public static void FinishTurn(int gridIndex) { TurnFinishedInfo info = new TurnFinishedInfo(NetworkingService.LocalClient.ActorNumber, gridIndex); NetworkingService.RaiseGameEvent(NameOfTurnFinishedEvent, info, EventReceivers.All); }
public static void FinishTurn(int gridIndex) { TurnFinishedInfo info = new TurnFinishedInfo(NetworkingService.LocalClient.ActorNumber, gridIndex); NetworkingService.RaiseGameEvent(NameOfTurnFinishedEvent, info, EventReceivers.All); }