internal QBoolean AddToFullPack(EntityState.Native *state, int e, Edict.Native *ent, Edict.Native *host, HostFlags hostflags, QBoolean player, IntPtr pSet) { try { return(Networking.AddToFullPack( new EntityState(state), e, EntityDictionary.EdictFromNative(ent), EntityDictionary.EdictFromNative(host), hostflags, player != QBoolean.False, pSet ) ? QBoolean.True : QBoolean.False); } catch (Exception ex) { Log.Exception(ex); throw; } }