Ejemplo n.º 1
0
        public void AuthResponseMessageTest()
        {
            // try setting value with constructor
            var message = new AuthResponseMessage
            {
                success = true,
                message = "abc"
            };

            Assert.That(message.success, Is.EqualTo(true));
            Assert.That(message.message, Is.EqualTo("abc"));

            // serialize
            var writer = new NetworkWriter(1300);

            writer.Write(message);

            // try deserialize
            var reader = new NetworkReader();

            reader.Reset(writer.ToArraySegment());
            AuthResponseMessage fresh = reader.Read <AuthResponseMessage>();

            Assert.That(fresh.success, Is.EqualTo(true));
            Assert.That(fresh.message, Is.EqualTo("abc"));
            reader.Dispose();
        }
Ejemplo n.º 2
0
        public void DoesNotUseCustomWriter()
        {
            // check method names
            Assert.That(Writer <MyCustomType> .Write.Method.Name, Is.Not.EqualTo(new Action <NetworkWriter, MyCustomType>(MyCustomTypeExtension.WriteOnlyPartOfCustom).Method.Name));
            Assert.That(Reader <MyCustomType> .Read.Method.Name, Is.Not.EqualTo(new Func <NetworkReader, MyCustomType>(MyCustomTypeExtension.ReadOnlyPartOfCustom).Method.Name));

            // check writing and reading
            var data = new MyCustomType
            {
                first  = 10,
                second = 20,
            };
            var writer = new NetworkWriter(1300);

            writer.Write(data);
            var reader = new NetworkReader();

            reader.Reset(writer.ToArraySegment());
            MyCustomType copy = reader.Read <MyCustomType>();

            // should have copied both fields,
            // if it uses custom extension methods it will only write first
            Assert.That(copy.first, Is.EqualTo(data.first));
            Assert.That(copy.second, Is.EqualTo(data.second));
            reader.Dispose();
        }
Ejemplo n.º 3
0
 public void TearDown()
 {
     // we have to clear these each time so that capactity doesn't effect other tests
     writer.Reset();
     writer = null;
     reader.Dispose();
     reader = null;
 }
Ejemplo n.º 4
0
        public void TearDown()
        {
            TearDownTestObjects();

            ownerWriter.Reset();
            observersWriter.Reset();
            reader.Dispose();
        }
Ejemplo n.º 5
0
        public void TearDown()
        {
            UnityEngine.Object.DestroyImmediate(serverTester.gameObject);
            UnityEngine.Object.DestroyImmediate(clientTester.gameObject);

            ownerWriter.Reset();
            observersWriter.Reset();
            reader.Dispose();
        }
Ejemplo n.º 6
0
        public void TestAccessingCustomWriterAndReader()
        {
            var data = new MyType
            {
                id   = 10,
                name = "Yo Gaba Gaba"
            };
            var writer = new NetworkWriter(1300);

            writer.Write(data);
            var reader = new NetworkReader();

            reader.Reset(writer.ToArraySegment());
            var copy = reader.Read <MyType>();

            Assert.That(copy, Is.EqualTo(data));

            reader.Dispose();
        }
Ejemplo n.º 7
0
        public void AuthRequestMessageTest()
        {
            // try setting value with constructor
            var message = new AuthRequestMessage
            {
                serverCode = "abc",
            };

            Assert.That(message.serverCode, Is.EqualTo("abc"));

            // serialize
            var writer = new NetworkWriter(1300);

            writer.Write(message);

            // try deserialize
            var reader = new NetworkReader();

            reader.Reset(writer.ToArraySegment());
            var fresh = reader.Read <AuthRequestMessage>();

            Assert.That(fresh.serverCode, Is.EqualTo("abc"));
            reader.Dispose();
        }
Ejemplo n.º 8
0
 public void TearDown()
 {
     writer.Reset();
     reader.Dispose();
 }
Ejemplo n.º 9
0
 public void TearDown()
 {
     reader.Dispose();
     reader = null;
 }
Ejemplo n.º 10
0
 public void TearDown()
 {
     ownerWriter.Reset();
     observersWriter.Reset();
     reader.Dispose();
 }