Ejemplo n.º 1
0
    //--------------------------------------------------------------------------------------

    //--------------------------------------------------------------------------------------
    // initialization
    //--------------------------------------------------------------------------------------
    private void Awake()
    {
        // set the equipped item stack to empty.
        m_oEquippedItemStack = ItemStack.m_oEmpty;

        // if this is the local player
        if (IsLocalPlayer)
        {
            // Initialize the equipable item ID list based on the slots of the inventory
            for (int i = 0; i < GetComponentInParent <Player>().m_nEquipableItemSlots - 1; i++)
            {
                // Insert 0 in each position required
                mn_aulEquipableItemIDs.Insert(i, 0);
            }
        }
    }