void InstantiatePrimitive() { // define node types switch (getNodeType()) { case 0: // grayscale neuralNodeType = NeuralNode.NodeType.GRAYSCALE; nodeCost = 0; break; case 1: // full color neuralNodeType = NeuralNode.NodeType.FULLCOLOR; nodeCost = 10; break; case 2: // color histogram neuralNodeType = NeuralNode.NodeType.COLORHIST; nodeCost = 25; break; default: // grayscale neuralNodeType = NeuralNode.NodeType.GRAYSCALE; nodeCost = 0; break; } }
void InstantiatePrimitive() { // define node types switch (getNodeType()) { case 0: // grayscale neuralNodeType = NeuralNode.NodeType.GRAYSCALE; nodeCost = 0; break; case 1: // full color neuralNodeType = NeuralNode.NodeType.FULLCOLOR; nodeCost = 10; break; case 2: // color histogram neuralNodeType = NeuralNode.NodeType.COLORHIST; nodeCost = 25; break; default: // grayscale neuralNodeType = NeuralNode.NodeType.GRAYSCALE; nodeCost = 0; break; } }