Ejemplo n.º 1
0
        private IEnumerator OnDataChangedCo()
        {
            CleanEmptyModifiers();

            // Needed to let accessories load in
            yield return(new WaitForEndOfFrame());

            ModifiersFillInTransforms();

            NeedsBaselineUpdate = false;

            NewDataLoaded?.Invoke(this, EventArgs.Empty);
        }
Ejemplo n.º 2
0
        private IEnumerator OnDataChangedCo()
        {
            foreach (var modifier in Modifiers.Where(x => x.IsEmpty()).ToList())
            {
                modifier.Reset();
                Modifiers.Remove(modifier);
            }

            // Needed to let accessories load in
            yield return(new WaitForEndOfFrame());

            ModifiersFillInTransforms();

            NeedsBaselineUpdate = false;

            NewDataLoaded?.Invoke(this, EventArgs.Empty);
        }
Ejemplo n.º 3
0
        private IEnumerator OnDataChangedCo()
        {
            foreach (var modifier in Modifiers.Where(x => x.IsEmpty()).ToList())
            {
                modifier.Reset();
                Modifiers.Remove(modifier);
            }

            // Add any modifiers that will be used by the AdditionalBoneEffects if they don't already exist
            foreach (var boneName in _additionalBoneEffects.SelectMany(x => x.GetAffectedBones(this)).Except(Modifiers.Select(x => x.BoneName)))
            {
                Modifiers.Add(new BoneModifier(boneName));
            }

            // Needed to let accessories load in
            yield return(new WaitForEndOfFrame());

            ModifiersFillInTransforms();

            NeedsBaselineUpdate = false;

            NewDataLoaded?.Invoke(this, EventArgs.Empty);
        }