private static void NetworkController_NetworkLinkConnectedChanged (NetworkController sender, NetworkLinkConnectedChangedEventArgs e) { // Raise event connect/disconnect }
private void NetworkController_NetworkLinkConnectedChanged(NetworkController sender, NetworkLinkConnectedChangedEventArgs e) { //throw new NotImplementedException(); }
private static void NetworkLinkConnectedChanged (NetworkController sender, NetworkLinkConnectedChangedEventArgs e) { IsLinkReady = e.Connected; }
private void NetworkController_NetworkLinkConnectedChanged(NetworkController sender, NetworkLinkConnectedChangedEventArgs e) { }
private void NetworkLinkConnectedChanged( NetworkController sender, NetworkLinkConnectedChangedEventArgs args) { IsLinkReady = args.Connected; }
private static void NetworkController_NetworkLinkConnectedChanged(NetworkController sender, NetworkLinkConnectedChangedEventArgs e) { Debug.WriteLine("connection changed"); // Raise event connect/disconnect }