove m = new CameraMove(); if (game.keyboardState[game.GetKey(GlKeys.A)]) { game.overheadcameraK.TurnRight(dt * overheadcameraspeed); } if (game.keyboardState[game.GetKey(GlKeys.D)]) { game.overheadcameraK.TurnLeft(dt * overheadcameraspeed); } if (game.keyboardState[game.GetKey(GlKeys.W)]) { angleup = true; } if (game.keyboardState[game.GetKey(GlKeys.S)]) { angledown = true; } game.overheadcameraK.Center.X = game.player.position.x; game.overheadcameraK.Center.Y = game.player.position.y; game.overheadcameraK.Center.Z = game.player.position.z; m.Distance = game.overheadcameradistance; m.AngleUp = angleup; m.AngleDown = angledown; game.overheadcameraK.Move(m, dt); float toDest = game.Dist(game.player.position.x, game.player.position.y, game.player.position.z, game.playerdestination.X + one / 2, game.playerdestination.Y - one / 2, game.playerdestination.Z + one / 2); if (toDest >= 1) { game.controls.movedy += 1; if (game.reachedwall) { game.controls.wantsjump = true; } //player orientation float qX = game.playerdestination.X - game.player.position.x; float qY = game.playerdestination.Y - game.player.position.y; float qZ = game.playerdestination.Z - game.player.position.z; float angle = game.VectorAngleGet(qX, qY, qZ); game.player.position.roty = Game.GetPi() / 2 + angle; game.player.position.rotx = Game.GetPi(); } } else if (game.enable_move) { if (game.keyboardState[game.GetKey(GlKeys.W)]) { game.controls.movedy += 1; } if (game.keyboardState[game.GetKey(GlKeys.S)]) { game.controls.movedy += -1; } if (game.keyboardState[game.GetKey(GlKeys.A)]) { game.controls.movedx += -1; game.localplayeranimationhint.leanleft = true; game.localstance = 1; } else { game.localplayeranimationhint.leanleft = false; } if (game.keyboardState[game.GetKey(GlKeys.D)]) { game.controls.movedx += 1; game.localplayeranimationhint.leanright = true; game.localstance = 2; } else { game.localplayeranimationhint.leanright = false; } if (!game.localplayeranimationhint.leanleft && !game.localplayeranimationhint.leanright) { game.localstance = 0; } game.controls.movedx += game.touchMoveDx; game.controls.movedy += game.touchMoveDy; } } if (game.controls.freemove || game.SwimmingEyes()) { if (game.GuiTyping == TypingState.None && game.keyboardState[game.GetKey(GlKeys.Space)]) { game.controls.moveup = true; } if (game.GuiTyping == TypingState.None && game.keyboardState[game.GetKey(GlKeys.ControlLeft)]) { game.controls.movedown = true; } } } }
private void FinalFrame_NewFrame(object sender, NewFrameEventArgs eventArgs) { pictureBox2.Image = (Bitmap)eventArgs.Frame.Clone(); }