public void TestUpdate() { BotData botData = myBotData; Debug.Log(botData.botName); stillWaiting = true; if (!botData) { Debug.LogError("[SendBotToCLoud] Suddenly botdata went missing"); return; } var nb = new NewBot(); nb.InitFromData(botData); UpdateBotRequest req = new UpdateBotRequest(1, nb); if (req != null) { Debug.Log("[SendActiveBot] req is not null <b>:></b>"); GameSync.instance.SendData(req, "Update Bot In Cloud"); } else { Debug.LogWarning("req is null <b>:></b>"); } }
public CreateBotRequest(NewBot _fields = null) { Debug.Log("[CreateBotRequest] " + _fields.name); Debug.Log("[CreateBotRequest] wheelsint: " + _fields.wheels); Debug.Log("[CreateBotRequest] cahssisint: " + _fields.chassis); Debug.Log("[CreateBotRequest] weaponint: " + _fields.weapon); Debug.Log("[CreateBotRequest] motorint: " + _fields.motor); Debug.Log("[CreateBotRequest] mantleint: " + _fields.mantle); Debug.Log("[CreateBotRequest] killcountint: " + _fields.killCount); type = "put-data"; db = "beyblade"; table = GameSync.instance.tableName; fields = _fields; }