Ejemplo n.º 1
0
        public void Update(GameTime gameTime)
        {
            timeSinceLastUpdate += (float)gameTime.ElapsedGameTime.TotalSeconds;

            if (timeSinceLastUpdate >= timeToNextUpdate)
            {
                FadeMusic();
                if (netHandler.Check() == CheckConstants.CHARACTERSELECT)
                {
                    netHandler.EndSession();
                    game.SetScreen(new MenuScreen(game, MenuTag.CHARACTERCREATION, this, pName, IP, port));
                }

                CheckInput();

                ControlCamera();

                foreach (Entity e in entities)
                {
                    e.Update();
                }
                foreach (ChatHolder ch in new List <ChatHolder>(chatholders))
                {
                    ch.Update();
                    if (ch.isDead)
                    {
                        chatholders.Remove(ch);
                    }
                }
                map.update();
                ui.Update();
                if (paused)
                {
                    pauseMenu.Update(this);
                }
                timeSinceLastUpdate = 0;
            }
        }